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Tales of the Arabian Nights -- No Sound

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#1 whynotpizza

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Posted 16 August 2015 - 01:26 AM

Hey guys,

 

I have tried everything, and still cannot get the sound to work at all in TOTAN.

 

All of the normal things have been tried (different tables, removing nvram file, re-downloading table/rom, END+9 to increase volume, etc.)

 

Is there some other trick to make this work?

 

  David


Edited by whynotpizza, 16 August 2015 - 01:26 AM.


#2 Les73gTx

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Posted 22 August 2015 - 04:29 AM

Yes, ... click on your windows start button and enter regedit in the search programs and files box, hit enter and the registry editor will come up then navigate to ...

> HKEY_CURRENT_USER ... >Software ... >Freeware ...>Visual PinMame   ..... there you will see all your roms for the games you have played, scroll down to the totan rom file (mine happens to be totan_14) and select that file. The window on the right you will see registry entries startling with (default); a2d_deadzone; antialias; ect ... scroll down to where it says sound look at the value to the right ... if it is a Zero value you have found your problem. double click the sound entry and set the value to 1.

 you can then just close the editor by way of file and exit and not by using the red X in the upper right corner.


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#3 whynotpizza

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Posted 25 August 2015 - 01:54 AM

Thanks for the suggestion, however I just checked and the value for "sound" is already set to 1.

 

I set the game ROM sound all the way up to 31, but it has no affect on any sounds within the game.



#4 Ricovand

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Posted 27 March 2023 - 08:19 PM

Hi Les,

 

For me it was the next register key: "sound_mode". That one was 0 and I changed it to 1 and BAM! SOUND!!!

Thnx!



#5 Ltek

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Posted 01 May 2023 - 11:56 PM

Anyone REALLY know how to fix the no-Music problem? My registry settings are all 1s and I have 40+ other tables that work 100%. AND this table worked fine before I went to SSF.



#6 wiesshund

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Posted 02 May 2023 - 12:02 AM

set VPX and windows back to 2 channel stereo temporarily
do you suddenly get sound again?


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#7 Tesla

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Posted 02 May 2023 - 03:15 AM

Anyone REALLY know how to fix the no-Music problem? My registry settings are all 1s and I have 40+ other tables that work 100%. AND this table worked fine before I went to SSF.

 

My Sound (story-telling and music) works fine.

This is a 90's Williams table, so:
END key (to open virtual coin door)

8 & 9 keys to adjust (suggest no higher than 24 for now)

END key (to close coin door)


Edited by Tesla, 02 May 2023 - 05:05 AM.


#8 alessandro1971

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Posted 02 May 2023 - 07:35 AM

Hi,

I solved your same problem by doing as Ricovand suggested.

But still having another problem always with TOTAN, the sound is scratching, I tried to decrease the sound level, I tried with the Windows settings and Visual Pinball but nothing changes.
Do you have any suggestion to solve the problem?
Thanks for your help.



#9 Ltek

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Posted 02 May 2023 - 03:22 PM

 

Anyone REALLY know how to fix the no-Music problem? My registry settings are all 1s and I have 40+ other tables that work 100%. AND this table worked fine before I went to SSF.

 

My Sound (story-telling and music) works fine.

This is a 90's Williams table, so:
END key (to open virtual coin door)

8 & 9 keys to adjust (suggest no higher than 24 for now)

END key (to close coin door)

 

Do you have SSF?  ROM volume was the first thing I tried -- doesnt help. I now suspect the issue is what others have said - the ROM music/sound is Mono and doesnt work with SSF. Such a great table, wish someone would rip out the ROM sounds and make them work with SSF



#10 Tesla

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Posted 02 May 2023 - 04:01 PM

1. Do you have SSF?  

 

2. the ROM music/sound is Mono and doesn't work with SSF. 

 

 

 

1. No, I don't think so. I have a ALP, so I think more like "simple 2-channel audio over HDMI".

 

2. Really? And yall don't even have a secret hardware switch or settings that allows mono-audio to be heard (even for troubleshooting)? How did that happen? 



#11 wiesshund

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Posted 02 May 2023 - 04:52 PM

 

 

Anyone REALLY know how to fix the no-Music problem? My registry settings are all 1s and I have 40+ other tables that work 100%. AND this table worked fine before I went to SSF.

 

My Sound (story-telling and music) works fine.

This is a 90's Williams table, so:
END key (to open virtual coin door)

8 & 9 keys to adjust (suggest no higher than 24 for now)

END key (to close coin door)

 

Do you have SSF?  ROM volume was the first thing I tried -- doesnt help. I now suspect the issue is what others have said - the ROM music/sound is Mono and doesnt work with SSF. Such a great table, wish someone would rip out the ROM sounds and make them work with SSF

 

 the ROM indeed does work with SSF
i have ROM audio, i have an 8 channel surround system plugged in.
Plug a speaker into your center channel output, i bet you get ROM audio

meaning your hardware config is off.

