You guys did a beautiful job on this table. On my system, the ball complete skips all the time. I was wondering if anyone else had this issue? I haven't had any other tables skip like this - it's constant, rhythmic skipping, almost like there is some code loop that is slowing it down. Any ideas?
Are you sure you're not commenting on this one?
http://www.vpforums....p;hl=checkpointThe thread you replied to is a 1MB table with no enhanced effects or script complexity - the only redundant code would be the updatemultiplelamps routine that runs 60 times/second to update a second light object so it should run fine on ancient hardware. If Hardware Rendering is casing issues on your system try toggling the checkbox for it and see if it improves your performance.