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Help. Provide full force feedback for Pinball FX2 tables
Started By
Avi
, Nov 21 2016 04:33 PM
41 replies to this topic
#1
Posted 21 November 2016 - 04:35 PM
Help.
I want to achieve this:
Provide full force feedback for Pinball FX2 tables with memory mapped trigger files (FX2 files).
I have 1 KL25Z 1 SainSmart.
Help to provide full force feedback only to Pinball FX2.
I read the whole guide. And I do not get it to work.
- Installed pinball X and running
- Installafo pinball fx2 and running
- installed DOFLinx
(novice level)
please help
21-nov-16 13:23:29.860 - DOF Linx for Pinball Emulators - DOFLinx by DDH69
21-nov-16 13:23:29.869 - Starting up - version 4.05
21-nov-16 13:23:29.899 - 1 LEDWiz device(s) found
21-nov-16 13:23:29.899 - DOFLinx device: 1 Initializing as LEDWiz #1 with ID=0
21-nov-16 13:23:29.899 - DOFLinx device:1 LEDWiz setup with 32 outputs
21-nov-16 13:23:29.999 - 1 FTDI (Sainsmart) device(s) found
21-nov-16 13:23:30.089 - DOFLinx Device: 2 Initializing as FTDI (Sainsmart) #1 serial # A700D8PR
21-nov-16 13:23:30.099 - DOFLinx device:2 FTDI (Sainsmart) setup with 8 outputs
21-nov-16 13:23:30.099 - Reading DOFLinx.INI startup config file details
21-nov-16 13:23:30.109 - Reading DOF config file
21-nov-16 13:24:00.253 - Found valid process name of 'Pinball FX2'
21-nov-16 13:24:00.256 - Setting FX2 process ID to :2676
21-nov-16 13:24:25.259 - Activated by process name : 'Pinball FX2'
21-nov-16 13:24:25.261 - Serching for FX2 game name
21-nov-16 13:24:25.767 - FX2 window with game name found .... extracting from 'Pinball FX2 - Deadpool'
21-nov-16 13:24:25.772 - Game name = 'Deadpool'
21-nov-16 13:24:25.796 - Named process detected and startup commenced
21-nov-16 13:24:25.804 - 1 LEDWiz device(s) found
21-nov-16 13:24:25.809 - DOFLinx device: 1 Initializing as LEDWiz #1 with ID=0
21-nov-16 13:24:25.855 - DOFLinx device:1 LEDWiz setup with 32 outputs
21-nov-16 13:24:25.984 - 1 FTDI (Sainsmart) device(s) found
21-nov-16 13:24:26.191 - DOFLinx Device: 2 Initializing as FTDI (Sainsmart) #1 serial # A700D8PR
21-nov-16 13:24:26.198 - DOFLinx device:2 FTDI (Sainsmart) setup with 8 outputs
21-nov-16 13:24:26.206 - Loading FX2 configuration file C:\directOutput\FX2\Deadpool.FX2
21-nov-16 13:24:26.214 - Process has administration rights
21-nov-16 13:24:26.219 - FX2 full link active for game name=Deadpool
21-nov-16 13:24:26.231 - Building restricted colour palette for game name = Deadpool
21-nov-16 13:24:26.261 - Turning on fixed out Device=1 Output=1
21-nov-16 13:24:26.266 - Turning on fixed out Device=1 Output=3
21-nov-16 13:26:28.883 - Activating process disappeared so stopping things
21-nov-16 13:26:28.894 - Stopping DOF controllers due to 'Start Each Time' flag
21-nov-16 13:26:34.668 - Shutting down
21-nov-16 13:26:34.681 - Program close
####
# The config file for DOFLinx
# A mad idea by DDH69 to have some flipper sounds, RGB display and turn buttons on when playing Pinball FX2 via Steam
# Its grown a lot since that silly start!
# Note - this works with LEDWiz, PacLed64, KL25Z and Sainsmart (FTDI devices)
# Edit this file as you see fit, lines that start with a hash (#) or are blank are not processed. This blurb and comments can be cut out if you want.
#
# Output devices outputs are entered in the format of
# device (D) and output number (#) in the format D##, so controller device 1 and output 3 is "103" without the quotes, controller board 2 output 23 is "223" without quotes
####
# location of your standard DOF outut configuration file. Keep this as the first item in the file
DIRECTOUTPUTCONFIG=c:\DirectOutput\config\directoutputconfig.ini
# If you want to list the processes that will wake up DOFLinx, comment it out if you just want Pinball FX2
PROCESSES=Pinball FX2
PROCESS_TO_ACTIVE_TIME=25000
# OUTPUT_GAME_NAME=1
PATH_FX2=C:\directOutput\FX2\
# Which DOF Controller output for the flipper solenoids / contactors
L_FLIPPER_OUTPUT=204
R_FLIPPER_OUTPUT=208
# The keyboard hex code for the key that is used for each flipper from https://msdn.microso...1(v=vs.85).aspx
# Left Shift = A0, Right Shift = A1
L_FLIPPER_KEY=A0
R_FLIPPER_KEY=A1
# Just in case things go wrong (ie no keyup signal is detected, flipper held down for a long time), what is the maximum time a flipper solenoid / contactor can be in in milliseconds
MAX_FLIPPER_ON=5000
# What LEDWiz output(s) are used for RGB devices. Just enter the Red output number. Multiples can be entered seperated by a comma
RGB_OUTPUT=109
# Rainbow - cycle through the colours, Random - pick a random next colour, A colour name as it appears in the DirectOutputConfig.ini file
RGB_STYLE=RANDOM
# What changes the colour? Time - set time period, Flipper = flipper press after the RGB_TRIGGER minimum time (to stop rapid colour changes)
RGB_TRIGGER=FLIPPER
# Dependent on trigger selection the period between changes or the minimum time for change between flipper flips
RGB_MIN_TIME=1000
# The button(s) to turn on when DOFLinx starts, ie the exit button LED
BUTTONS_ON=101 103
# Make the "1" (31) key (Start in VP) pulse LEDWiz 120 and "4" (34) to pulse controller/output 121
KEY_TO_OUTPUT=32 101 35 106 36 105
# Set a key to turn on a specific colour for your RGB. The line below makes the Left Control (A2) and the Right Control (A3) turn my undercab RGB strip red.
