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No Good Gofers (Williams 1997)_Bigus(MOD)[Visual Pinball X MOD]


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#1 bigus1

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Posted 24 September 2021 - 04:50 AM

Posted Image


File Name: No Good Gofers (Williams 1997)_Bigus(MOD)

File Submitter: bigus1

File Submitted: 24 Sep 2021

File Category: VPX/VPinMAME - MOD Tables

Author(s): Bigus1, Bodydump, Dark, HauntFreaks
Manufacturer: Williams
Year: 1997
Permission to MOD?: Unspecified


This fun table is from Bodydump, Dark and HauntFreaks.
I've done a makeover and fixed some ball traps.
2.0 has new physics and updates
Enjoy :)


Click here to download this file



#2 bolt

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Posted 24 September 2021 - 07:39 AM

Cool table, thank you bigus.


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#3 wiesshund

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Posted 24 September 2021 - 09:42 AM

Did anyone but me just now realize that this table was NOT

No good GOLFers


If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways

Spend it on Hookers and Blow


#4 TallaNasty312

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Posted 24 September 2021 - 10:03 AM

Look at this Bigus fella. The first No Good Go'fers update in years!  :tup:


Motherboard / CPU RAMMSI Z790 PRO Intel Core i7-12700K / Silicon Power 32GB DDR5 RAM (2x16GB) 4800 MT/s

Playfield MonitorLG 32GK650F-B 32" QHD, 144Hz, 2650x1440 (1440p)
GPURTX 3090 (24GB)


#5 tmpc

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Posted 24 September 2021 - 12:15 PM

Great update, thanks.



#6 teisen

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Posted 24 September 2021 - 01:28 PM

great table and great work!

 

thank you


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#7 pablo99

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Posted 24 September 2021 - 03:32 PM

Thanks bigus, great table.



#8 makmak

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Posted 24 September 2021 - 03:58 PM

super cool, if only there were not those ball losses on/in/under the right ramp :-(((  damned...



#9 bigus1

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Posted 20 October 2021 - 04:05 AM

super cool, if only there were not those ball losses on/in/under the right ramp :-(((  damned...

This was a bit of a head-scratcher, but I eventually found the upperrightkicker to be the culprit. The kicker was enabled but has no hit scripted, so it was just a ball catcher most of the time, and when an ejected ball collided with another ball on the right loop at just the right moment, it would be knocked back into the upperrightkicker and game over. That's why the rom and ball control couldn't find it. After a squillion games, I finally busted it in the act. I sunk a lot of hours into finding this, so I really hope it behaves now. The gofer ramps can also be a bit flaky, but now they shouldn't permanently trap balls.



#10 rodclemen

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Posted 20 October 2021 - 04:36 PM

Hi Bigus, I am having a weird issue with the 4 spotlights in the top left corner of the playfield. 

 

I needed to adjust the POV to match my cabinet and realised that the spotlights have something that resembles 2 cones of light, but when I adjust the POV one of the cones moves independant from the spots and makes it look very weird :)

 

I started to look around and found out that it has something to do with the "Glother Light" collection but I cannot for the life of me figure out how to fix it.

 

/Rod



#11 bigus1

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Posted 20 October 2021 - 04:57 PM

Hi Rod, select layer 1 and then select the offending light by clicking the cross and set the intensity to 0.



#12 rodclemen

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Posted 20 October 2021 - 05:11 PM

perfect, that fixed it :)



#13 jdsabin1

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Posted 04 January 2022 - 12:50 AM

Great table! I just installed on my 4k cabinet. The lower part of the playfield has a haze to it, it seems like the flashers or plastics are too bright and washes out the lower quarter or so. How would I go about dimming these? I hope I am making sense anyway. Thanks. 


Edited by jdsabin1, 05 January 2022 - 02:33 PM.

'The ball is wild!' - Harry Williams

#14 PEandS1Ws

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Posted 30 July 2023 - 02:10 AM

There is a shadow in the top left playfield that was not in the previous version. Playing in a cabinet with 10.7.4

 

Picture:

https://drive.google...iew?usp=sharing



#15 bigus1

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Posted 23 August 2023 - 04:49 AM

Hi guys, sorry I missed the first report. I changed one light in a group of 7 that is on a different layer to the others, without singling it out from the rest, so they all got the same setting. I'll post a new update shortly.



#16 Emre

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Posted 25 August 2023 - 02:16 PM

Hi, the lights under the plastics on the left and right are extremeley bright. Is it on my side only?

 

 

wSvbneH.png



#17 Nathan 1980

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Posted 25 August 2023 - 02:44 PM

nice Update, thank's :)



#18 unclewilly

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Posted 25 August 2023 - 02:56 PM

Emre. Is that vpx8 or vpx7

"it will all be ok in the end, if it's not ok, it's not the end"
 
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx

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#19 Emre

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Posted 25 August 2023 - 10:10 PM

10.8 rev1362



#20 GHOSTfaceKILLr7

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Posted 25 August 2023 - 11:15 PM

Hi, the lights under the plastics on the left and right are extremeley bright. Is it on my side only?

 

 

wSvbneH.png

It's not you. Poorly done lighting mod on this table.

Select the problem lights and lower their "Intensity" from 15 to 5 or to what ever you prefer.