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Rancho (Williams 1976)[Visual Pinball X]

1971 Williams dof lut em honey

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10 replies to this topic

#1 klodo81

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Posted 26 January 2023 - 04:31 PM

Posted Image


File Name: Rancho (Williams 1976)

File Submitter: klodo81

File Submitted: 26 Jan 2023

File Category: VPX Recreations

Author(s): Klodo81
STAT, Wildman (Backglass)
Manufacturer: Williams
Year: 1976
Permission to MOD?: Yes, with approval


After starting the table with VPX8 use key F12 to change the options and LUT (not in script)
 
VPX8 need VPX 10. 8 final version
 
Based on table by Williams from 1976
 
Based on JPSalas Basic EM script
JPSalas VPX8 Physics V3.1
 
Backglass made by STAT with image from Wildman, thank you to them
 
This table is a 2 players EM table  


Click here to download this file



#2 clyde

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Posted 26 January 2023 - 08:13 PM

Thank you for this great looking table. :)



#3 STAT

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Posted 27 January 2023 - 07:40 AM

Thanks Man !



#4 Thalamus

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Posted 27 January 2023 - 01:47 PM

What a nice surprise. Thank you !


From now on. I won't help anyone here at VPF. Please ask Noah why that is.


#5 HSM

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Posted 02 February 2023 - 10:46 PM

Hi, great job on the table.  This is one I actually own and love.    The only thing not true to the original is the bell, it's 3 chimes, no bells.  Also I don't thing the double bonus is working.



#6 haggi

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Posted 08 February 2023 - 10:13 PM

Thank you very much for this table



#7 klodo81

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Posted 09 February 2023 - 07:55 AM

Hi, great job on the table.  This is one I actually own and love.    The only thing not true to the original is the bell, it's 3 chimes, no bells.  Also I don't thing the double bonus is working.

For the double bonus yes I forgot a line in the script now it is ok with version 1.1

Yes, I will update the chimes later,  Thank you



#8 Cliffy

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Posted 08 July 2023 - 06:29 PM

Love the updates you do for this table klodo81. I'm wondering one thing and maybe HSM can answer since he owns the game- what des it take to light the pop bumpers!? I assumed hitting the 3 bullseye drop target would light them, or at least the two in the middle. They match the bullseye on top of the bumper caps so I made that assumption. 

The pops DO light in attract mode but nothing I do in play lights them. Is this correct?

 

EDIT: After watching several videos of a real Rancho it appears the pop bumper lights are always on and do not alternate blinking in attract mode. So when the power is on the pop lamps should be on apparently as part of the GI circuit. I wish I knew how to fix that myself :)


Edited by Cliffy, 08 July 2023 - 07:59 PM.


#9 klodo81

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Posted 09 July 2023 - 06:50 AM

Thank you yes the bumpers lights are always on

 

You can make this modification with the graphic Editor not in the script:

You right click with the mouse on each bumper light and select "Add/Remove Collection" and select "aNewBallLights"

 

Or you can download again the file v1.3 I changed now when it will be available but I not change the version number



#10 Cliffy

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Posted 09 July 2023 - 04:22 PM

Thank you yes the bumpers lights are always on

 

You can make this modification with the graphic Editor not in the script:

You right click with the mouse on each bumper light and select "Add/Remove Collection" and select "aNewBallLights"

 

Or you can download again the file v1.3 I changed now when it will be available but I not change the version number

That's what I like - to LEARN! Thanks a million Claude. Much appreciated!



#11 Outhere

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Posted 08 June 2025 - 05:04 AM

Very Nice Game
Updated Table Script 
Separated some of the DOF for Solenoids
Also Changed these
Targets and drop targets should be 
DOFTargets or DOFDropTargets if being use
And
Drop Target Reset should be DOFContactors
Attached File  Rancho _klodo81(Williams 1976)V2.0.txt.zip   14.54KB   7 downloads







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