# In Pinball FX2 this means when I nudge it all goes red.
KEY_TO_COLOUR=A2 109 Red A3 109 Red
# Setting FORCE_ACTIVE=1 will cause DOFFX2 to not listen for processes and just run until you kill the process. Handy for using it for things other than PinBall FX2
FORCE_ACTIVE=0
# If you want the program to stop when your named process stops then set this to 1. If you want it to run in the background all the time leave it as 0
QUIT_AFTER_PROCESS=0
# Set to 1 to output the game name to the log regardless of the DEBUG flag setting. Set to 0 to simply follow the DEBUG flag.
# Quite useful when you trying to get the FX2 window game name for setting game specific colours
OUTPUT_GAME_NAME=1
####
# Sample setup to enable the Future Pinball Link. Edit the LINK_ items to be your ports and settings.
####
FP_ATTEMPT_LINK=1
# Use the line below if you need to extend the wait time for a FP table to load
#FP_LINK_WAIT_TIME=60000
LINK_LF=204,50,10000
LINK_RF=208,50,10000
LINK_LS=201,50,500
LINK_RS=205,50,500
LINK_ML=202,50,500
LINK_MC=128,50,500
LINK_MR=206,50,500
LINK_BL=203,50,500
LINK_BC=131,50,500
LINK_BR=207,50,500
LINK_SH=115,1000,5000
LINK_GR=116,750,10000
LINK_KN=124,120,500
LINK_ST=102
LINK_EB=101
LINK_CN=106,105,103
LINK_EX=104
####
# 0 = OFF (normal operation), 1 = ON - When ON a window will appear and a log file will be created in the EXE directory.
DEBUG=1
#####
# Game specific colours in the formnat of a CSV of Game Name,Colour#1,Colour#2 - colours as they appear in your directoutputconfig
# Thanks to Vizzini here is a great starting list for Pinball FX2
#####
GAME_COLOUR=AlienIsolationPinball,Medium_Blue,Lime,Dodger_Blue,Lime_Green
GAME_COLOUR=AlienvsPredatorPinball,Medium_Blue,Lime_Green,Dodger_Blue,Yellow_Green
GAME_COLOUR=AliensPinball,Medium_Blue,Dark_Golden_Rod,Dodger_Blue
GAME_COLOUR=AmericanDadPinball,Medium_Blue,Lime_Green,Dodger_Blue,Yellow_Green
GAME_COLOUR=MarvelsAntMan,Medium_Blue,Dark_Red,Dodger_Blue
GAME_COLOUR=ArcherPinball,Medium_Blue,Yellow,Dodger_Blue,Blue_Violet
GAME_COLOUR=MarvelsTheAvengers,Blue,Dark_Red,Dodger_Blue,Gold
GAME_COLOUR=MarvelsAvengersAgeofUltron,Dark_Red,Dodger_Blue,Lime_Green,Light_Salmon,Cyan
GAME_COLOUR=Biolab,Dark_Red,Lime,Blue,Cyan,Blue_Violet,Yellow
GAME_COLOUR=Blade,Blue,Blue_Violet,Salmon
GAME_COLOUR=BobaFett,Lime,Golden_Rod,Blue_Violet
GAME_COLOUR=BobsBurgersPinball,Medium_Blue,Lime_Green,Dark_Red,Dodger_Blue,Yellow_Green
GAME_COLOUR=CaptainAmerica,Blue,Dark_Red,Dodger_Blue,Gold
GAME_COLOUR=CastleStorm,Blue,Gold,Lime,Dodger_Blue,Orange,Lime_Green
GAME_COLOUR=CivilWar,Blue,Dark_Red,Dodger_Blue,Light_Salmon
GAME_COLOUR=STARWARSDARTHVADER,Light_sky_blue,Dark_Red,Cyan
GAME_COLOUR=Deadpool,Dark_Red,Blue,Medium_slate_blue,Dodger_Blue
GAME_COLOUR=DoctorStrange,Dark_Red,Blue,Gold,Lime_Green,Dark_Violet,Orange,Dodger_Blue,Lime,Medium_Slate_Blue
GAME_COLOUR=StarWarsPinballDroids,Medium_Blue,Yellow,Orange,Navy,Gold,Orange_Red
GAME_COLOUR=EarthDefense,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime
GAME_COLOUR=ElDorado,Orange,Lime_Green,Yellow,Coral,Lime,Yellow_Green,Cyan
GAME_COLOUR=EpicQuest,Lime_Green,Dodger_Blue,Yellow_Green,Cyan
GAME_COLOUR=StarWarsPinballEpisodeIVANewHope,Cyan,Golden_Rod,Dodger_Blue,Yellow
