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Flipper Football (Capcom 1996)_Bigus(MOD)[Visual Pinball X MOD]


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#1 bigus1

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Posted 26 November 2021 - 05:34 AM

Posted Image


File Name: Flipper Football (Capcom 1996)_Bigus(MOD)

File Submitter: bigus1

File Submitted: 25 Nov 2021

File Category: VPX/VPinMAME - MOD Tables

Author(s): Bigus1, JPSalas
Manufacturer: Capcom
Year: 1996
Permission to MOD?: Unspecified


This is a VPX conversion of JPSalas' 2012 table. 
2.2 has lighting fixes for 10.8.
Enjoy :)


Click here to download this file



#2 bolt

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Posted 26 November 2021 - 08:05 AM

Thank you bigus.


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#3 clyde

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Posted 26 November 2021 - 05:37 PM

Thanks bigus, very nice mod!    flipperfootball4.jpg 


Edited by clyde, 26 November 2021 - 06:29 PM.


#4 Lumby

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Posted 26 November 2021 - 05:44 PM

Nice upgade, but can’t get backglass to show.
And no DMD on the playfeld, but it show up fine on my dmd screen.
It cut be a nice option to choose if the dmd on a visual pinball machine shall show on the dmd screen on the playfeeld.

#5 blanger

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Posted 26 November 2021 - 05:45 PM

Thank you very much!



#6 bigus1

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Posted 27 November 2021 - 04:06 AM

I'm little help with the cab stuff because I'm only DT with a cheap headset for sound and I can't even test that stuff.

Jogrady7 has provided info on the review page for displaying a backglass. The DMD is built into the backboard of this machine. Cab users will need to position the DMD on the backboard themselves, if they want to keep it real.



#7 Balanica

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Posted 27 November 2021 - 08:24 AM

To make b2s work write in the script this under Randomize:

 

On Error Resume Next
ExecuteGlobal GetTextFile("controller.vbs")
If Err Then MsgBox "You need the controller.vbs in order to run this table, available in the vp10 package"
On Error Goto 0


#8 wiesshund

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Posted 27 November 2021 - 09:54 AM

Nice upgade, but can’t get backglass to show.
And no DMD on the playfeld, but it show up fine on my dmd screen.
It cut be a nice option to choose if the dmd on a visual pinball machine shall show on the dmd screen on the playfeeld.

 

dont hide the on table DMD when table1.showDT is false
mind you, you might have to adjust or rotate it

And like any table with an in table vertical screen, in cab mode you will need to use some inclination and may need to back off the layback so you can see the screen decently.

 

I would have to get the table and look at the script if you need a line by line for doing that
but i dont have time right now


If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways

Spend it on Hookers and Blow


#9 STAT

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Posted 01 December 2021 - 01:39 PM

bigus1 - Happy Birthday Man !  :drinks:


Edited by STAT, 01 December 2021 - 01:40 PM.


#10 klodo81

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Posted 13 April 2022 - 11:25 AM

Thank you for this table

 

There are 2 sub routines with same name lines 895 and 907 ? what is wright ?

 

Attached File  2022-04-13 13_16_07-Window.jpg   81.06KB   3 downloads



#11 bigus1

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Posted 13 April 2022 - 12:51 PM

Not used. Leftover from vp9. Delete them if you like.



#12 klodo81

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Posted 13 April 2022 - 02:45 PM

ok thank you



#13 RichardL

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Posted 02 May 2022 - 08:48 AM

Really addictive table even if you're not particularly into Football!
Not sure the formalities re mods - but the challenge on this table is to work out when to enable/disable flippers during play/half time/full time etc.

The table as downloaded uses a timer 5 seconds since last flip turns them off - I think I've found an alternative.

- Starting/activating is workable with solanoid callback on the launch button.
- Stopping/deactivating is more challenging since the flipper callback is too slow.

 

An alternative is the linked file -  I use the drains to turn off flippers and lamp L127A going out marks half & full time.
Only this lamp - doesn't matter when it goes on - we just need to watch for it going off!

Its taken me all weekend to find it - but submit the linked script file which shuts down play more sharply and more closely aligned with the rom.

FlipperFootball.vbs
 



#14 wryker

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Posted 15 December 2022 - 05:09 PM

I've tried what I know and I only get the ball rolling sounds to play on this table. How do I get the ROM sounds to play/work?



#15 Pinballman

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Posted 22 July 2023 - 02:24 AM

Attached File  Untitled1.jpg   122.26KB   1 downloadsProbably a simple solution that I'm overlooking, but how do I get rid of the black at the edge of the table without losing the sidewall graphics?  If I make it not visible the black goes away and the sidewalls turn black.  Thanks!



#16 bigus1

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Posted 22 July 2023 - 02:41 AM

I'll check it out. I thought it was the backdrop, but it's not.


Edited by bigus1, 22 July 2023 - 02:47 AM.


#17 GlueSniffinEd

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Posted 22 July 2023 - 02:57 AM

Does anyone else have an issue with this table not closing the B2S when running in their cab, or more likely just crashing VPX at close?

 

I've tried under VPX 10.7.3 and 10.7.4 with the same results.  If I double click to open the table and launch it, pressing 'ESC' and then moving down to 'quit' will leave the B2S still running/  If I open VPX first, open the table, then quit back to VPX and finally exit VPX, the B2S process is stopped.

 

VPX 10.7.3 or 10.7.4, B2S server 2.0.2, Freezy 2.1.2

 

This also happens to me on the Bigus release of America's Most Haunted, but it doesn't happen on any of the 200 or so other tables I have.  I use Pinup Popper as my front end, so I COULD add a task kill for the B2S server on the close script, but I've also noticed that I get a crash.txt in my VPX folder as well.

 

Thank You,



#18 bigus1

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Posted 22 July 2023 - 03:08 AM

I've fixed the sidewalls and added a table exit sub and will post update shortly :)



#19 GlueSniffinEd

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Posted 22 July 2023 - 03:17 AM

I've fixed the sidewalls and added a table exit sub and will post update shortly :)

Thanks for the work on this table.  Such a simple game play concept, but insanely addictive and outrageously fun for hours on end.



#20 bigus1

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Posted 22 July 2023 - 03:32 AM

And you can't get 50 goals like most soccer tables.  It's easy to change the DMD color now that it's a flasher too.