AddAudioSourceToObject
TryFindAudioClip
Have you got an updated list of methods?
Edit: Don't worry, found.
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This came after fiddling with the color & intensity of the dmd. To get back to working order it was easier to overwrite with the original download.
Compilation successful
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
Utils:U3DP_Debug(DebugType, String, Int32) (at G:\Unity\Pinball Unit3D\PinballUnit3D\trunk\sources\PinballUnit3D\Assets\Plugins\Utils\Utils.cs:1879)
Compiler:Compilation(String, String) (at G:\Unity\Pinball Unit3D\PinballUnit3D\trunk\sources\PinballUnit3D\Assets\Plugins\Utils\Compiler.cs:82)
Utils:ApplyCompiler(String, String&) (at G:\Unity\Pinball Unit3D\PinballUnit3D\trunk\sources\PinballUnit3D\Assets\Plugins\Utils\Utils.cs:1635)
<LoadScripts>c__Iterator5:MoveNext() (at G:\Unity\Pinball Unit3D\PinballUnit3D\trunk\sources\PinballUnit3D\Assets\Plugins\Player\AddScript.cs:144)
(Filename: G Line: 0)
COMException
at System.Runtime.InteropServices.Marshal.ThrowExceptionForHR (Int32 errorCode) [0x0000f] in /Applications/buildAgent/work/b59ae78cff80e584/mcs/class/corlib/System.Runtime.InteropServices/Marshal.cs:1032
at (wrapper cominterop) VPinMameTypeLib.ControllerClass:Run (int,int)
at (wrapper cominterop-invoke) VPinMameTypeLib.ControllerClass:Run (int,int)
at BxVPMTableManager.InitVPM (System.String romName, Int32 version) [0x0013d] in G:\Unity\Pinball Unit3D\PinballUnit3D\trunk\sources\PinballUnit3D\Assets\Plugins\Behaviours\BxVPMTableManager.cs:84
at dd_l2_TableManager.Init () [0x00000] in <filename unknown>:0
at Script.Init () [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Applications/buildAgent/work/b59ae78cff80e584/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Applications/buildAgent/work/b59ae78cff80e584/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in /Applications/buildAgent/work/b59ae78cff80e584/mcs/class/corlib/System.Reflection/MethodBase.cs:115
at Compiler.Compilation (System.String exename, System.String file) [0x00162] in G:\Unity\Pinball Unit3D\PinballUnit3D\trunk\sources\PinballUnit3D\Assets\Plugins\Utils\Compiler.cs:88
at Utils.ApplyCompiler (System.String app_name, System.String& output) [0x00025] in G:\Unity\Pinball Unit3D\PinballUnit3D\trunk\sources\PinballUnit3D\Assets\Plugins\Utils\Utils.cs:1635
at AddScript+<LoadScripts>c__Iterator5.MoveNext () [0x003f6] in G:\Unity\Pinball Unit3D\PinballUnit3D\trunk\sources\PinballUnit3D\Assets\Plugins\Player\AddScript.cs:144
(Filename: G Line: 0)
Edited by chepas, 28 June 2015 - 01:07 AM.