Jump to content



Photo
- - - - -

Big Guns (Williams 1987) [Visual Pinball X]

Big Guns (Williams 1987) Big Guns Williams

  • Please log in to reply
15 replies to this topic

#1 32assassin

32assassin

    Pinball Fan

  • VIP
  • 853 posts

  • Flag: United States of America

  • Favorite Pinball: terminator 2

Posted 19 January 2016 - 10:31 PM

Posted Image


File Name: Big Guns (Williams 1987)

File Submitter: 32assassin

File Submitted: 19 Jan 2016

File Category: VPX/VPinMAME Recreations

Author(s): 32assassin
Manufacturer: Williams
Year: 1987
Permission to MOD?: Unspecified


big thank you to 
D Struct, Francisco666 and Rom  for their Future Pinball version,  allot of the artwork and a few of their models where used in the creation of this table.
 
 
Desktop artwork by Batch


Click here to download this file


My Files
http://www.vpforums....4de64a621eccd40
My Table List
www.youtube.com/watch?v=DlaxLrXlPOU
See a table you like, help me complete it by finding the missing resources
https://www.dropbox....xTzKtGHTHa?dl=0

#2 bolt

bolt

    VPF Veteran

  • VIP
  • 5,150 posts
  • Location:Kiel / Schleswig Holstein

  • Flag: Germany

  • Favorite Pinball: JP's Deadpool, Harlem Globetrotters, Spiderman and much more

Posted 19 January 2016 - 10:34 PM

Thank you for the VP10 version.


Posted Image

#3 jvanderbiest

jvanderbiest

    Neophyte

  • Members
  • Pip
  • 5 posts

  • Flag: Belgium

  • Favorite Pinball: Playboy

Posted 19 March 2016 - 09:40 PM

Thanks a lot for this one. 



#4 DStruct

DStruct

    Enthusiast

  • Members
  • PipPipPip
  • 185 posts
  • Location:Texas

  • Flag: United States of America

  • Favorite Pinball: Spiderman: Vault Edition

  • PS3 Gamer Tag: JumboBunny

Posted 21 March 2016 - 01:43 AM

Just saw this. So happy some of my artwork is being used!

 

Can't wait to check it out!



#5 hogger42

hogger42

    Hobbyist

  • Platinum Supporter
  • 39 posts
  • Favorite Pinball: Cirqus Voltaire

Posted 21 March 2016 - 07:23 PM

Line 1: Object dosen't support this property or method aflip1.speed 

 

Pray tell what do I need to do to correct this error? I have several VP10 tables that do this.



#6 hogger42

hogger42

    Hobbyist

  • Platinum Supporter
  • 39 posts
  • Favorite Pinball: Cirqus Voltaire

Posted 24 March 2016 - 04:42 PM

Line 1: Object dosen't support this property or method aflip1.speed 

 

Pray tell what do I need to do to correct this error? I have several VP10 tables that do this.

This has been fixed.



#7 jesperpark

jesperpark

    Enthusiast

  • Silver Supporter
  • 271 posts
  • Location:Edmonton Alberta Canada

  • Flag: Canada

  • Favorite Pinball: Medieval Madness

Posted 28 March 2016 - 04:08 AM

Thanks for all the hard work



#8 Practicedummy

Practicedummy

    Multi-Level Madman

  • Platinum Supporter
  • 2,683 posts
  • Location:Indiana

  • Flag: United States of America

  • Favorite Pinball: I like multi-level pinball the most


  • Trophies:

Posted 29 May 2016 - 09:15 PM

I've been playing this table a lot, and I noticed that the green target in the upper center of the playfield, isn't working.


I could have been smart, but I never learned anything by being smart!

 

 


#9 32assassin

32assassin

    Pinball Fan

  • VIP
  • 853 posts

  • Flag: United States of America

  • Favorite Pinball: terminator 2

Posted 30 May 2016 - 12:22 AM

Oooops,  sorry about that.   thanks for posting this.

 

shame the editor does not throw an error when a switch object is missing.

