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DOFLinx Timing Out: Aliens Legacy
Started By
Vizzini
, Oct 21 2016 10:55 PM
4 replies to this topic
#1
Posted 21 October 2016 - 10:55 PM
As discussed here: http://www.vpforums....164#entry360618
As you suspected DDH69. It looks like it is timing out:
21-Oct-16 17:47:22 - DOF Linx for Pinball Emulators - DOFLinx by DDH69
21-Oct-16 17:47:22 - Starting up - version 3.05
21-Oct-16 17:47:22 - 1 LEDWiz device(s) found
21-Oct-16 17:47:22 - DOFLinx device: 1 Initializing as LEDWiz #1 with ID=0
21-Oct-16 17:47:22 - DOFLinx device:1 LEDWiz setup with 32 outputs
21-Oct-16 17:47:22 - 0 FTDI (Sainsmart) device(s) found
21-Oct-16 17:47:22 - Reading DOFLinx.INI startup config file details
21-Oct-16 17:47:23 - Reading DOF config file
21-Oct-16 17:48:02 - Processing incoming message - game_name=Aliens Legacy (Ultimate Edition) (v1.12) (p2.7) (DOFLinx).fpt
21-Oct-16 17:48:02 - Processing parameter 'game_name' with data 'Aliens Legacy (Ultimate Edition) (v1.12) (p2.7) (DOFLinx).fpt' in real-time
21-Oct-16 17:48:05 - Activated by process name : Future Pinball
21-Oct-16 17:48:05 - Game name forced by command line to 'Aliens Legacy (Ultimate Edition) (v1.12) (p2.7) (DOFLinx).fpt'
21-Oct-16 17:48:05 - Game name = 'Aliens Legacy (Ultimate Edition) (v1.12) (p2.7) (DOFLinx).fpt'
21-Oct-16 17:48:05 - Named process detected and startup commenced
21-Oct-16 17:48:05 - Process has administration rights
21-Oct-16 17:48:05 - 64 bit OS detected
21-Oct-16 17:48:05 - FP full name=D:\Future Pinball\Future Pinball.exe Size=27446784 bytes, Dated 2/9/2013 1:06:28 PM
21-Oct-16 17:48:37 - Failed to find a FP table running DOFLinx code and establish a link, checking other methods
21-Oct-16 17:48:37 - Using full colour palette
21-Oct-16 17:48:37 - Turning on fixed out Device=1 Output=32
21-Oct-16 17:48:50 - Activating process disappeared so stopping things
21-Oct-16 17:48:50 - Processing incoming message - GAME_NAME=
21-Oct-16 17:48:50 - Processing parameter 'GAME_NAME' with data '' in real-time
21-Oct-16 17:49:15 - Shutting down
21-Oct-16 17:49:15 - Program close
#2
Posted 21 October 2016 - 11:00 PM
OK, I will get DOFLinx v4 zipped up and loaded up.
When you get V4 try it "as is" the extension from 30 to 40 seconds may do it for you, if not set the FP_LINK_WAIT_TIME= parameter. Below is a quick cut from the manual so you can prepare.
"
FP_LINK_WAIT_TIME=
Default is 40000, this parameter can be left out of the INI.
This sets the amount of time that DOFLinx will look for a Future Pinball table running DOFLinx code. DOFLinx code can only be recognised once Future Pinball has completely loaded the table and its ready to play, that is the progress bar has finished.
Setting this value too high will cause DOFLinx to stop responding (don’t worry its still working) and potentially still be waiting once you start playing a non-DOFLinx’ed FP table. It should only be extended if you have a slower PC. To get an idea of what to set this to, time your cabinet from table selection from your front end until ready to play the slowest DOFLinx’ed table you have. Once you know how long that is, add 10 seconds just in case, times the result by 1000 and you have your value.
So if your cabinet takes 36 seconds to load a particular DOFLinx’ed table, then add 10 to get 46, times by 1000 to get 46000 and use FP_LINK_WAIT_TIME=46000
If you know that your cabinet always loads FP tables within 15 seconds to ready to play, then you could drop this value to 25000. This will allow DOFLinx to stop looking for a table link and move onto checking other methods of operation such as flag files for FP sooner. Probably not worth it, but you could.
"
Contributions for equipment to help with ongoing DOFLinx development can be made here



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