I'm having the hardest time to render on the Graphical fonts of DMD's I've used Sebek74's GFX2DmdF app (powered by a special Wineskin wrapper that runs 4.0 .net) to render all of the images into DMD Fonts and only part I don't know how to add in the title screen like pinballs have I've made that from the tool.
This is how I want to do it when it loads like a real pinball
Table loads and starts up the Title screen I made for my pinball, Now how I can tell my Disp1DMD to render such graphical font on the dmd and the HUD?
Or Should I use the Method to make the imagelist as the DMD, I've find a tutorial VIA here with Google's Translate to get it translated to english
http://translate.goo...PvZbLDy0me8bofQ
It has all the info I need and still can't get it to work with my image lists even though I've done this
MainDMD.addimage list 1, "TitleDMD"
and this doesn't even work [li1] unless I need something else for it or GLSL shaders.
Edited by Pinball Master Sonic, 28 December 2013 - 03:35 AM.




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