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Masters of the Universe: MASTERED Edition (DOFLinx Cabinet Edition)

doflinx masters of the universe

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#1 TerryRed

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Posted 17 June 2017 - 12:06 AM

You Have the POWER!!!  with my MASTERED Edition update to "Rom's" excellent "Masters of the Universe" Future Pinball table. I've also created an "all-new" DOFLinx cabinet mod as well. This table mod is inspired by SLAMT1LT's tables as well as the newer pinball machines (from JJP, Stern, Heighway Pinball) that now use monitors instead of DMDs.

 

A video demonstration that shows off all the features of the MASTERED Edition as well as the DOFLinx mod can be seen here:

 

 

 

 

MASTERED Edition:

 

- new backglass with various fanart. Formatted specifically to work with 16:9, and 4:3 screens.

- new full motion video sequences for almost all table actions and modes. These are NEW hi-resolution video clips that now appear on the backglass (and display HUD for desktop users)

- new info display shown on backglass

- new sound clips

 

Watch Prince Adam dance to the beat (and the animated matching flashers) of Castle Multi-Ball!

 

Experience the woosh of blower-fan air from Ripper Multi-Ball.

 

FEEL the POWER (and shaker motor) when you become HE-MAN and see your power emanate from the flashers.

 

FEAR Skeletor as he launches his devastating 9-Ball Multi-Ball and watch him laugh at you on the backglass.

 

Go beyond the days of DMDs and see full hi resolution videos and info displays on the new animated backglass.

 

Don't be a cheap skate, or Skeletor will get angry!

 

With 1000's of images, and new sounds...this makes for a MOTU experience like no other, and a Pinball experience found nowhere else!

 

DOFLinx Cabinet Edition:

 

-10 solenoid feedback for flippers, bumpers, slings, kickers, etc

-gear motor for Castle Grayskull, Ripper, and He-Man

-shaker motor feedback to feel the power and action

-blower fan feedback for Ripper ramp

-5 RGB flasher animated effects

-RGB under cabinet lighting

-beacon and strobe effects

-coin, start, and launch button leds

 

 

Table will be available here when approved:

 

http://www.vpforums....&showfile=12915



#2 kevinchrysler

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Posted 25 June 2017 - 08:14 PM

Hey Terry, amazing work on the table! Maybe you can give me a pointer. I downloaded and loaded up the table but was unable to play it because of an error. (pinball meditation error script error: line 5328 variable is undefined: 'FF_Init') any help would be greatly appreciated!!! Thanks btw I see you're from Canada! Me too!

#3 TerryRed

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Posted 25 June 2017 - 08:46 PM

Hey Terry, amazing work on the table! Maybe you can give me a pointer. I downloaded and loaded up the table but was unable to play it because of an error. (pinball meditation error script error: line 5328 variable is undefined: 'FF_Init') any help would be greatly appreciated!!! Thanks btw I see you're from Canada! Me too!

 

If you dont have a cabinet with feedback (DOFLinx) then you need to download the Desktop version of the table.   Those errors are because its looking for DOFlinx.



#4 Grlat2

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Posted 27 June 2017 - 02:44 AM

I'm anxious to play the table but I having problems.  I got it load and everything and can here sounds, however the backglass does not come up as well as the table is showing very small just in the upper left hand corner.  Again I can hear sounds and see the plunger strike the ball but that is about it.  Maybe I have something set up wrong in the future pinball settings?  I appreciate any assistance you can give.  It is a cabinet with 3 monitors...Thank you so much



#5 Outhere

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Posted 27 June 2017 - 03:48 AM

Did you install Bam

http://www.ravarcade.pl/

http://www.vpforums....showtopic=36449

some say to do this, but i do not --> Future Pinball is old so it must be run in compatibility mode (Windows XP Service Pack 3).  And you must run it as the adminstrator.

https://speak1970.wi...llemporium/help

Future Dmd (virtual dmd for future pinball) Version 1.81

http://www.vpforums....s&showfile=8222

Also make sure you use the help tab in future pinball editor for useful information

How do I know what resolution to run it at? --- Try same setting as in windows

or check google


Edited by Outhere, 27 June 2017 - 04:51 AM.


