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#1 Albert

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Posted 13 March 2020 - 06:53 AM

Posted Image


File Name: Post Time

File Submitter: Albert

File Submitted: 13 Mar 2020

File Category: dB2S Animated Backglasses

Author(s): Albert
Manufacturer: Williams
Year: 1969


This backglass was compiled from different sources. The quality isn't the best, but at least the image is in the correct aspect ratio and it isn't cropped.
 
Included is a script for blink lamps.


Click here to download this file



#2 cestmoi

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Posted 13 March 2020 - 07:45 AM

Bien mais n'affiche plus le high score en full screen

merci a voir si possible



#3 Albert

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Posted 13 March 2020 - 08:35 AM

Before more questions arise: There is no high score reel on my BG, just because it isn't authentic.


Edited by Albert, 13 March 2020 - 08:41 AM.


#4 STAT

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Posted 14 March 2020 - 02:01 PM

FYI missing "Game Over" Light ...

 

Someone can explain, what is the "Hi Score" Box at the real Machine, just a Light if you have beat the HS ?


Edited by STAT, 14 March 2020 - 02:04 PM.


#5 Albert

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Posted 14 March 2020 - 02:59 PM

One some games the "High Score" window was a place where the operator could place a card behind the glass with the allegedly score to beat.

 

On other games this was just an area where the player could write down his high score with a pencil: https://www.ipdb.org...cno=4830&zoom=1


Edited by Albert, 14 March 2020 - 03:05 PM.


#6 STAT

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Posted 14 March 2020 - 03:21 PM

Thanks for the Info, i tried with some Changes … for me, at the Moment, the Table isn't very playable, because also Score Reels don't Count correct, see 7-8-9-0 … e.g. at Hundreds,
then mostly +Thousand do not Count up ...


Edited by STAT, 14 March 2020 - 03:23 PM.


#7 Albert

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Posted 14 March 2020 - 03:39 PM

I didn't even noticed this, i played a few seconds and it was clear to me that this a half-finished release. I wish this had be done by one of the expert VP designers. At first i thought to overhaul the whole thing, but then we have the 1000/2000 dimension to begin with. Nice try, but...



#8 STAT

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Posted 14 March 2020 - 06:35 PM

I could do the Script Fixes, Flipper Physics, but i think that isn't all hm ...



#9 Albert

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Posted 14 March 2020 - 07:07 PM

Overall physics, sound effects... i mentioned the playfield dimensions already: With 1000/2000 the ballsize is too small. I don't think that it's useful to meddle with such a starting material.