I'm wondering if the DMD UpdateInterval property is supposed to work with changing variables. Right now I have a DMD set up to display amount of credits. When a credit is added, nothing happens to the DMD.
Sub EndOfGame()
'AddDebugText "End Of Game"
Dmd.UpdateInterval = 10
HudDmd.UpdateInterval = 10
EndGame()
LeftFlipper.SolenoidOff
RightFlipper.SolenoidOff
Dmd.Text = "[f1][bf]Game Over[/bf][f2][y25]CREDITS("&nvCredits&")"
HudDmd.Text = "[f1][bf]Game Over[/bf][f2][y25]CREDITS("&nvCredits&")"
SetAllLightsForAttractMode()
End Sub
Is this normal, or did I screw something up?



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