GAME_COLOUR=StarWarsEpisodeVTheEmpireStrikesBack,Medium_Blue,Yellow,Dark_Red,Dodger_Blue
GAME_COLOUR=StarWarsEpisodeVIReturnoftheJedi,Slate_Blue,Golden_Rod,Medium_Blue,Lime_Green,Dodger_Blue,Yellow
GAME_COLOUR=Excalibur,Dark_Red,Blue,Lime,Dodger_Blue,Cyan
GAME_COLOUR=FamilyGuyPinball,Dodger_Blue,Lime_Green,Salmon,Dark_Violet,Yellow_Green
GAME_COLOUR=FantasticFour,Blue,Yellow,Dodger_Blue,Orange_Red
GAME_COLOUR=FearItself,Dark_Red,Blue,Yellow,Lime,Dark_Violet,Orange
GAME_COLOUR=SuperLeagueZenStudiosFC,Lime_Green,Orange,Lime,Yellow,Red
GAME_COLOUR=GhostRider,Dodger_Blue,White,Yellow,Light_Salmon,Orange_Red
GAME_COLOUR=GuardiansoftheGalaxy,Dodger_Blue,Orange,Medium_Purple
GAME_COLOUR=StarWarsPinballHanSolo,Dodger_Blue,Royal_Blue,Antique_White
GAME_COLOUR=IRONMAN,Blue,Dark_Red,Dodger_Blue,Gold
GAME_COLOUR=Mars,Blue,Yellow,Deep_sky_blue,Gold
GAME_COLOUR=StarWarsPinballMastersoftheForce,Medium_Blue,Salmon,Dodger_Blue,Purple,Cyan,Dark_Red
GAME_COLOUR=StarWarsPinballMightoftheFirstOrder,Light_sky_blue,Dodger_Blue,Dark_Red,Cyan
GAME_COLOUR=MoonKnight,Dodger_Blue,Blue,Cyan,Royal_Blue
GAME_COLOUR=MsSplosionMan,Dodger_Blue,Pink,Medium_Blue,Purple,Royal_Blue
GAME_COLOUR=Paranormal,Lime_Green,Dodger_Blue,Yellow_Green
GAME_COLOUR=Pasha,Dark_Violet,Golden_Rod,Dodger_Blue
GAME_COLOUR=PlantsVSZombies,Lime_Green,Yellow_Green,Dodger_Blue
GAME_COLOUR=Portal,Dodger_Blue,Yellow_Green,Medium_Blue,Yellow
GAME_COLOUR=StarWarsPinballStarWarsRebels,Medium_Blue,Yellow,Royal_Blue,Orange_Red,Purple,Lime_Green
GAME_COLOUR=Rome,Dark_Red,Gold,Dodger_Blue,Light_Salmon,Yellow_Green,Orange
GAME_COLOUR=SecretsoftheDeep,Blue,Yellow,Dodger_Blue
GAME_COLOUR=Shaman,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime
GAME_COLOUR=SorcerersLair,Blue,Blue_Violet,Dodger_Blue,Slate_Blue
GAME_COLOUR=SouthParkButtersVeryOwnPinballGame,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime_Green
GAME_COLOUR=SouthParkSuperSweetPinball,Dark_Red,Lime,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime_Green,Yellow_Green
GAME_COLOUR=SpiderMan,Dark_Red,Lime,Blue,Gold,Dark_Violet,Orange
GAME_COLOUR=StarWarsStarfighterAssault,Medium_Blue,Dodger_Blue,Dark_Red
GAME_COLOUR=Tesla,Lime_Green,Yellow_Green,Dodger_Blue,Golden_Rod
GAME_COLOUR=StarWarsTheCloneWars,Dark_Red,Pink,Medium_Blue,Medium_Turquoise,Lime,Lime_Green
GAME_COLOUR=StarWarsPinballTheForceAwakens,Dark_Red,Medium_Blue,Blue_Violet
GAME_COLOUR=TheInfinity Gauntlet,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime
GAME_COLOUR=TheWalkingDead,Lime_Green,Royal_Blue,Yellow_Green
GAME_COLOUR=Thor,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime
GAME_COLOUR=V12,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue
GAME_COLOUR=Venom,Dark_Red,Blue,Dark_Violet,Dodger_Blue
GAME_COLOUR=WildWestRampage,Yellow_Green,Dodger_Blue,Royal_Blue
GAME_COLOUR=Wolverine,Dark_Red,Medium_Blue,Yellow,Dark_Violet
GAME_COLOUR=WorldWarHulk,Lime_Green,Yellow_Green,Dodger_Blue,Lime,Yellow
GAME_COLOUR=XMen,Blue,Blue_Violet,Gold,Dodger_Blue,Slate_Blue,Orange
I want to achieve this:
Provide full force feedback for Pinball FX2 tables with memory mapped trigger files (FX2 files).
I have 1 KL25Z 1 SainSmart.
Help to provide full force feedback only to Pinball FX2.
I read the whole guide. And I do not get it to work.
