I have created a table that tests the flipper trajectory. Start the 'game' and the test runs automatically, but it does not produce a report (technical reasons: in script I cannot determine the table angle, flipper strength, start angle, etc). It takes a couple of minutes to run.
There are a series of targets placed into an arc 5 degrees apart, at a distance (from the right flipper fulcrum) of 250mm. The targets light when hit (the result of the test). The row of lights above indicate the test iteration (which indirectly indicates how far down the flipper the ball is when the flipper is engaged).
I have run this test with various settings: table angle, flipper strength, start angle, swing, and elasticity. I have even tested with Physics 2.5 mod to Future Pinball. The results seem to validate what I have been reading in the forums: Future Pinball's physics, especially related to the flippers, are questionable at best. Physics 2.5 changes the results; but on the surface it does not appear that it addresses the fundamental problem: unreliable ball trajectory.
I am not posting this to trash, in any way, the product. I am publishing it for peer review, and for others to use as a tool to dial in their own tables/flipper settings. Hopefully, some variant of this will come to validate a future release which 'fixes' the physics issues as it relates to the flippers.
Thanks.
Comments encouraged.





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