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Spin Out - FS [VP 9.x Cabinet FS]


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#1 loserman76

loserman76

    Cannot resist the build..

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Posted 25 September 2014 - 12:05 AM

Posted Image


File Name: Spin Out - FS

File Submitter: loserman76

File Submitted: 24 Sep 2014

File Category: VP 9.x Cabinet Tables (FULL SCREEN)

Author(s): Loserman
Manufacturer: Gottlieb
Year: 1975
Permission to MOD?: Yes, with approval


'*
'*        Gottlieb's Spin Out (1975)
'*        Table build/scripted by Loserman!
'*
'*  Thanks to the following for their contributions (whether they know it or not!)
'*  If I have missed anyone, let me know as this table would not exist without the
'*  folks in the community. 
'*
'*  Greywolf - images/platics without which this table would not exist
'*  JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
'*  EalaDubhSidhe - table object templates
'*  Black - HS save/load routines
'*  Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
'*  CONRAM - various code ideas learned by tracing through code on his tables
'*  akiles50000 - for that totally awesome tutorial on table building. So much stuff I now understand because of the work put into this tutorial
'*  Inkochnito - scorecards/instruction cards
'*  Pinuck - Gottlieb chimes and score motor routines
'*  Herweh - directB2S designer and tools
'*  JimmyFingers - rolling ball and additional sound routines
'*  pbecker1946 - roto-code & images
'*  Bodydump - for his assistance on various tables that got me using primitives and his lights
'*  UncleWilly - for his primitive templates
'*
'*  Of course, the team behind Visual Pinball - without them, there wouldn't be much choice for playing pinball on a PC
'*  I also must include Black and his Future Pinball as I used tables on that platform to help in building my VP tables.
'*
You can enable dB2S by downloading my backglass file and modifying the script line that reads "B2SOn=false" to "B2SOn=True" (without the quotes of course)
 To adjust Balls Per Game and Replay settings, hit '[' then '6' toggles 3 or 5 balls, and 7 moves through the replay settings (pay attention to the insert cards). When you have set them the way you like, hit '[' to exit settings.
 


Click here to download this file



#2 randr

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Posted 25 September 2014 - 12:49 AM

Thanks for a nice addition to my cab. Looks good

randr___pinball.png                         


#3 The Loafer

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Posted 25 September 2014 - 02:38 AM

Thanks for this great release! I may not have the time to play this until the weekend but am looking forward to it, I just played the real table at the local pinball show 2 weeks ago!

#4 akiles50000

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Posted 25 September 2014 - 06:44 AM

Thanks Loserman86 a great table.



#5 Shadowsclassic

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Posted 25 September 2014 - 12:03 PM

Big thanks Loserman86, looks and plays great!  Another FP table gets replaced on my cab.  My FP table list is getting smaller all the time. :tup:



#6 BobAlbright

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Posted 25 September 2014 - 01:36 PM

I like it! Thank you--and thanks for including a high score save!

"and in the end , the love you take is equal to the love you make"


#7 gigalula

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Posted 25 September 2014 - 04:18 PM

Thanks. :)



#8 wangho

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Posted 25 September 2014 - 08:49 PM

You do quality EM tables that are very playable!



#9 Shadowsclassic

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Posted 26 September 2014 - 12:57 AM

Hey Loserman76,  the light and dark images of the bumper caps are off just a bit, they jump when switching back and forth.

Also, was wondering on the roto dial are you supposed to see the middle number in the frame? I can only see the left and right numbers from the FS angle.



#10 loserman76

loserman76

    Cannot resist the build..

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Posted 26 September 2014 - 03:39 AM

Regarding the Roto - yes, only the left and right numbers are visible. The center one is not "hitable".

 

As for the bumpers, I'll take a look. probably happened when I adjusted the brightness to fake the lighting on them.

 

-jeff