- Installed pinball X and running
- Installafo pinball fx2 and running
- installed DOFLinx
(novice level)
please help
21-nov-16 13:23:29.860 - DOF Linx for Pinball Emulators - DOFLinx by DDH69
21-nov-16 13:23:29.869 - Starting up - version 4.05
21-nov-16 13:23:29.899 - 1 LEDWiz device(s) found
21-nov-16 13:23:29.899 - DOFLinx device: 1 Initializing as LEDWiz #1 with ID=0
21-nov-16 13:23:29.899 - DOFLinx device:1 LEDWiz setup with 32 outputs
21-nov-16 13:23:29.999 - 1 FTDI (Sainsmart) device(s) found
21-nov-16 13:23:30.089 - DOFLinx Device: 2 Initializing as FTDI (Sainsmart) #1 serial # A700D8PR
21-nov-16 13:23:30.099 - DOFLinx device:2 FTDI (Sainsmart) setup with 8 outputs
21-nov-16 13:23:30.099 - Reading DOFLinx.INI startup config file details
21-nov-16 13:23:30.109 - Reading DOF config file
21-nov-16 13:24:00.253 - Found valid process name of 'Pinball FX2'
21-nov-16 13:24:00.256 - Setting FX2 process ID to :2676
21-nov-16 13:24:25.259 - Activated by process name : 'Pinball FX2'
21-nov-16 13:24:25.261 - Serching for FX2 game name
21-nov-16 13:24:25.767 - FX2 window with game name found .... extracting from 'Pinball FX2 - Deadpool'
21-nov-16 13:24:25.772 - Game name = 'Deadpool'
21-nov-16 13:24:25.796 - Named process detected and startup commenced
21-nov-16 13:24:25.804 - 1 LEDWiz device(s) found
21-nov-16 13:24:25.809 - DOFLinx device: 1 Initializing as LEDWiz #1 with ID=0
21-nov-16 13:24:25.855 - DOFLinx device:1 LEDWiz setup with 32 outputs
21-nov-16 13:24:25.984 - 1 FTDI (Sainsmart) device(s) found
21-nov-16 13:24:26.191 - DOFLinx Device: 2 Initializing as FTDI (Sainsmart) #1 serial # A700D8PR
21-nov-16 13:24:26.198 - DOFLinx device:2 FTDI (Sainsmart) setup with 8 outputs
21-nov-16 13:24:26.206 - Loading FX2 configuration file C:\directOutput\FX2\Deadpool.FX2
21-nov-16 13:24:26.214 - Process has administration rights
21-nov-16 13:24:26.219 - FX2 full link active for game name=Deadpool
21-nov-16 13:24:26.231 - Building restricted colour palette for game name = Deadpool
21-nov-16 13:24:26.261 - Turning on fixed out Device=1 Output=1
21-nov-16 13:24:26.266 - Turning on fixed out Device=1 Output=3
21-nov-16 13:26:28.883 - Activating process disappeared so stopping things
21-nov-16 13:26:28.894 - Stopping DOF controllers due to 'Start Each Time' flag
21-nov-16 13:26:34.668 - Shutting down
21-nov-16 13:26:34.681 - Program close
####
# The config file for DOFLinx
# A mad idea by DDH69 to have some flipper sounds, RGB display and turn buttons on when playing Pinball FX2 via Steam
# Its grown a lot since that silly start!
# Note - this works with LEDWiz, PacLed64, KL25Z and Sainsmart (FTDI devices)
# Edit this file as you see fit, lines that start with a hash (#) or are blank are not processed. This blurb and comments can be cut out if you want.
#
# Output devices outputs are entered in the format of
# device (D) and output number (#) in the format D##, so controller device 1 and output 3 is "103" without the quotes, controller board 2 output 23 is "223" without quotes
####
# location of your standard DOF outut configuration file. Keep this as the first item in the file
DIRECTOUTPUTCONFIG=c:\DirectOutput\config\directoutputconfig.ini
# If you want to list the processes that will wake up DOFLinx, comment it out if you just want Pinball FX2
PROCESSES=Pinball FX2
PROCESS_TO_ACTIVE_TIME=25000
# OUTPUT_GAME_NAME=1
PATH_FX2=C:\directOutput\FX2\
# Which DOF Controller output for the flipper solenoids / contactors
L_FLIPPER_OUTPUT=204
R_FLIPPER_OUTPUT=208
# The keyboard hex code for the key that is used for each flipper from https://msdn.microso...1(v=vs.85).aspx
# Left Shift = A0, Right Shift = A1
L_FLIPPER_KEY=A0
R_FLIPPER_KEY=A1
# Just in case things go wrong (ie no keyup signal is detected, flipper held down for a long time), what is the maximum time a flipper solenoid / contactor can be in in milliseconds
MAX_FLIPPER_ON=5000
# What LEDWiz output(s) are used for RGB devices. Just enter the Red output number. Multiples can be entered seperated by a comma
RGB_OUTPUT=109
# Rainbow - cycle through the colours, Random - pick a random next colour, A colour name as it appears in the DirectOutputConfig.ini file
RGB_STYLE=RANDOM
# What changes the colour? Time - set time period, Flipper = flipper press after the RGB_TRIGGER minimum time (to stop rapid colour changes)
RGB_TRIGGER=FLIPPER
# Dependent on trigger selection the period between changes or the minimum time for change between flipper flips
RGB_MIN_TIME=1000
# The button(s) to turn on when DOFLinx starts, ie the exit button LED
BUTTONS_ON=101 103
# Make the "1" (31) key (Start in VP) pulse LEDWiz 120 and "4" (34) to pulse controller/output 121
KEY_TO_OUTPUT=32 101 35 106 36 105
# Set a key to turn on a specific colour for your RGB. The line below makes the Left Control (A2) and the Right Control (A3) turn my undercab RGB strip red.
# In Pinball FX2 this means when I nudge it all goes red.
KEY_TO_COLOUR=A2 109 Red A3 109 Red
# Setting FORCE_ACTIVE=1 will cause DOFFX2 to not listen for processes and just run until you kill the process. Handy for using it for things other than PinBall FX2
FORCE_ACTIVE=0
# If you want the program to stop when your named process stops then set this to 1. If you want it to run in the background all the time leave it as 0
QUIT_AFTER_PROCESS=0
# Set to 1 to output the game name to the log regardless of the DEBUG flag setting. Set to 0 to simply follow the DEBUG flag.
