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Pharaoh (Williams 1981) VP9.9 FS [VP 9.x Cabinet FS]

Pharaoh HPMP

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#1 takut

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Posted 08 November 2015 - 08:39 AM

Posted Image


File Name: Pharaoh (Williams 1981) VP9.9 FS

File Submitter: takut

File Submitted: 08 Nov 2015

File Category: VP 9.x Cabinet Tables (FULL SCREEN)

Author(s): Tab/Destruk/Sabbat/unclewilly/grizz/JP/Scapino/Noah/Steely/Pinball Ken/JimmyFingers/mfuegemann
and
takut
Manufacturer: Williams
Year: 1981
ROM: Link to ROM
Media Pack: Link to Media Pack
Permission to MOD?: Yes, without approval


**** REQUIRES VP 9.9x *****

Pharaoh (Williams 1981)
 
original Table build/scripted by Tab / Destruk / Sabbat
additional and modified Table build/scripted by takut
Plastics updated/redrawn by takut
Playfield updated/redrawn by francisco 666 and takut
 
 Pharaoh / IPD No. 1778 / May, 1981 / 4 Players
http://www.ipdb.org/...ine.cgi?id=1778
Thanks to the following for their contributions. If I have missed anyone, let me know as this table would not exist without the hard and helpfull work of the community. 
 
Thanks to:
Tab / Destruk / Sabbat for the original script
unclewilly and grizz for the Drop Target code
JP for Fading Lamps & Flashers code, Vanish Magnet code, modified nudge code based on Noah's nudgetest table
Scapino for partial LED Handling code
Noah for nudgetest table
Steely & Pinball Ken for the B2B Collision code
JimmyFingers Enhanced Ball Rolling code
JimmyFingers and loserman76 for the Sound Routines
mfuegemann for the captive ball script from the Iron Balls table
francisco 666 for the playfield

Pharaoh VP9.9 version 1.0 by takut 2015


Click here to download this file



#2 N3roflint

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Posted 09 November 2015 - 03:34 AM

Nice work Takut looks very sharp. :) Also thanks to everyone else involved: Tab/Destruk/Sabbat/unclewilly/grizz/JP/Scapino/Noah/Steely/Pinball Ken/JimmyFingers/mfuegemann



#3 PinballShawn

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Posted 09 November 2015 - 03:51 AM

A very welcome upgrade! Thank you for doing this.



#4 Ben Logan

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Posted 09 November 2015 - 07:20 AM

Looks sweet. Royale with cheese!

#5 Newer

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Posted 09 November 2015 - 11:21 AM

A Night Mod Version was also Wonderfull to get more Effekts from the Lamps and Flashers.....

Any Plans?



#6 STAT

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Posted 09 November 2015 - 01:57 PM

Thats a good idea,
At some Tables (Flash Gordon, Truck Stop), where you can change day/night with a Parameter,
i added the following to get this automatic by local Time:
if hour(time) > 6 and hour(time) < 18 then nightmode = 0 else nightmode = 1

It would be very nice to use two different images (day/night) in 1 Table to switch Modes ;)

Edited by STAT, 09 November 2015 - 02:51 PM.


#7 Newer

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Posted 09 November 2015 - 04:33 PM

Wauuu never see that...

Very cool Idea to Change Automatic day and Night....







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