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El Dorado City of Gold VPX 10.2 Rom Version[Visual Pinball X]

ghost787 32assassin 10.2 vpx city of gold el dorado pinball

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#1 theGhost787

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Posted 17 January 2017 - 08:30 AM

Posted Image


File Name: El Dorado City of Gold VPX 10.2 Rom Version

File Submitter: theGhost787

File Submitted: 17 Jan 2017

File Category: VPX Recreations

Author(s): 32Assassin,
Ghost787
Manufacturer: Premier
Year: 1984
Permission to MOD?: Yes, without approval


El Dorado City of Gold VPX 10.2 Rom Version.
 
A nice jungle adventure pinball from 1984. Has many drop targets. Lights and Jungle feel. 
Plays on VPX Visual Pinball 10.2. Will need ROM. 
 
Playfield and scripts from 32Assassin, Plastics, apron textures and some gameplay testing from ghost787.
This is version 1.0    
 
Also Available: El Dorado City of Gold NO ROM version.


Click here to download this file


           logo_Ghost_Games.jpg        55cfb82.gif     http://ghostgames.tripod.com


#2 STAT

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Posted 17 January 2017 - 11:12 AM

Thanks :)

#3 theGhost787

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Posted 18 January 2017 - 10:06 AM

It turned out good. I am still making the NO rom version. I will try to post it next to this one. The gameplay is different and the table size. It will take me much longer to do the scripts and sounds.


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#4 senseless

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Posted 18 January 2017 - 10:47 AM

Cool, you finished the table :). Thanks.



#5 theGhost787

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Posted 18 January 2017 - 11:02 AM

Cool, you finished the table :). Thanks.

It only took about 5 hours. 32Assassin had it all built. It just needed textures. Its not perfect but it is better than the Vp9 version. I could have seperated the playfield from the plastics. But I never did. It would have made the file size much larger.


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#6 jbg4208

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Posted 18 January 2017 - 10:05 PM

Ghost, you mind if I take a stab at completing this table? Adjusting plastics, post, lights, and and other things to make it look and play like the real pin. Not that I have ever played the real pin but have seen a few gameplay videos. I've already reworked some of the playfield art, drop targets, lights, ect.  

 

Here is my current WIP.

 

cityofgoldwip.jpg


My VPX Tables:

sig0.png


#7 Drybonz

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Posted 18 January 2017 - 10:26 PM

Is there an animated backglass for this one?  Could not find one.



#8 theGhost787

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Posted 19 January 2017 - 01:53 AM

Ghost, you mind if I take a stab at completing this table? Adjusting plastics, post, lights, and and other things to make it look and play like the real pin. Not that I have ever played the real pin but have seen a few gameplay videos. I've already reworked some of the playfield art, drop targets, lights, ect.  

 

Here is my current WIP.

 

cityofgoldwip.jpg

 

 

do what you can to make it better. then re upload it. i notice you fixed the lights to read City of Gold  .    :B):  more game testing helps us all. I did put 2 pegs at the top of the 2 slings because ball would stop on the left one during gameplay.

 

Drybonz - STAT made a B2s http://www.vpforums....attach_id=25428


Edited by theGhost787, 19 January 2017 - 01:57 AM.

           logo_Ghost_Games.jpg        55cfb82.gif     http://ghostgames.tripod.com


#9 jbg4208

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Posted 19 January 2017 - 01:55 AM

Sounds good, Ill keep moving forward. I don't know what it is with this table but it intrigues me. I've never played any version of this table but I love it. 


Edited by jbg4208, 19 January 2017 - 01:56 AM.

My VPX Tables:

sig0.png


#10 theGhost787

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Posted 19 January 2017 - 02:24 AM

Sounds good, Ill keep moving forward. I don't know what it is with this table but it intrigues me. I've never played any version of this table but I love it. 

Keep doing what you can. 

 

I have the VP9 version. That's why I wanted to see a better version. When I saw the photo's I really like the playfield art. The mayan pyramids and the rock totems, and the tiny little people walking up to the pyramid. I thought it was funny.


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#11 Drybonz

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Posted 19 January 2017 - 04:25 AM

Drybonz - STAT made a B2s http://www.vpforums....attach_id=25428

 

Nice... thank you, STAT.



#12 jbg4208

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Posted 20 January 2017 - 09:21 PM

Alright, Someone want to play test this a bit and let me know what you think? See if there are any glaring problems or what not. I have never played this table in person so the physics settings are from watching what youtube videos I could find. I do seem to have the ball crawl on the rubber from time to time. Anyone know what the best rubber height should be? Also this is the best I could do with the plastics unless we can get some better resources. 

 

http://www.mediafire..._jbg4208Mod.rar

 

EDIT: - You might want to adjust the day night slider down to about 3 for best results in lighting. I forgot I had it turned up during testing.

 

Current screen shot

screenshot.jpg


Edited by jbg4208, 20 January 2017 - 09:37 PM.

My VPX Tables:

sig0.png


#13 BorgDog

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Posted 20 January 2017 - 09:40 PM

real rubbers are 30-32vp units, but vp likes neutral, many say 25, I like to run 27 for some reason.  edit:  so Height to 30 for visual, and Hit Height to 25-27 for physics.

 

Thanks for the update I'll test it out this weekend.


Edited by BorgDog, 20 January 2017 - 09:54 PM.


#14 jbg4208

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Posted 20 January 2017 - 11:13 PM

OK. I did find one of the problem spots next to the lower pop bumper. The plastic was set to Collide able and the ball was catching on it and getting stuck. I'll play with the hit heights also. Thanks Dan!

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My VPX Tables:

sig0.png


#15 rothbauerw

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Posted 21 January 2017 - 03:16 AM

The issue isn't that the plastic is collidable, it's that it is too low.  It should have a bottom height of 51 and a top height of 53.



#16 jbg4208

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Posted 21 January 2017 - 03:19 AM

Yep. Sure enough. Thanks

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#17 theGhost787

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Posted 21 January 2017 - 10:24 AM

Jbg4208    looks much better. I did not even know there was a lizard on one of the plastics  :tup:  the bumper might be a little bright. When this game is played in the dark only the bumper top is lit and the circle around it is just plain plastic. I like what you did and saved a copy. I also just finished a NO ROM version that I will upload. When you are done editing it you should upload it here not as link but actual download. If you want. 

 

 33530bee01.jpg


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#18 jbg4208

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Posted 26 January 2017 - 03:24 PM

This look better? And the Lizard is an option someone added to their own table. Its just the best picture I had for that plastic. I liked it so I kept it in. Got the flat drop targets added along with correcting the image on them. I think this should about do it unless anyone else has any physic recommendations. It plays about like the videos online, that I have seen. Pretty slow but very challenging to score high. Well, for me at least. If we had a playfield scan we could make this even better. At least get all the parts in the right spots. Right now they are kinda skewed to match the playfield. 

 

 

01262017sh.png


Edited by jbg4208, 26 January 2017 - 03:28 PM.

My VPX Tables:

sig0.png


#19 bpjacobsen

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Posted 23 November 2018 - 04:48 AM

where is the rom for this? I can't find it anywhere. thanks!



#20 gtxjoe

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Posted 23 November 2018 - 05:02 AM

https://www.vpforums...ic=41232&page=1





Also tagged with one or more of these keywords: ghost787, 32assassin, 10.2, vpx, city of gold, el dorado, pinball