# Quite useful when you trying to get the FX2 window game name for setting game specific colours
OUTPUT_GAME_NAME=1
####
# Sample setup to enable the Future Pinball Link. Edit the LINK_ items to be your ports and settings.
####
FP_ATTEMPT_LINK=1
# Use the line below if you need to extend the wait time for a FP table to load
#FP_LINK_WAIT_TIME=60000
LINK_LF=204,50,10000
LINK_RF=208,50,10000
LINK_LS=201,50,500
LINK_RS=205,50,500
LINK_ML=202,50,500
LINK_MC=128,50,500
LINK_MR=206,50,500
LINK_BL=203,50,500
LINK_BC=131,50,500
LINK_BR=207,50,500
LINK_SH=115,1000,5000
LINK_GR=116,750,10000
LINK_KN=124,120,500
LINK_ST=102
LINK_EB=101
LINK_CN=106,105,103
LINK_EX=104
####
# 0 = OFF (normal operation), 1 = ON - When ON a window will appear and a log file will be created in the EXE directory.
DEBUG=1
#####
# Game specific colours in the formnat of a CSV of Game Name,Colour#1,Colour#2 - colours as they appear in your directoutputconfig
# Thanks to Vizzini here is a great starting list for Pinball FX2
#####
GAME_COLOUR=AlienIsolationPinball,Medium_Blue,Lime,Dodger_Blue,Lime_Green
GAME_COLOUR=AlienvsPredatorPinball,Medium_Blue,Lime_Green,Dodger_Blue,Yellow_Green
GAME_COLOUR=AliensPinball,Medium_Blue,Dark_Golden_Rod,Dodger_Blue
GAME_COLOUR=AmericanDadPinball,Medium_Blue,Lime_Green,Dodger_Blue,Yellow_Green
GAME_COLOUR=MarvelsAntMan,Medium_Blue,Dark_Red,Dodger_Blue
GAME_COLOUR=ArcherPinball,Medium_Blue,Yellow,Dodger_Blue,Blue_Violet
GAME_COLOUR=MarvelsTheAvengers,Blue,Dark_Red,Dodger_Blue,Gold
GAME_COLOUR=MarvelsAvengersAgeofUltron,Dark_Red,Dodger_Blue,Lime_Green,Light_Salmon,Cyan
GAME_COLOUR=Biolab,Dark_Red,Lime,Blue,Cyan,Blue_Violet,Yellow
GAME_COLOUR=Blade,Blue,Blue_Violet,Salmon
GAME_COLOUR=BobaFett,Lime,Golden_Rod,Blue_Violet
GAME_COLOUR=BobsBurgersPinball,Medium_Blue,Lime_Green,Dark_Red,Dodger_Blue,Yellow_Green
GAME_COLOUR=CaptainAmerica,Blue,Dark_Red,Dodger_Blue,Gold
GAME_COLOUR=CastleStorm,Blue,Gold,Lime,Dodger_Blue,Orange,Lime_Green
GAME_COLOUR=CivilWar,Blue,Dark_Red,Dodger_Blue,Light_Salmon
GAME_COLOUR=STARWARSDARTHVADER,Light_sky_blue,Dark_Red,Cyan
GAME_COLOUR=Deadpool,Dark_Red,Blue,Medium_slate_blue,Dodger_Blue
GAME_COLOUR=DoctorStrange,Dark_Red,Blue,Gold,Lime_Green,Dark_Violet,Orange,Dodger_Blue,Lime,Medium_Slate_Blue
GAME_COLOUR=StarWarsPinballDroids,Medium_Blue,Yellow,Orange,Navy,Gold,Orange_Red
GAME_COLOUR=EarthDefense,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime
GAME_COLOUR=ElDorado,Orange,Lime_Green,Yellow,Coral,Lime,Yellow_Green,Cyan
GAME_COLOUR=EpicQuest,Lime_Green,Dodger_Blue,Yellow_Green,Cyan
GAME_COLOUR=StarWarsPinballEpisodeIVANewHope,Cyan,Golden_Rod,Dodger_Blue,Yellow
GAME_COLOUR=StarWarsEpisodeVTheEmpireStrikesBack,Medium_Blue,Yellow,Dark_Red,Dodger_Blue
GAME_COLOUR=StarWarsEpisodeVIReturnoftheJedi,Slate_Blue,Golden_Rod,Medium_Blue,Lime_Green,Dodger_Blue,Yellow
GAME_COLOUR=Excalibur,Dark_Red,Blue,Lime,Dodger_Blue,Cyan
GAME_COLOUR=FamilyGuyPinball,Dodger_Blue,Lime_Green,Salmon,Dark_Violet,Yellow_Green
GAME_COLOUR=FantasticFour,Blue,Yellow,Dodger_Blue,Orange_Red
GAME_COLOUR=FearItself,Dark_Red,Blue,Yellow,Lime,Dark_Violet,Orange
GAME_COLOUR=SuperLeagueZenStudiosFC,Lime_Green,Orange,Lime,Yellow,Red
GAME_COLOUR=GhostRider,Dodger_Blue,White,Yellow,Light_Salmon,Orange_Red
GAME_COLOUR=GuardiansoftheGalaxy,Dodger_Blue,Orange,Medium_Purple
GAME_COLOUR=StarWarsPinballHanSolo,Dodger_Blue,Royal_Blue,Antique_White
GAME_COLOUR=IRONMAN,Blue,Dark_Red,Dodger_Blue,Gold
GAME_COLOUR=Mars,Blue,Yellow,Deep_sky_blue,Gold
GAME_COLOUR=StarWarsPinballMastersoftheForce,Medium_Blue,Salmon,Dodger_Blue,Purple,Cyan,Dark_Red
GAME_COLOUR=StarWarsPinballMightoftheFirstOrder,Light_sky_blue,Dodger_Blue,Dark_Red,Cyan
GAME_COLOUR=MoonKnight,Dodger_Blue,Blue,Cyan,Royal_Blue
GAME_COLOUR=MsSplosionMan,Dodger_Blue,Pink,Medium_Blue,Purple,Royal_Blue
GAME_COLOUR=Paranormal,Lime_Green,Dodger_Blue,Yellow_Green
GAME_COLOUR=Pasha,Dark_Violet,Golden_Rod,Dodger_Blue
GAME_COLOUR=PlantsVSZombies,Lime_Green,Yellow_Green,Dodger_Blue
GAME_COLOUR=Portal,Dodger_Blue,Yellow_Green,Medium_Blue,Yellow
GAME_COLOUR=StarWarsPinballStarWarsRebels,Medium_Blue,Yellow,Royal_Blue,Orange_Red,Purple,Lime_Green
GAME_COLOUR=Rome,Dark_Red,Gold,Dodger_Blue,Light_Salmon,Yellow_Green,Orange
GAME_COLOUR=SecretsoftheDeep,Blue,Yellow,Dodger_Blue
GAME_COLOUR=Shaman,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime
GAME_COLOUR=SorcerersLair,Blue,Blue_Violet,Dodger_Blue,Slate_Blue
GAME_COLOUR=SouthParkButtersVeryOwnPinballGame,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime_Green
