Once released for download by admin you will find the new version here.
This version was going to have the FX3 Williams Pack #6 stuff in it, but I got tired of waiting and wanted to get a couple of other good things out for people.
So, to the highlights ....
- DOFLinx now has a configuration screen! Yes, who thought I'd ever write one of those . Its not a live editing of configuration, rather its a way to create a basic to medium complexity DOFLInx.INI configuration file. If you start up with no DOFLinx.INI you will go straight there, if you already have an INI file and access the option via the right click menu then most of your parameters will be there ready to see. The really good part is that you can test everything while you are there, so no more guessing ports, etc. If you've got an existing INI you go to this option just for the tests then exit without saving. Limitations are that not all parameters are in these screens (just the core ones), and that you can only setup one device / output per toy (then you can just edit the others in)
- @Outhere pointed out to me that the HOLD_ACTIVATION= had gained use for FP when switching between DOFLinx'ed and PinEvent tables. It was never designed for this and hence doesn't work that well. With some poking and testing by @Outhere I've added PROCESSES= to the list of parameters that can be changed while DOFLinx is running. THis means its now as simple as removing and adding "Future Pinball" from the processes to monitor, no more artificial holding (nb this was actually intended for when we were developing tables and had the FP editor running)
- With a poke from @toxicgoblin and a pointer from @GeorgeH I made a new IronMan FX3 backglass. That required a new IronMan.FX3 file, so that's in here too. You will of course need to download the new B2S file to go with it.
As always, have fun and bring on the Williams Pack #6.
The release notes are;