... starting with a speed sculpt and a little surprise at 4:44 ...
Table from scratch... very funny to do...
Posted 30 November 2014 - 09:08 AM
Yeah - as cool as this is I think it's not going to fly here
Looks great nonetheless.
hehehe, wrong way , go back , oops too late, So waiting until its out of production is out the window then, cause this looks pretty much finished to me and isn't this a SAM table
, anyway would luv to try your unity based pinsim, but its not compatible with my VPinMAME.dll which is sad ![]()
Posted 01 December 2014 - 06:17 AM
Don't worry: next release (before christmas we hope, but don't think the doc would be there as much as we would) will use vpinmame 2.6 ...
I work directly on the VPM repository now...
Hey BilboX , I use unity3d for Android app development, so i understand the possibilities of what you have created here in Unit3d, but my problem is that i don't have the standard vpinmame.dll compile from here VPF, i have the one available from elsewhere ( currently 2.04 ) that also lets me play tables that aren't available here, I'm hoping you can incorporate that build into your vpinmame.dll or i wont be able to try Unit3D or build tables for it, I know i'm not the only one who would like this to be implemented while you are still at Alpha stage of development , without this being implemented you are losing a lot of talented authors who would like to build tables for Unit3D, but won't because of this reason.
Please let me know if you need more info and i will PM you with details. Cheers
Edited by me2010, 01 December 2014 - 06:18 AM.
Posted 01 December 2014 - 09:45 AM
Hey BilboX , I use unity3d for Android app development, so i understand the possibilities of what you have created here in Unit3d, but my problem is that i don't have the standard vpinmame.dll compile from here VPF, i have the one available from elsewhere ( currently 2.04 ) that also lets me play tables that aren't available here, I'm hoping you can incorporate that build into your vpinmame.dll or i wont be able to try Unit3D or build tables for it, I know i'm not the only one who would like this to be implemented while you are still at Alpha stage of development , without this being implemented you are losing a lot of talented authors who would like to build tables for Unit3D, but won't because of this reason.
Please let me know if you need more info and i will PM you with details. Cheers
It will be "compatible", on the next release, though there is no way we include it in our package... but it'll work ![]()
UP2
Posted 02 December 2014 - 02:58 PM
What is the face count (triangulated or square mesh) on that model?
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VP/3D reference: http://www.vpforums....=27951&p=268104