GAME_COLOUR=SouthParkSuperSweetPinball,Dark_Red,Lime,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime_Green,Yellow_Green
GAME_COLOUR=SpiderMan,Dark_Red,Lime,Blue,Gold,Dark_Violet,Orange
GAME_COLOUR=StarWarsStarfighterAssault,Medium_Blue,Dodger_Blue,Dark_Red
GAME_COLOUR=Tesla,Lime_Green,Yellow_Green,Dodger_Blue,Golden_Rod
GAME_COLOUR=StarWarsTheCloneWars,Dark_Red,Pink,Medium_Blue,Medium_Turquoise,Lime,Lime_Green
GAME_COLOUR=StarWarsPinballTheForceAwakens,Dark_Red,Medium_Blue,Blue_Violet
GAME_COLOUR=TheInfinity Gauntlet,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime
GAME_COLOUR=TheWalkingDead,Lime_Green,Royal_Blue,Yellow_Green
GAME_COLOUR=Thor,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime
GAME_COLOUR=V12,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue
GAME_COLOUR=Venom,Dark_Red,Blue,Dark_Violet,Dodger_Blue
GAME_COLOUR=WildWestRampage,Yellow_Green,Dodger_Blue,Royal_Blue
GAME_COLOUR=Wolverine,Dark_Red,Medium_Blue,Yellow,Dark_Violet
GAME_COLOUR=WorldWarHulk,Lime_Green,Yellow_Green,Dodger_Blue,Lime,Yellow
GAME_COLOUR=XMen,Blue,Blue_Violet,Gold,Dodger_Blue,Slate_Blue,Orange
#7
Posted 21 November 2016 - 07:00 PM
Sorry. Think that aunt to install vp.
This file LedControlFileTester.exe is.
I do not understand this:
" Try the test file in the -- DirectOutput Folder
Or right-click the debug screen and get test menu, you may have to click on fake emulator to get the menu to work"
This file LedControlFileTester.exe is.
I do not understand this:
" Try the test file in the -- DirectOutput Folder
Or right-click the debug screen and get test menu, you may have to click on fake emulator to get the menu to work"
#9
Posted 22 November 2016 - 03:50 AM
Looks like the problem is captured in your log:
21-nov-16 13:26:28.883 - Activating process disappeared so stopping things
21-nov-16 13:26:28.894 - Stopping DOF controllers due to 'Start Each Time' flag
21-nov-16 13:26:34.668 - Shutting down
21-nov-16 13:26:34.681 - Program close
Maybe some help. I'm going to guess the issue is related to your settings here: PROCESS_TO_ACTIVE_TIME=25000. The guide says the default is 2000ms. I'd play around with that. Again, just a guess. I'm not sure what that flag is all about.
#10
Posted 22 November 2016 - 06:59 AM
Are you running the Steam version of Pinball FX2? DOFLinx will only perform memory mapping with the Steam version and when you have it setup in cabinet mode, ie a full screen playfield and backglass set to another monitor (usually #2)
I ran into an issue with another member that looked exactly like this the other day and the version of Steam was the issue, so starting with that question today.
Thanks to @Vizzini and @Outhere for trying to help - I always appreciate you guys carrying some of the support load
A little technical feedback for you below in the interests of learning.
@Vizzini - FYI that "Start Each Time" flag can be set manually via a parameter (which its not in this case) or is set due to having a SainSmart device, which is the case here. SainSmart devices can only be controlled by one program at a time so the link from DOFLinx to the output devices is closed in between use. While not my preferred method, proven to work by others here and not likely to be an issue for Avi.
@Outhere, DOF R3 must be installed and working otherwise there would be a crash message as DOFLinx tries to open the devices.
Contributions for equipment to help with ongoing DOFLinx development can be made here
#12
Posted 23 November 2016 - 08:17 AM
thank you so much for help me!
The route of my games is:C:\Program Files\Pinball FX2
Is running at 3 screens.
DOF R3: it's installed. but I do not know. If it is working well
DOF R3 is installed and working from what I can see in the DOFLinx log. If it wasn't installed or working then you wouldn't get to this point.
21-nov-16 13:23:29.899 - 1 LEDWiz device(s) found 21-nov-16 13:23:29.899 - DOFLinx device: 1 Initializing as LEDWiz #1 with ID=0 21-nov-16 13:23:29.899 - DOFLinx device:1 LEDWiz setup with 32 outputs 21-nov-16 13:23:29.999 - 1 FTDI (Sainsmart) device(s) found 21-nov-16 13:23:30.089 - DOFLinx Device: 2 Initializing as FTDI (Sainsmart) #1 serial # A700D8PR 21-nov-16 13:23:30.099 - DOFLinx device:2 FTDI (Sainsmart) setup with 8 outputs
I still suspect you are not running the Steam version of Pinball FX2. You need to confirm if you've got the version from the Microsoft store or Steam.
