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Star Trek 25th Anniversary Night Mod [VP 9.x Cabinet FS MOD]


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#1 LoadedWeapon

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Posted 09 August 2014 - 04:40 AM

Posted Image


File Name: Star Trek 25th Anniversary Night Mod

File Submitter: LoadedWeapon

File Submitted: 09 Aug 2014

File Category: VP 9.x MOD Cabinet Tables (FULL SCREEN)

Author(s): LoadedWeapon
JP
Manufacturer: Data East
Year: 1991
Permission to MOD?: Yes, with approval


OK this is another great table from JP! I am amazed at the work he has done on his tables and only hope that I do them justice and get more people to download and play them.
Big thanks to unclewilly for getting me started and helping me along the way without him I prob would never have started doing these..
Thanks to Zany for Domes and some flares..
 
JP: Original Table and script..
Zany: Domes, bulbs, and flares..
UW: Helping me as always..
LoadedWeapon: Updated models, images, lights,
JimmyFingers - Creating some of the original lighting / halo textures used in this table
Aldiode: Fixed moving target
This must be played on VP990
Enjoy! :)


Click here to download this file



#2 zany

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Posted 09 August 2014 - 05:24 AM

Thanx for the cred! :D

 



#3 Shadowsclassic

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Posted 09 August 2014 - 06:08 AM

Well this table was pretty darn awesome to begin with, thanks to JP, but you guys really iced the cake! 

The table looks fantastic and that light show is enough to put someone into a seizure.  Love it!  

How you guys put all this stuff together and make it look and play so fantastic is just mind blowing.  :otvclap: 



#4 ClarkKent

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Posted 09 August 2014 - 11:24 AM

Veeeery nice! :)

 

How to set the system to free play?



#5 boiydiego

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Posted 09 August 2014 - 11:29 AM

clarkkent i think maybe go in service menu adjustments with the 0,7,8,9 keys and set to free play


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#6 boiydiego

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Posted 09 August 2014 - 12:01 PM

@loadedweapon did you try a postpass with the flippersettings that comes with the table ? i needed to change flippersettings them to make them happen . other then that table plays realy great nice work on that loaded !!


Edited by boiydiego, 09 August 2014 - 12:02 PM.

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#7 bolt

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Posted 09 August 2014 - 01:26 PM

Thank you very much LoadedWeapon, your Mod is fantastic. I like the new lightshow.


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#8 LoadedWeapon

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Posted 09 August 2014 - 03:00 PM

Thanks guys glad you like it..  :bar3:



#9 ICPjuggla

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Posted 09 August 2014 - 03:52 PM

Great mod LW. Thank you! :-)

cosmicgunfight-sig2.png breakshot-sig-small3.png atlantis-sig-small.png mousinaround-sig6.png hurricane-sig16.png sc-badge1.png lw-sig.png embryon-logo0.png icp-3.png apollo13_badge(1).png whirlwind_badge0.png playboy_badge0.png oxo1.png raven_logo.png rambo_logo4.png


#10 Sunskift

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Posted 09 August 2014 - 07:12 PM

Nice job! Really great table!
Thanks a lot!
46", 32", PinDMD2-Vishay DMD, MK MSI Z87-G43 ATX Motherboard, Intel Core i7 4770K 3,5 GHz Processor, 16GB, ASUS GTX760 for the Playfield, ASUS GT610 for the Backglass (driver 334.89), Intel 530 SSD 240GB, Windows 7 x64, VirtuaPin Digital Plunger Kit. VP 9.9.0a and PinballX 1.84

#11 boiydiego

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Posted 09 August 2014 - 08:20 PM

will there be a phycismod5 of this made ?


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#12 LoadedWeapon

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Posted 09 August 2014 - 08:48 PM

will there be a phycismod5 of this made ?

If someone wants to do one they can. I dont know anything about setting that up.. Just let me finish updating first.  :)



#13 goesta

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Posted 10 August 2014 - 01:39 AM

This table beams right into my collection!

Thank you for this great mod. The lightshow is phaserlike ;-)

 

Love to see a Physmod version too!



#14 aldiode

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Posted 21 August 2014 - 11:46 PM

Great table LW. I wonder if anyone else has a glitch in the primary crystal when it's moving back and forth? It sometimes appears at the right for just a blink even though the crystal is at the left.

 

I have the same result on JP's version with both vp 9.2 and 9.9

 

If so, how do I go about fixing that? Is it a setting I've missed?

 

Please advise.

 

Thanks

AL



#15 LoadedWeapon

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Posted 21 August 2014 - 11:57 PM

No it has always done it.. just glitches some times no idea why..



#16 The Loafer

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Posted 22 August 2014 - 01:29 AM

those are dlithium crystals.  Any star trek fan will tell you these are very comparable to Randr and Fren.  In other words, they are extremely unstable.

 

:D



#17 LoadedWeapon

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Posted 22 August 2014 - 01:31 AM

no hes talking about the target that moves back n forth.. i guess they could be powering it lol



#18 The Loafer

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Posted 22 August 2014 - 01:58 AM

oh drat, that takes all the fun out of my jab but... appreciate the support, your reasoning works for me!



#19 RNunez187

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Posted 22 August 2014 - 02:00 AM

Looks good! Thanks!


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#20 aldiode

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Posted 22 August 2014 - 05:15 AM

No it has always done it.. just glitches some times no idea why..

 

It's cool. Thanks for letting me know I'm not crazy or seeing things.... :hmm: but I decided that there must be a reason for it so I took a closer look at the animation sequence and found that walls ta54 and tb54 are sitting on top of ta12 and tb12 instead of where they belong to the left of ta53 and tb53.

 

After unlocking them and moving them to where they should be, the "always done it"  glitch goes away. It was that way on JP's original table as well so, I have them both fixed now. It was more of a distraction than an annoyance really.

 

Love all the work you guys have done! :dblthumb: I'm anxious to see what you do with Black Rose!

Thanks

AL :coffee1:


Edited by aldiode, 22 August 2014 - 12:03 PM.