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#1 PINMAN

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Posted 02 October 2009 - 01:35 PM

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Version: 1.0.0
Category: VP 8.x Originals

Author(s): PINMAN

Description:
An original Em,based on the kind of tables,that were to be found during the 60's era.
An original Em,based on the kind of tables,that were to be found during the 60's era.
Table rules are as follows..............


Slingshots
----------

Score 1 point,or 30 when lit.
-------------------------------------------------------------------

Bumpers
-------

Score 10 points,or 100 when lit.These are turned on/off via the two
white rollover buttons,at the top of the playfield.
-------------------------------------------------------------------

Space targets
-------------

worth 20-40 points each.Knock them all down,to increase value of
right hand side spinner.

------------------------------------------------------------------

Right hand side spinner
-----------------------

Scores either 10 or 20 points.

-------------------------------------------------------------------

Top inlanes
-----------

Light them all up to spell "MOON",which will then activate the
two special lights at the bottom outlanes.These will reward you
with a replay.

-------------------------------------------------------------------

Bottom outlanes
---------------

These score 100 points,or award a replay if lit.

-------------------------------------------------------------------

Bottom right kicker
-------------------

Scores 100 points,and will also increase the value of the top
right hand side spinner.This can be increased twice.
Ball saving gate by the right outlane,is also activated.

-------------------------------------------------------------------

Bottom right inlane
-------------------

Scores 20 points

-------------------------------------------------------------------

Rollovers in curved area
------------------------

Worth 20 points each.

-------------------------------------------------------------------

Captive ball
------------

Hitting the captive ball (providing it passes the halfway point),will advance the rocket on the backglass,and will increase in value each time,up to a maximum of 700 points.Rocket will reset back to the start,at the begining of each new ball,and every fresh game.
The two rollovers within this area,both score 10 points each.

-------------------------------------------------------------------

Button in curved area
---------------------

Hitting this,will turn the rollover buttons on/off.

-------------------------------------------------------------------

Star targets
------------

Score up to a maximum of 90 points.The top target behind these,awards
900 points.

--------------------------------------------------------------------

Rocket target (Green)
---------------------

Scores value shown in the rocket windows (starts with zero,as in nothing lit).The value is increased via the star targets.

--------------------------------------------------------------------

Up post between the flippers
----------------------------

This is activated via the kicker.Stays up for 20 seconds,unless the ball is lost.

--------------------------------------------------------------------

View File

Submitted by PINMAN, on Oct 2 2009, 09:35 AM

#2 PINMAN

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Posted 02 October 2009 - 01:48 PM

Thanks to StevOz and rascal,for their help regarding some required info.I apologise for the fact that this table is fully locked up,but i've had unauthorised mods of my tables in the past,uploaded (not here),so i'm left with no option.No idea if this will work okay with VP9,too,since i don't use it at this moment in time.....so if someone would be kind enough to let me know,i'd appreciate it.Thanks.Please let me know if you encounter any problems.Cheers.

Edited by PINMAN, 02 October 2009 - 01:54 PM.


#3 clyde

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Posted 02 October 2009 - 01:57 PM

cool.gif Thank you PINMAN! Excellent job on this one.

#4 slam23

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Posted 02 October 2009 - 03:32 PM

Although not partial to EM machines, I really like this one! Crisp graphics, nice and simple EM sounds and quite a challenge to keep the ball in play. Nice one!
Greetz Slam23

Did you know that "playing pinball" is called "flipperen" in Dutch? Now you know and may your life be enriched by this arcane knowledge....

#5 faralos

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Posted 02 October 2009 - 07:25 PM

It may work in someone else's VP9, but because you locked it, I can not check or uncheck 'hardware rendering' so i can't see the flippers at all, this is a problem we encounter with vp9 not liking older cards or intel graphics at all. so until (if) you unlock it so I can check said box, I can't play it in vp9. It plays great in vp8 though, just like I remember the old ones playing, incredibly tough or maybe it's me who just flat out sucks! I broke 8 grand and was tired doing it, but it is fun! thanks for the great table!

Edited by faralos, 03 October 2009 - 01:50 AM.

