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Trick Shooter (LTD 1983) Whitewood #3 [Visual Pinball X]

Trick Shooter LTD Whitewood

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#1 mfuegemann

mfuegemann

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Posted 16 October 2022 - 09:31 PM

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File Name: Trick Shooter (LTD 1983) Whitewood #3

File Submitter: mfuegemann

File Submitted: 16 Oct 2022

File Category: VPX/VPinMAME Recreations

Author(s): mfuegemann
Manufacturer: Other - Pinball
Year: 1983
Permission to MOD?: Yes, without approval


This is the third table of the Whitewood series.
 
I am releasing a whitewood template of the table, that can be used to experience the gameplay or to add original artwork.
 
Within the archive is an Excel file containing the switch, light and solenoid numbers, I identified so far. This may be useful for future optimization or a B2S project.
 
Trick Shooter is using the layout and ruleset of Gameplan's Sharp Shooter with some minor changes to the scoring values. The playfield image looks quite similiar to the Gameplan original.
One fun fact is, that LTD used the Gameplan scoring indicators, but the ROM is awarding different values on switch and target hits.
 
The Top Hole scoring is not done right by the ROM and I am not sure if it is a faulty emulation or LTD just forgot to implement it right.
For this, I have added an option to emulate the correct Hole scoring at the top of the script (Const "HoleScoring").
 
This is an example how You can inject Your additional features into an existing ROM. All You need are one or more switches that score a given amount of points without triggering any insert lights or other table features.
Within Your mode call the Sub "AddPoints" with the number of additional points to score.
The timer "AdditionalScoringTimer" will pulse the given switch as long as there are remaining points to add.
For extended rules and scoring on Your table, You may have to prevent a drain as long as there are points remaining that have not been awarded.
 
Have fun
Michael
 
 


Click here to download this file







Also tagged with one or more of these keywords: Trick Shooter, LTD, Whitewood