Contributions for equipment to help with ongoing DOFLinx development can be made here
#14
Posted 23 November 2016 - 06:19 PM
FORCE_ACTIVE= 0/1
FORCE_ACTIVE=0
23-nov-16 15:11:07.006 - DOF Linx for Pinball Emulators - DOFLinx by DDH69
23-nov-16 15:11:07.015 - Starting up - version 4.05
23-nov-16 15:11:07.045 - 1 LEDWiz device(s) found
23-nov-16 15:11:07.045 - DOFLinx device: 1 Initializing as LEDWiz #1 with ID=0
23-nov-16 15:11:07.055 - DOFLinx device:1 LEDWiz setup with 32 outputs
23-nov-16 15:11:07.145 - 1 FTDI (Sainsmart) device(s) found
23-nov-16 15:11:07.235 - DOFLinx Device: 2 Initializing as FTDI (Sainsmart) #1 serial # A700D8PR
23-nov-16 15:11:07.235 - DOFLinx device:2 FTDI (Sainsmart) setup with 8 outputs
23-nov-16 15:11:07.245 - Reading DOFLinx.INI startup config file details
23-nov-16 15:11:07.255 - Reading DOF config file
23-nov-16 15:11:20.537 - Found valid process name of 'Pinball FX2'
23-nov-16 15:11:20.540 - Setting FX2 process ID to :4624
23-nov-16 15:11:45.544 - Activated by process name : 'Pinball FX2'
23-nov-16 15:11:45.547 - Serching for FX2 game name
23-nov-16 15:11:46.073 - FX2 window with game name found .... extracting from 'Pinball FX2 - Deadpool'
23-nov-16 15:11:46.080 - Game name = 'Deadpool'
23-nov-16 15:11:46.109 - Named process detected and startup commenced
23-nov-16 15:11:46.113 - 1 LEDWiz device(s) found
23-nov-16 15:11:46.147 - DOFLinx device: 1 Initializing as LEDWiz #1 with ID=0
23-nov-16 15:11:46.157 - DOFLinx device:1 LEDWiz setup with 32 outputs
23-nov-16 15:11:46.261 - 1 FTDI (Sainsmart) device(s) found
23-nov-16 15:11:46.360 - DOFLinx Device: 2 Initializing as FTDI (Sainsmart) #1 serial # A700D8PR
23-nov-16 15:11:46.374 - DOFLinx device:2 FTDI (Sainsmart) setup with 8 outputs
23-nov-16 15:11:46.394 - Loading FX2 configuration file C:\directOutput\FX2\Deadpool.FX2
23-nov-16 15:11:46.408 - Process has administration rights
23-nov-16 15:11:46.421 - FX2 full link active for game name=Deadpool
23-nov-16 15:11:46.455 - Building restricted colour palette for game name = Deadpool
23-nov-16 15:11:46.460 - Turning on fixed out Device=1 Output=2
23-nov-16 15:11:46.494 - Turning on fixed out Device=1 Output=3
23-nov-16 15:12:01.899 - Activating process disappeared so stopping things
23-nov-16 15:12:01.907 - Shutting down due to QUIT_AFTER_PROCESS flag being set
23-nov-16 15:12:01.918 - Shutting down
23-nov-16 15:12:01.930 - Program close
FORCE_ACTIVE=1
23-nov-16 15:16:43.521 - DOF Linx for Pinball Emulators - DOFLinx by DDH69
23-nov-16 15:16:43.521 - Starting up - version 4.05
23-nov-16 15:16:43.561 - 1 LEDWiz device(s) found
23-nov-16 15:16:43.561 - DOFLinx device: 1 Initializing as LEDWiz #1 with ID=0
23-nov-16 15:16:43.561 - DOFLinx device:1 LEDWiz setup with 32 outputs
23-nov-16 15:16:43.661 - 1 FTDI (Sainsmart) device(s) found
23-nov-16 15:16:43.753 - DOFLinx Device: 2 Initializing as FTDI (Sainsmart) #1 serial # A700D8PR
23-nov-16 15:16:43.753 - DOFLinx device:2 FTDI (Sainsmart) setup with 8 outputs
23-nov-16 15:16:43.763 - Reading DOFLinx.INI startup config file details
23-nov-16 15:16:43.773 - Reading DOF config file
23-nov-16 15:16:44.875 - Game name = 'Forced'
23-nov-16 15:16:44.875 - Named process detected and startup commenced
23-nov-16 15:16:44.875 - 1 LEDWiz device(s) found
23-nov-16 15:16:44.885 - DOFLinx device: 1 Initializing as LEDWiz #1 with ID=0
23-nov-16 15:16:44.885 - DOFLinx device:1 LEDWiz setup with 32 outputs
23-nov-16 15:16:44.965 - 1 FTDI (Sainsmart) device(s) found
23-nov-16 15:16:45.065 - DOFLinx Device: 2 Initializing as FTDI (Sainsmart) #1 serial # A700D8PR
23-nov-16 15:16:45.065 - DOFLinx device:2 FTDI (Sainsmart) setup with 8 outputs
23-nov-16 15:16:45.075 - Using full colour palette
23-nov-16 15:16:45.075 - Turning on fixed out Device=1 Output=2
23-nov-16 15:16:45.075 - Turning on fixed out Device=1 Output=3
23-nov-16 15:17:20.815 - Right flipper pressed
23-nov-16 15:17:20.904 - Right flipper lifted
23-nov-16 15:17:21.971 - Right flipper pressed
23-nov-16 15:17:22.214 - Right flipper lifted
23-nov-16 15:17:23.108 - Right flipper pressed
23-nov-16 15:17:23.244 - Right flipper lifted
23-nov-16 15:17:26.006 - Left flipper pressed
23-nov-16 15:17:26.010 - Right flipper pressed
FORCE_ACTIVE=0
23-nov-16 15:11:07.006 - DOF Linx for Pinball Emulators - DOFLinx by DDH69
23-nov-16 15:11:07.015 - Starting up - version 4.05
23-nov-16 15:11:07.045 - 1 LEDWiz device(s) found
23-nov-16 15:11:07.045 - DOFLinx device: 1 Initializing as LEDWiz #1 with ID=0
23-nov-16 15:11:07.055 - DOFLinx device:1 LEDWiz setup with 32 outputs
23-nov-16 15:11:07.145 - 1 FTDI (Sainsmart) device(s) found