#6 kevinchrysler

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Posted 27 June 2017 - 12:55 PM

Hey Terry, amazing work on the table! Maybe you can give me a pointer. I downloaded and loaded up the table but was unable to play it because of an error. (pinball meditation error script error: line 5328 variable is undefined: 'FF_Init') any help would be greatly appreciated!!! Thanks btw I see you're from Canada! Me too!

 
If you dont have a cabinet with feedback (DOFLinx) then you need to download the Desktop version of the table.   Those errors are because its looking for DOFlinx.


Thank you! Will the desktop still work in a cabinet though?

#7 TerryRed

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Posted 27 June 2017 - 03:38 PM

It will work fine in a cabinet. Just make sure you have "Load Images into Editor" disabled , also use BAM (Better Arcade Mode) to resize and position your playfield and backglass for your setup.

 

You will also have to go into the editor, and goto the translate. Then you need to select, and "unlock" all of the "HUD" overlays (they are layered on top of each other in the top left corner), then move them "off screen", or they will appear on your playfield screen.


Edited by TerryRed, 03 September 2017 - 05:14 AM.


#8 kevinchrysler

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Posted 28 June 2017 - 11:33 PM

All good Terry! Working great and looks and plays great! Thanks again

#9 sideswipe2674

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Posted 13 November 2018 - 09:48 PM

Hi Terry,

 

I love the masters of the universe table, but am getting an error when i reach multi ball. "Pinball Mediation Error Script Error: Line 4483 Variable is undefined: 'displayscore'

 

any thoughts?

 

Thanks,

Clarence



#10 PsychoKillerr

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Posted 19 March 2022 - 12:01 AM

Love it. Your tables are amazing. Any way to increase/Decrease volume for music or callouts?



#11 defre1976

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Posted 05 May 2022 - 07:42 PM

hi , after playing some i get mediation error on line 443 displayscore .

 

any ideas how to fix this ?

 

thank you



#12 GeorgeH

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Posted 06 May 2022 - 02:44 AM

hi , after playing some i get mediation error on line 443 displayscore .

 

any ideas how to fix this ?

 

thank you

 

This table requires a lot of resources.  FP will never say that it has run out of resources.  Instead, it produces an error message at the point in the script where it can't run anymore but it will always stop at the same point every time you play the table.  There are some steps that you can take to reduce resources.  I suggest trying the suggestions on Step 12 of my guide:

 

https://pinballnirva...ic-guide.20832/

 

You might also want to try my later version of this table that I posted at the link below.  It fixes many bugs:

 

https://pinballnirva...x-version.5614/



#13 defre1976

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Posted 06 May 2022 - 04:06 PM

 

hi , after playing some i get mediation error on line 443 displayscore .

 

any ideas how to fix this ?

 

thank you

 

This table requires a lot of resources.  FP will never say that it has run out of resources.  Instead, it produces an error message at the point in the script where it can't run anymore but it will always stop at the same point every time you play the table.  There are some steps that you can take to reduce resources.  I suggest trying the suggestions on Step 12 of my guide:

 

https://pinballnirva...ic-guide.20832/

 

You might also want to try my later version of this table that I posted at the link below.  It fixes many bugs:

 

https://pinballnirva...x-version.5614/

 

hmmm i don't think its the performance of my pc . I just tried again , and its always when i get multiball this error appear .

 

If i see this topic ,the last post ,

https://www.vpforums...&showfile=12916

i have just the same problem when i get road ripper multiball and boom i get this error . Table don't have any perfomance issue or stuttering ; Its only when i get multiball it stops playing and i get error 443 displayerror .


Edited by defre1976, 06 May 2022 - 04:13 PM.


#14 GeorgeH

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Posted 06 May 2022 - 05:19 PM

There is a line of code that defines it:

 

displayscore = formatscore(nvScore(CurrentPlayer))

 

formatscore is defined here:

 

Function FormatScore(num)

 

I still think it is a resource problem for both you and the other guy.  You don't have to have stuttering to have a resource problem.







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