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My thread - Twilight Zone WIP

Super Mario Bros. Tommy ninuzzu

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#1 ninuzzu

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Posted 14 February 2016 - 06:14 PM

Started working at SMB, I did the ramps and other little things, hope you like it.

 

I'll be using 1up's VP9 table as base, mostly for artwork (very nice redraws)

 

smb_t.png

 

 

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Edited by ninuzzu, 28 April 2016 - 07:49 AM.

Videotutorials: plastic ramps in blender------>part1     part2


#2 unclewilly

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Posted 14 February 2016 - 08:41 PM

Nice srart

"it will all be ok in the end, if it's not ok, it's not the end"
 
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx

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#3 Ben Logan

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Posted 14 February 2016 - 08:45 PM

Quite nice. Exciting!

#4 bolt

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Posted 14 February 2016 - 09:14 PM

Good start.


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#5 Pinball999

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Posted 14 February 2016 - 11:46 PM

Yes!

#6 freneticamnesic

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Posted 14 February 2016 - 11:49 PM

Good looking ramps, very promising start



#7 Newer

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Posted 15 February 2016 - 12:34 AM

Wauuu looking very good really good Work and so nice looking Ramps,,,

#8 vic viper

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Posted 15 February 2016 - 03:14 AM

oh Hell yeah


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#9 vampirolatino2

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Posted 15 February 2016 - 03:51 AM

Another quality product, can't wait to play test it.



#10 ninuzzu

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Posted 16 February 2016 - 12:08 AM

Thanks, little update, added also a Subway ramp, just like the real table (no more destroy and create balls):

 

smb.png


Videotutorials: plastic ramps in blender------>part1     part2


#11 dark

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Posted 16 February 2016 - 12:13 AM

I always wanted to update this one with 3D models but never got around to it, so glad to see it getting done.  I have some good photo resources if you want, close ups of most of the decals for the ramps and side/top view of the spinning blue castle tower toy.



#12 ninuzzu

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Posted 16 February 2016 - 12:20 AM

That would be amazing, I already did the castle, but I'm in trouble with the texture.

Inviato dal mio SM-T230 utilizzando Tapatalk

Videotutorials: plastic ramps in blender------>part1     part2


#13 BorgDog

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Posted 16 February 2016 - 01:46 AM

Does your drain destroy or do you have it move the balls over for launch as well?  Sliderpoint and I have been working on switching over to just moving the ball around like a real table.  My next em only creates the ball on init (in the drain) and never does a destroy, just like the real table LOL

 

looks like a fun table, I've never played it so looking forward to your release.



#14 vic viper

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Posted 16 February 2016 - 01:58 AM

Are u also gonna do a desktop version


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#15 TNT2

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Posted 16 February 2016 - 03:40 AM

VPX has both a desktop and full screen versions. You just have to select which one in the menu when you load the table.



#16 Ben Logan

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Posted 16 February 2016 - 05:07 AM

Ramps look just beautiful.

#17 nodz509

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Posted 16 February 2016 - 06:38 AM

awesome~! played this at some castle place in seattle last time i crawled out of spokane to go find games outside of my dining room, this will be great on vpx!



#18 Ben Logan

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Posted 16 February 2016 - 06:48 AM

"some castle place" has sparked wildfire in my humble imagination

#19 ninuzzu

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Posted 16 February 2016 - 09:12 AM

Does your drain destroy or do you have it move the balls over for launch as well?  Sliderpoint and I have been working on switching over to just moving the ball around like a real table.  My next em only creates the ball on init (in the drain) and never does a destroy, just like the real table LOL

 

looks like a fun table, I've never played it so looking forward to your release.

 

I've only implemented the subway ramp for now, used when the ball enters inside the hole under the castle; works great; did you use a raised pf to do this? My pf is not raised, I've used 2 kickers, one above the pf with "fall through" enabled and the other one under the pf, that kicks the ball out. I did this on Tommy too, it works but not always.


Videotutorials: plastic ramps in blender------>part1     part2


#20 STAT

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Posted 16 February 2016 - 09:41 AM

Boah Thank You very much i.a., ninuzzu, from my 7 years old daughter, shes the SMB Champ vs. me ;)

Holy Mother, this looks awesome ... because the last VP9 is also nice ...







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