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Cosmic Princess (Stern 1979) [Visual Pinball X]

cosmic princess stern 1979

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#1 jpsalas

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Posted 30 May 2019 - 03:44 AM

Posted Image


File Name: Cosmic Princess (Stern 1979)

File Submitter: jpsalas

File Submitted: 30 May 2019

File Category: VPX/VPinMAME Recreations

Author(s): jpsalas
Manufacturer: Stern
Year: 1979
ROM: Link to ROM
Permission to MOD?: Yes, with approval


Based on the table by Stern from 1979.
Thanks to DedRok_V for the playfield and plastics pictures.

This is a complete rebuild in VPX of my VP9 table. Graphics images are the same (backdrop, bumpers and droptargets graphics are new)
 
Don't forget to use F6 while playing to setup the dip switches (thanks to Inkochnito's routines).
 
Again, if your flippers don't work, then update your vpinmame and VPX to the latest, or change the line with Const UseSolenoids = 2 with Const UseSolenoids = 1 to use the older flipper handling :)
 
Hi Armyaviation! You asked for the table, and here it is :)


Click here to download this file


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#2 clyde

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Posted 30 May 2019 - 04:29 AM

Big thank you JP, your tables are amazing!  :otvclap:



#3 Brer Frog

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Posted 30 May 2019 - 06:38 AM

Thank you for another great looking & fun playing table.



#4 STAT

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Posted 30 May 2019 - 09:06 AM

Thanks JP ! And thanks "Armyaviation" for JP's "Motivation" :)

Huh i totaly miss the Table, had not in my Cab Collection … so double-thanks.

#5 STAT

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Posted 30 May 2019 - 01:00 PM

Flyer Set ...

Attached Files



#6 vogliadicane

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Posted 30 May 2019 - 06:07 PM

Great release, thanks. Looks, plays and SOUNDS (mech sounds) super realistic. :dblthumb:



#7 bord

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Posted 30 May 2019 - 06:55 PM

I love this era of Stern. Thanks so much, JP!



#8 WhenLit

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Posted 30 May 2019 - 07:31 PM

Thank you for this recreation.

 

Please find below some tweaking in the script:

 

Add these two lines:

Sub sw17_Hit:Controller.Switch(17) = 1:PlaySoundAt "fx_sensor",sw17:End Sub
Sub sw17_UnHit:Controller.Switch(17) = 0:End Sub

 

Change this line:

Lamp 41, li4

=>

Lamp 41, li41

 


Initially registered in March, 2001.

#9 bha19

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Posted 30 May 2019 - 11:49 PM

Great table JP as always and thanks for the fix WhenLit, I knew that lane was not working.



#10 jpsalas

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Posted 31 May 2019 - 01:53 AM

Thank you for this recreation.

 

Please find below some tweaking in the script:

 

Add these two lines:

Sub sw17_Hit:Controller.Switch(17) = 1:PlaySoundAt "fx_sensor",sw17:End Sub
Sub sw17_UnHit:Controller.Switch(17) = 0:End Sub

 

Change this line:

Lamp 41, li4

=>

Lamp 41, li41

 

 

Thanks! I'll upload the fixed table in a few minutes :)

 

I have updated the table with those fixes.


Edited by jpsalas, 31 May 2019 - 01:58 AM.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#11 roccodimarco

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Posted 31 May 2019 - 03:53 AM

Great table! I ended up getting stuck on this table for a half hour!

#12 Armyaviation

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Posted 31 May 2019 - 05:24 AM

Took a bit but I do remember asking for this...haha , thanks JP you the man!

Edited by Armyaviation, 31 May 2019 - 05:29 AM.


#13 bha19

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Posted 01 June 2019 - 12:03 PM

I have a question about the drop targets. Are they random when they reset either at the start of a ball or after being knocked down? Very rarely to they all stay up when they reset.



#14 jpsalas

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Posted 01 June 2019 - 06:16 PM

About the droptargets: I have spent a few hours today trying to find what was wrong with the droptargets. The script is right, what was wrong is that the droptargets drop/raise too slowly, and the rom gets confused.

I simply increased the speed of the targets, and they work perfectly now. I have updated the table.

 

UPDATE:

1.0.2 Fixed the droptargets.

 

And to answer bha19: the droptargets rise 2 the first time, 3 the second time, 4 the fourth time, and 5 the last time.


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#15 german

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Posted 01 June 2019 - 08:30 PM

About the droptargets: I have spent a few hours today trying to find what was wrong with the droptargets. The script is right, what was wrong is that the droptargets drop/raise too slowly, and the rom gets confused.

I simply increased the speed of the targets, and they work perfectly now. I have updated the table.

 

UPDATE:

1.0.2 Fixed the droptargets.

 

And to answer bha19: the droptargets rise 2 the first time, 3 the second time, 4 the fourth time, and 5 the last time.

si señor .....igual que TRIDENT....saludos  Juan Pablo...desde ARGENTINA



#16 bha19

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Posted 01 June 2019 - 11:47 PM

One more question. Was there a 7 digit rom for this game since the replay scores are 1,000,000 and 2,000,000 for the 2nd and 3rd scores? My top score is only around 500,000 so I would never make that. Also 40 cents a play, that is odd.


Edited by bha19, 02 June 2019 - 12:01 AM.


#17 jpsalas

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Posted 02 June 2019 - 02:07 AM

I don't know about a 7 digit rom, the only other rom I know is the free play rom.


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#18 djredick

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Posted 02 June 2019 - 03:08 AM



One more question. Was there a 7 digit rom for this game since the replay scores are 1,000,000 and 2,000,000 for the 2nd and 3rd scores? My top score is only around 500,000 so I would never make that. Also 40 cents a play, that is odd.

According to this there wasn't a 7 digit ROM.



#19 robertms

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Posted 02 June 2019 - 04:43 AM

Gorgeous, fun and addictive table, beautifully executed! Thanks JP (and DedRok - who probably scored a bazillion points on this one and could really use a 9-digit ROM  :whistle:)


Behold Godzilla! Check out my monster pincab project here: http://www.vpforums....topic=32236&hl=


#20 humanoide

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Posted 04 June 2019 - 01:20 PM

cool, :otvclap:
Thank you JP and thanks to all who have contributed their valuable collaboration, :tup:
Stern manufactured very good pinball machines in the early solid state machines 






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