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DOFLinx 7.20 Released


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#1 DDH69

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Posted 12 September 2020 - 04:16 AM

Once released for download by admin you will find the new version here.

 

This version was going to have the FX3 Williams Pack #6 stuff in it, but I got tired of waiting and wanted to get a couple of other good things out for people.

 

So, to the highlights ....

  • DOFLinx now has a configuration screen!  Yes, who thought I'd ever write one of those  :surprise:  .  Its not a live editing of configuration, rather its a way to create a basic to medium complexity DOFLInx.INI configuration file.  If you start up with no DOFLinx.INI you will go straight there, if you already have an INI file and access the option via the right click menu then most of your parameters will be there ready to see.  The really good part is that you can test everything while you are there, so no more guessing ports, etc.  If you've got an existing INI you go to this option just for the tests then exit without saving.  Limitations are that not all parameters are in these screens (just the core ones), and that you can only setup one device / output per toy (then you can just edit the others in)
  • @Outhere pointed out to me that the HOLD_ACTIVATION= had gained use for FP when switching between DOFLinx'ed and PinEvent tables.  It was never designed for this and hence doesn't work that well.  With some poking and testing by @Outhere I've added PROCESSES= to the list of parameters that can be changed while DOFLinx is running.  THis means its now as simple as removing and adding "Future Pinball" from the processes to monitor, no more artificial holding (nb this was actually intended for when we were developing tables and had the FP editor running)
  • With a poke from @toxicgoblin and a pointer from @GeorgeH I made a new IronMan FX3 backglass.  That required a new IronMan.FX3 file, so that's in here too.  You will of course need to download the new B2S file to go with it.

 

As always, have fun  :dblthumb:  and bring on the Williams Pack #6.

 

 

The release notes are;

7.20 12/9/20
- Add analogue to digital nudge for FP
- Fix an error with Chime #3 working from FP.  Updated doflinx.vbs
- New screen to help create a basic DOFLinx.INI file
  This can be accessed via the right click menu when DEBUG is active, or, it will start automatically if no DOFLinx.INI exists.
- New, allow the PROCESSES= parameter to be adjusted while DOFLinx is running.
  This allows emulators to be added / subtracted from front end menus
- Added a new FX3 file for V2 of the IronMan FX3 backglass
  Now if you want to use the V1 backglass you will need to rename the IronMan V1 Backglass.FX3 to IronMax.FX3
 

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#2 Outhere

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Posted 12 September 2020 - 06:29 AM

With DOFLinx 7.20  Instead of using (HOLD_ACTIVATION)  For Pinup Popper If you are using 2 Emulator setups
 

For FP pinevent games

Add to the Top of the Launch script

cd /d "C:\directoutput"
DOFLinxMsg "PROCESSES=Pinball FX2,Pinball FX3"

For FP DOFLinx games

Add to the Top of the Launch script

cd /d "C:\directoutput"
DOFLinxMsg "PROCESSES=Pinball FX2,Pinball FX3,Future Pinball"

Edited by Outhere, 12 September 2020 - 03:13 PM.


#3 TerryRed

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Posted 12 September 2020 - 02:47 PM

Wow.... some BIG updates DDH69!

 

I may need to update my DOFLinx setup video...(and I'll update my PinEvent install guide) :)

 

Great work!



#4 uptown47

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Posted 12 September 2020 - 04:12 PM

Brilliant update!! Really good for people who, like me, run a different frontend and use lots of other emulators. Great work!!! Thank you!!! :-)



#5 noiseordinance

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Posted 12 September 2020 - 10:33 PM

Anyone having trouble downloading? It says the file doesn't exist when I click on the download. 



#6 TerryRed

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Posted 13 September 2020 - 12:30 AM

Anyone having trouble downloading? It says the file doesn't exist when I click on the download. 

 

It's because the site admin needs to authorize it before it can be downloaded.


Edited by TerryRed, 13 September 2020 - 12:30 AM.


#7 DDH69

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Posted 13 September 2020 - 01:11 AM

Wow.... some BIG updates DDH69!

 

I may need to update my DOFLinx setup video...(and I'll update my PinEvent install guide) :)

 

Great work!

 

Thanks mate.  As always, let me know if I can help.


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#8 fR33Styler

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Posted 21 October 2020 - 08:00 PM

Any News due to the new Williams™ Pinball: Volume 6 releases <> DOFLinx DDH69?


Edited by fR33Styler, 21 October 2020 - 08:00 PM.

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#9 Outhere

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Posted 21 October 2020 - 08:28 PM

Any News due to the new Williams™ Pinball: Volume 6 releases <> DOFLinx DDH69?

He's working on it



#10 wiesshund

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Posted 21 October 2020 - 08:33 PM

And i would give him more time than anticipated, as i hear they (fx3) are finding bugs in the release and so will be updating it
which may mean that DDH69 has to start his update work over again


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#11 fR33Styler

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Posted 21 October 2020 - 09:03 PM

Thx for your Feedback... i saw in the log "FX3 Exe changed"... i got it. And also on ZEN Forums there are a few bug reports for the new tables.


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