Just want to open a project which doesn't contain any table, to make my own.
Thanks!
Posted 04 May 2015 - 04:15 PM
Nice condescending answer there pal. It's a little more than open new table, which you can't do because this is Unit3D, but you knew that right?
Bump maps are the new auto-tune ![]()
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Posted 04 May 2015 - 08:51 PM
no didn't saw it at all. this topic is posted in the FP discussion section on the right side bar of the forum (to me anyway) so I assumed it was FP indeed.
Sorry if I was mistaken. edit* just saw the unity3d in very very small, so I can confirm that I was not trying to be condescendant.
Edited by Steve Paradis, 04 May 2015 - 09:01 PM.
Posted 05 May 2015 - 04:52 AM
Sorry, I had guessed you didn't know that and didn't really have time to give a decent answer to OP.
Look at the table folder structure that comes with the shipped tables.
Unit3d Pinball > Tables > Addams Family
Either you're going to create a new table in FP or import an older one, it works the same.
Unit3d Pinball > Tables > Your table folder
YourTable.fpt, Script.cs
It's best to load the table in FP one time and go back to the editor and delete unused images, sounds, models.
Run Unit3D Pinball - Editor.bat and select your .fpt.
Bump maps are the new auto-tune ![]()
VPX - RSS Updates ---- blog.flippingflips.xyz/en/ -- Visual Pinball No.1 (2021) . Est.2000
Posted 05 May 2015 - 06:35 PM
So what your saying (no sarcasm intended) is that this is pretty much the same as FP only with better physics? Ive REALLY been wanting this to be released and it unfortunately seems that every time we get another promise for a date it turns into MONTHS of silence.
In any case - so its pretty much just a matter of building a table in FP then "adjusting" it to run?
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Posted 06 May 2015 - 09:31 AM
No, the table & the blank script is barely touching the surface I'm afraid. This is the easy part.
It's a different game engine (physics & gfx) that uses the FP table & all of its objects.
You will need to know some C# or you maybe could get by just referencing the other tables script.
Bump maps are the new auto-tune ![]()
VPX - RSS Updates ---- blog.flippingflips.xyz/en/ -- Visual Pinball No.1 (2021) . Est.2000
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