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#1 chepas

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Posted 30 April 2014 - 01:03 PM

Discontinued


Edited by chepas, 14 May 2014 - 04:09 AM.

Bump maps are the new auto-tune :BDH:
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#2 jorro666

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    dam typos with auto correct on tablet sorry for jibba jabba

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Posted 01 May 2014 - 04:57 PM

nice!!!!

#3 chepas

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Posted 02 May 2014 - 09:46 PM

Added new video & what's needed to complete table.

 

Flipper sounds are pretty bad, need to remove the flipper up sound somehow? Unit3d pinball picks up the flipper down sound I have replaced but keeps the standard flipper up even though it's removed from table.


Edited by chepas, 02 May 2014 - 09:50 PM.

Bump maps are the new auto-tune :BDH:
VPX - RSS Updates ---- blog.flippingflips.xyz/en/ -- Visual Pinball No.1 (2021) . Est.2000


#4 BilboX

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Posted 03 May 2014 - 08:44 AM

Added new video & what's needed to complete table.

 

Flipper sounds are pretty bad, need to remove the flipper up sound somehow? Unit3d pinball picks up the flipper down sound I have replaced but keeps the standard flipper up even though it's removed from table.

Yes, there is flipper up default.

You can either add a "blank" sound to the table for up or add these lines in script (after adding flippers solenoids):

try
{
  GameObject.Find("LeftFlipper").GetComponent<BxBasicFlip>().m_soundOn = null;
//  GameObject.Find("LeftFlipper").GetComponent<BxBasicFlip>().m_soundOff = null;
  GameObject.Find("RightFlipper").GetComponent<BxBasicFlip>().m_soundOn = null;
//  GameObject.Find("RightFlipper").GetComponent<BxBasicFlip>().m_soundOff = null;
}
catch
{
// There was an error, check the name of your flippers in fpt
}

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#5 chepas

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Posted 03 May 2014 - 11:24 AM

Sorry, not sure where to add that. Wherever I've tried m_soundOn can't access because of protection level. Couldn't find it in intellisense.


Bump maps are the new auto-tune :BDH:
VPX - RSS Updates ---- blog.flippingflips.xyz/en/ -- Visual Pinball No.1 (2021) . Est.2000


#6 BilboX

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Posted 05 May 2014 - 10:47 AM

Sorry, not sure where to add that. Wherever I've tried m_soundOn can't access because of protection level. Couldn't find it in intellisense.

That's right, it is not exposed, sorry => TODO list.


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