 

version 2.1 is up


My Files
http://www.vpforums....4de64a621eccd40
My Table List
www.youtube.com/watch?v=DlaxLrXlPOU
See a table you like, help me complete it by finding the missing resources
https://www.dropbox....xTzKtGHTHa?dl=0

#10 roccodimarco

roccodimarco

    Pinball Fan

  • Members
  • PipPipPipPip
  • 568 posts
  • Location:NEPA

  • Flag: United States of America

  • Favorite Pinball: Hollywood Heat, Street Fighter II, Gold ball, Grand Lizard

Posted 23 June 2018 - 12:37 AM

While playing this tonight the ball would shoot out of the top right cannon but would not make it down the rails and instead would roll back into the cannon and the ball was “lost”  Maybe the kicker needs more power?  How would I go about trying this?


Edited by roccodimarco, 23 June 2018 - 12:42 AM.


#11 millansoft

millansoft

    Enthusiast

  • Platinum Supporter
  • 51 posts

  • Flag: ---------

  • Favorite Pinball: funhouse

Posted 01 September 2018 - 03:21 AM

Today I played it with Visual Pinball 10.5 and noticed the same problem, hope it could be fixed.

 

While playing this tonight the ball would shoot out of the top right cannon but would not make it down the rails and instead would roll back into the cannon and the ball was “lost”  Maybe the kicker needs more power?  How would I go about trying this?



#12 millansoft

millansoft

    Enthusiast

  • Platinum Supporter
  • 51 posts

  • Flag: ---------

  • Favorite Pinball: funhouse

Posted 26 September 2018 - 05:30 PM

No ideas about how to fix that? The table looks great but is unplayable with VP 10.5  :bye2:

 

While playing this tonight the ball would shoot out of the top right cannon but would not make it down the rails and instead would roll back into the cannon and the ball was “lost”  Maybe the kicker needs more power?  How would I go about trying this?



#13 roccodimarco

roccodimarco

    Pinball Fan

  • Members
  • PipPipPipPip
  • 568 posts
  • Location:NEPA

  • Flag: United States of America

  • Favorite Pinball: Hollywood Heat, Street Fighter II, Gold ball, Grand Lizard

Posted 27 September 2018 - 04:17 PM

Has anyone tinkered with this one? Everytime I mess with kickers I mess them up royalel  



#14 WWE

WWE

    Pinball Fan

  • Members
  • PipPipPipPip
  • 539 posts
  • Location:Germany ROW

  • Flag: Germany

  • Favorite Pinball: Williams Indiana Jones,T2 Judgment Day,Teenage Mutanten Ninja Turtles,WWE Royal Rumble Flipper,Medieval Madness, Metallica, AC/DC, Spiderman WWE Wrestlemania for Stern, Batman 66, Pirates of the Caribbean,Monsterbush,

  • PS3 Gamer Tag: PS4 Weekend

Posted 27 September 2018 - 04:57 PM

Thank for Big Guns Update. 


30041117ij.jpg


#15 kiwi

kiwi

    Pinball Fan

  • VIP
  • 2,665 posts

  • Flag: Italy

  • Favorite Pinball: Star Trek 25th Anniversary



Posted 27 September 2018 - 06:03 PM

While playing this tonight the ball would shoot out of the top right cannon but would not make it down the rails and instead would roll back into the cannon and the ball was “lost”  Maybe the kicker needs more power?  How would I go about trying this?

Script line 198:

 

-35 is the direction of the launch and is okay, 20 is the strength of the launch, try 25 or more.

 
It would be to revise the crossing of the ramps of the two cannons.



#16 millansoft

millansoft

    Enthusiast

  • Platinum Supporter
  • 51 posts

  • Flag: ---------

  • Favorite Pinball: funhouse

Posted 27 September 2018 - 07:08 PM

 

While playing this tonight the ball would shoot out of the top right cannon but would not make it down the rails and instead would roll back into the cannon and the ball was “lost”  Maybe the kicker needs more power?  How would I go about trying this?

Script line 198:

 

-35 is the direction of the launch and is okay, 20 is the strength of the launch, try 25 or more.

 
It would be to revise the crossing of the ramps of the two cannons.

 

 

Fixed, thanks a lot  :otvclap:







Also tagged with one or more of these keywords: Big Guns (Williams 1987), Big Guns, Williams