Version: 3.1.0
Category: VPinMAME 8.x Recreations
Author(s): scapino
Description:
This was a very early Solid State game, so it had no electronic sounds. Just 4 different pitched chimes with which it played several tunes (bugle tunes).I managed to get the chimes properly pitched so that the tunes are recognizable.
First Release v3.0 12-10-2002
Heres my version of Evel Knievel.
I chose a simple game, just as a test to see how quickly I could do one of my rendered specials.....
So I did it in 12 days! Not bad!
This was a very early Solid State game, so it had no electronic sounds. Just 4 different pitched chimes with which it played several tunes (bugle tunes).
I managed to get the chimes properly pitched so that the tunes are recognizable.
Here is the low down on the dip adjustments for switches 27 thru 30, in more detail then can be provided in my dip setting mode....
Dips 27 and 28 adjust the award for the 2nd time the drop targets are dropped.They are...
OFF-OFF...No Award.
ON-OFF....5000 Points
OFF-ON....5000 points and Extra Ball
ON-ON.....EXTRA BALL.
Dips 29 and 30 adjust the award for the 3rd time the drop targets are dropped.They are...
OFF-OFF...No Award.
ON-OFF....5000 Points
OFF-ON....EXTRA BALL
ON-ON.....REPLAY
*****
Thanks go out to Joe Entropy, Ripleyyy,
and Destruk for thier previous versions.
Enjoy Evel Knievel!
Kurt Herman
[email protected]
View File
Submitted by scapino, on Feb 3 2009, 03:53 PM
Edited by destruk, 23 February 2009 - 10:02 AM.





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