 

 

 

 

 

2. Really? And yall don't even have a secret hardware switch or settings that allows mono-audio to be heard (even for troubleshooting)? How did that happen? 

 

 

That is not decided by VPinMAME or VPX
That is decided by Your PC, Your OS, Your Drivers.

he could easily set windows to 2 ch stereo.


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#12 Ltek

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Posted 02 May 2023 - 09:49 PM

 

 

 

Anyone REALLY know how to fix the no-Music problem? My registry settings are all 1s and I have 40+ other tables that work 100%. AND this table worked fine before I went to SSF.

 

 the ROM indeed does work with SSF
i have ROM audio, i have an 8 channel surround system plugged in.
Plug a speaker into your center channel output, i bet you get ROM audio

meaning your hardware config is off.

 

I agree, something is not set correctly but I used the SSF guide with the USB Sound Card (guide says not to use Center or Sub outputs) and all my other tables work fine. So, what could I be missing?



#13 wiesshund

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Posted 02 May 2023 - 11:06 PM

 

 

 

 

Anyone REALLY know how to fix the no-Music problem? My registry settings are all 1s and I have 40+ other tables that work 100%. AND this table worked fine before I went to SSF.

 

 the ROM indeed does work with SSF
i have ROM audio, i have an 8 channel surround system plugged in.
Plug a speaker into your center channel output, i bet you get ROM audio

meaning your hardware config is off.

 

I agree, something is not set correctly but I used the SSF guide with the USB Sound Card (guide says not to use Center or Sub outputs) and all my other tables work fine. So, what could I be missing?

 

I know what the SSF guide says, and regardless of the fact i disagree with it, it does function.
BUT
If the sound card you have refuses to not send certain audio signals to the center channel that is not physically there, then annoying things like this can happen.

and i do not know what settings your USB audio solution provides, most do not provide much and just generically appear as a High Def audio device.

in the case of the hardware and drivers just wont let you tell it what you want it to be doing, you are stuck relying on some extra 3rd party software

 

Or giving the hardware the thing it is insisting on having.

 

Before doing anything, 1st i would plug something into the center channel (usually sub and center are on the same jack)
even just a pair of ear phones
Simply just to hear and confirm, IS the ROM playing sound and its going to this channel?

 

If it is, then at least you know OK, it is playing and my audio hardware is being a bit stupid about the situation.

on the other hand, if you still hear nothing, then you need to do another painless test
Set windows audio to 2 channel stereo, dont worry about VPX settings
now run that ROM
in 2 channel stereo, if the ROM makes a peep, it has no choice but to play.

If you get not a peep there, then one of three things is amiss

1) you have a bad ROM dump that may have missing or broken audio (it happens)

2) the ROM's internal audio level settings may be set too low to hear (Williams DMD Roms have a menu similar to sterns, but you may have to open coin door to press 8 and 9)

 

3) The ROM may have Audio disabled in registry, or in the table script, script wise this would be found in the same area you would fine .Hidden
Registry wise it is in h-key current user / software / freeware and you will find an entry bearing the ROM name.

 

 

Now assuming that you got ROM audio by doing one of the two sound tests, you do have a few choices of solution.

 

If sound played from the rom to something plugged in the center channel

One could poke in a center channel, could just be an exciter stuck in the backbox, and just tell windows, here's a center channel now STFU and play my sounds.

 

I do have a center channel, and i do in fact have some ROMs that insist on playing out of it.
Why? not 100% sure, i imagine it has to do with how the audio is interpreted by VM and then output to windows.
I am assuming it (windows/audio driver) is seeing just a single audio channel.

I believe my audio drivers config app actually has an option to split a mono input to front left/right, but i have a center channel, so i let it go to it.
That is ok though, cause i actually have tables where the backglass audio actually expects there to be a center channel.

 

There is an ASIO mixer app that some people use called APO Equalizer.
it basically lets them force things that their audio hardware isnt wanting to allow
Like redirectng a channel to another channel etc.

 

i prefer less software added to something, but it is a viable option for you

 

If you get audio when windows is set to 2 channel stereo, but get none in multi channel, even with something plugged into the center channel

(and tested to ensure that it does in fact play)
then i am not exactly certain, you may have to try APO Equalizer and see.

 

6 channels, minus 7 and .1 is kind of an odd audio configuration
i dont know that many audio hardware manufacturers put a heck of a lot of effort into supporting it well.

 

2, 4, 5.1, 7.1, in the PC world, that is the range that is expected for analog outputs, so they probably dont put much effort into things beyond that.
digital can support 12 channel dolby atmos
 


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