"Don’t let the noise of others’ opinions drown out your own inner voice.
And most important, have the courage to follow your heart and intuition.”
----Steve Jobs


#6 Seawolf

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Posted 03 October 2009 - 12:27 AM

QUOTE (PINMAN @ Oct 2 2009, 08:48 AM) <{POST_SNAPBACK}>
No idea if this will work okay with VP9,too,since i don't use it at this moment in time.....so if someone would be kind enough to let me know,i'd appreciate it.


I haven't had to much time to try it out yet but I have no problem with it on VP9.
It plays great, has that "old school" look and feel to it.
Great job Pinman, thanks.

#7 StevOz

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Posted 03 October 2009 - 01:24 AM

Thanks Pinman plays great and certainly has that classic feel and gameplay, lotsa fun. smile.gif

Files I have uploaded here...

 

http://www.vpforums....ownloads&mid=34


logoshort.gif


#8 Liteuser

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Posted 03 October 2009 - 02:36 AM

Very nice looking original table Pinman.

I'll check it out. Thanks for the release. smile.gif

#9 humid

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Posted 03 October 2009 - 04:32 AM

It plays quite well in Vp9, it's just that the flipper rubber colors get placed as thin line on the bottom instead of middle.

Big tip of the hat for working in all the scoring strategies without giving the table clutter, and allowing the ball to flow nicely. Graphics are pleasant. A bit difficult to get the ball onto the bumpers with side lane shots. The left loop is quick and very effective.

My preference for the MOON letters would have been for add-a-ball, but special is still fine. Any chance you could put a high score save into this. I cracked 14000 after about a dozen tries. It was fun figuring out where to play to score bigger.

A very solid original Pinman, all elements balance to make it quite addictive.
I tawt I gawt a weepway

#10 PINMAN

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Posted 03 October 2009 - 06:32 AM

Thanks to all within this thread,for taking the time to leave me some feedback,it's much appreciated,especially since it will no doubt help me to improve any future efforts.

QUOTE (humid @ Oct 3 2009, 05:32 AM) <{POST_SNAPBACK}>
It plays quite well in Vp9, it's just that the flipper rubber colors get placed as thin line on the bottom instead of middle.


Thanks for bringing this issue to my attention.If anyone would like another copy,with the rubbers removed,and /or the awarded replays,exchanged for extra balls,then please let me know,and i'll upload another copy,to somewhere like Rapidshare,and then post the link here,once done.

QUOTE (humid @ Oct 3 2009, 05:32 AM) <{POST_SNAPBACK}>
Any chance you could put a high score save into this.


To be honest with you,i'm unable to achieve this at the moment.Once this changes,it'll be an added feature,to any tables that i release.

#11 destruk

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Posted 03 October 2009 - 01:58 PM

You could release a locked version with hardware rendering checked for the table options, however you'd need to load the table in VP9 to do that. Otherwise users would need to change the registry to enable it, and change the registry back when they were don't playing - a little more work.

Build a fire, vipers love the heat.


#12 PINMAN

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Posted 03 October 2009 - 03:41 PM

Thanks for the suggestion,Brian.I do intend to update to VP9,real soon.

#13 rascal

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Posted 04 October 2009 - 02:28 AM

Nice table Pinman, good job on the graphics and the table layout. I can see that this table would definately be a coin gobbler if it were in real life... I could drive a truck through that space between the fippers. wink.gif

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#14 PINMAN

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Posted 04 October 2009 - 10:33 AM

QUOTE (rascal @ Oct 4 2009, 03:28 AM) <{POST_SNAPBACK}>
Nice table Pinman, good job on the graphics and the table layout. I can see that this table would definately be a coin gobbler if it were in real life.


Thanks for your kind words,rascal.

QUOTE (rascal @ Oct 4 2009, 03:28 AM) <{POST_SNAPBACK}>
I could drive a truck (sideways) through that space between the fippers. wink.gif


I've corrected your statement laugh.gif .Seriously though,some of the old EM's were right buggers,with how quickly you could lose your ball.The number of outlanes,was often a big factor.Glad you liked the table.



#15 chas

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Posted 22 November 2011 - 09:05 AM

pinman,
how about the password?

#16 sleepy

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Posted 27 November 2011 - 02:47 AM

Very nicely done PINMAN! smile.gif