Thx for this GREAT table!!!
It is looking awesome!!! The golden lights are so nice, the lamp inserts on the playfield looks so realsitic... Fantastic! I love to turn it a little bit darker, so I got an perfect night mode 
I got only one issue (VPX V10.1beta) : If I lock the ball in the upper left corner, I got an "Script Error... Line 67... GI conflict ..."
The script says in Line 67 "For each xx in GI:xx.State = 0: Next"
Anyway: Thx!!!!!!! :

version 1.2 fixed the Lock ball error, I don't think the script liked the fact that I used the same variable "GI" as a collection name and a solenoid call back name.
you can easily change darkness levels by
-clicking on the properties window
-selecting "User Customizations"
-sliding the bar from 'Night->Day Cycle" from right to left.
I'm not the type of person who is going to spend countless hours trying to get the highest quality images, only to over darken the images loosing all small details of the images.
to me half the fun of playing pinball is enjoying the funky artwork found on some of the tables.
Fixed the drop targets by changing lines 209-220 to:
'Drop Targets
Sub Sw40_Dropped:dtL.Hit 1 :End Sub
Sub Sw41_Dropped:dtL.Hit 2 :End Sub
Sub Sw42_Dropped:dtL.Hit 3 :End Sub
Sub Sw43_Dropped:dtC.Hit 1 :End Sub
Sub Sw44_Dropped:dtC.Hit 2 :End Sub
Sub Sw45_Dropped:dtC.Hit 3 :End Sub
Sub Sw46_Dropped:dtR.Hit 1 :End Sub
Sub Sw47_Dropped:dtR.Hit 2 :End Sub
Sub Sw48_Dropped:dtR.Hit 3 :End Sub
thanks, I'm not sure whats going on. I played the table for an extended time and did not notice any drop target errors.
but I do remember a case with my VP9.9.1 tables in witch the people with EURO (NON US) versions of windows had errors with some of my tables.
this can be something similar.
I uploaded version 1.3
- according to the manual, their is no apron light (deleted apron light47)
-the two switches next to the upper left kickers need to be renamed from switch9, switch10 to sw9, sw10.
-drop target code change.