23-nov-16 15:11:07.235 - DOFLinx Device: 2 Initializing as FTDI (Sainsmart) #1 serial # A700D8PR
23-nov-16 15:11:07.235 - DOFLinx device:2 FTDI (Sainsmart) setup with 8 outputs
23-nov-16 15:11:07.245 - Reading DOFLinx.INI startup config file details
23-nov-16 15:11:07.255 - Reading DOF config file
23-nov-16 15:11:20.537 - Found valid process name of 'Pinball FX2'
23-nov-16 15:11:20.540 - Setting FX2 process ID to :4624
23-nov-16 15:11:45.544 - Activated by process name : 'Pinball FX2'
23-nov-16 15:11:45.547 - Serching for FX2 game name
23-nov-16 15:11:46.073 - FX2 window with game name found .... extracting from 'Pinball FX2 - Deadpool'
23-nov-16 15:11:46.080 - Game name = 'Deadpool'
23-nov-16 15:11:46.109 - Named process detected and startup commenced
23-nov-16 15:11:46.113 - 1 LEDWiz device(s) found
23-nov-16 15:11:46.147 - DOFLinx device: 1 Initializing as LEDWiz #1 with ID=0
23-nov-16 15:11:46.157 - DOFLinx device:1 LEDWiz setup with 32 outputs
23-nov-16 15:11:46.261 - 1 FTDI (Sainsmart) device(s) found
23-nov-16 15:11:46.360 - DOFLinx Device: 2 Initializing as FTDI (Sainsmart) #1 serial # A700D8PR
23-nov-16 15:11:46.374 - DOFLinx device:2 FTDI (Sainsmart) setup with 8 outputs
23-nov-16 15:11:46.394 - Loading FX2 configuration file C:\directOutput\FX2\Deadpool.FX2
23-nov-16 15:11:46.408 - Process has administration rights
23-nov-16 15:11:46.421 - FX2 full link active for game name=Deadpool
23-nov-16 15:11:46.455 - Building restricted colour palette for game name = Deadpool
23-nov-16 15:11:46.460 - Turning on fixed out Device=1 Output=2
23-nov-16 15:11:46.494 - Turning on fixed out Device=1 Output=3
23-nov-16 15:12:01.899 - Activating process disappeared so stopping things
23-nov-16 15:12:01.907 - Shutting down due to QUIT_AFTER_PROCESS flag being set
23-nov-16 15:12:01.918 - Shutting down
23-nov-16 15:12:01.930 - Program close
FORCE_ACTIVE=1
23-nov-16 15:16:43.521 - DOF Linx for Pinball Emulators - DOFLinx by DDH69
23-nov-16 15:16:43.521 - Starting up - version 4.05
23-nov-16 15:16:43.561 - 1 LEDWiz device(s) found
23-nov-16 15:16:43.561 - DOFLinx device: 1 Initializing as LEDWiz #1 with ID=0
23-nov-16 15:16:43.561 - DOFLinx device:1 LEDWiz setup with 32 outputs
23-nov-16 15:16:43.661 - 1 FTDI (Sainsmart) device(s) found
23-nov-16 15:16:43.753 - DOFLinx Device: 2 Initializing as FTDI (Sainsmart) #1 serial # A700D8PR
23-nov-16 15:16:43.753 - DOFLinx device:2 FTDI (Sainsmart) setup with 8 outputs
23-nov-16 15:16:43.763 - Reading DOFLinx.INI startup config file details
23-nov-16 15:16:43.773 - Reading DOF config file
23-nov-16 15:16:44.875 - Game name = 'Forced'
23-nov-16 15:16:44.875 - Named process detected and startup commenced
23-nov-16 15:16:44.875 - 1 LEDWiz device(s) found
23-nov-16 15:16:44.885 - DOFLinx device: 1 Initializing as LEDWiz #1 with ID=0
23-nov-16 15:16:44.885 - DOFLinx device:1 LEDWiz setup with 32 outputs
23-nov-16 15:16:44.965 - 1 FTDI (Sainsmart) device(s) found
23-nov-16 15:16:45.065 - DOFLinx Device: 2 Initializing as FTDI (Sainsmart) #1 serial # A700D8PR
23-nov-16 15:16:45.065 - DOFLinx device:2 FTDI (Sainsmart) setup with 8 outputs
23-nov-16 15:16:45.075 - Using full colour palette
23-nov-16 15:16:45.075 - Turning on fixed out Device=1 Output=2
23-nov-16 15:16:45.075 - Turning on fixed out Device=1 Output=3
23-nov-16 15:17:20.815 - Right flipper pressed
23-nov-16 15:17:20.904 - Right flipper lifted
23-nov-16 15:17:21.971 - Right flipper pressed
23-nov-16 15:17:22.214 - Right flipper lifted
23-nov-16 15:17:23.108 - Right flipper pressed
23-nov-16 15:17:23.244 - Right flipper lifted
23-nov-16 15:17:26.006 - Left flipper pressed
23-nov-16 15:17:26.010 - Right flipper pressed
Edited by Avi, 23 November 2016 - 06:20 PM.
#15
Posted 24 November 2016 - 07:11 AM
DOFLinx only supports memory mapping for full force feedback using the Steam version of Pinball FX2 which you do not have, so it will not work.
You can still have flippers via DOFLinx monitoring the keyboard for your flipper keys. Just add a # in front of this line to stop DOFLinx trying to use full force feedback for PInball FX2.
#PATH_FX2=C:\directOutput\FX2\
Contributions for equipment to help with ongoing DOFLinx development can be made here
#20
Posted 29 November 2016 - 07:10 AM
When I asked for mine I got an email asking me to show that I had a home built cabinet. I happily sent a few pictures and had the code within hours. I'm not sure if there is a team of people there waiting for requests, or if you just have to wait for the person who processes these to be in the office.
Contributions for equipment to help with ongoing DOFLinx development can be made here



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