Jump to content



Photo
- - - - -

Project files for custom cab artwork?


  • Please log in to reply
14 replies to this topic

#1 teppotee

teppotee

    Enthusiast

  • Members
  • PipPipPip
  • 382 posts
  • Location:Finland

  • Flag: Finland

  • Favorite Pinball: CV

Posted 02 July 2013 - 05:11 AM

I'm looking to get custom decals printed for my cabinet. I have already found a place close to Finland to do the job but I have no experience in dealing with photoshop projects for large printouts. Basically I'm quite lost how to even start the project (which resolution, dpi etc.).

 

So I was wondering... could someone who has successfully created custom art for their cabinet share some of their project files or templates? I'm not looking to copy anyone's work :) It would be just so much easier to get started if I got a working project as a guide.

 

Any help is appreciated. Thanks!

 

-Teppo-

 

 

 

 



#2 JohnnyDoe

JohnnyDoe

    Enthusiast

  • Platinum Supporter
  • 238 posts

  • Flag: Sweden

  • Favorite Pinball: White Water

Posted 02 July 2013 - 10:49 AM

Great request.

+1



#3 faralos

faralos

    VPF Veteran

  • Members
  • PipPipPipPipPipPip
  • 7,838 posts
  • Location:Eastern Pa,USA

  • Flag: United States of America

  • Favorite Pinball: Flash (Williams) 1979, Flash2 Updated




  • Trophies:

Posted 02 July 2013 - 11:04 AM

I've used this site in  the past for custom car decals

 but they'll make most any type of decal for you

http://www.decalzone.com/index.php

or try one of the cab guys here who make/made their own


"Don’t let the noise of others’ opinions drown out your own inner voice.
And most important, have the courage to follow your heart and intuition.”
----Steve Jobs


#4 bosvrucht

bosvrucht

    Enthusiast

  • Members
  • PipPipPip
  • 410 posts

  • Flag: Netherlands

  • Favorite Pinball: LOTR

Posted 02 July 2013 - 01:25 PM

I also would like a head start on this, as it seems we all have to reinvent the wheel on this.

 

and fyi, there apparantly are a bunch of assets&art, ready to go on the hyperspin FTP,   at least that is what i read  (cant check it out for myself, as you have to pay for acces........).   If someone is willing to share with ALL of the community that would be awesome.



#5 nickbuol

nickbuol

    Enthusiast

  • Members
  • PipPipPip
  • 268 posts
  • Location:Marion, IA

  • Flag: United States of America

  • Favorite Pinball: Theatre of Magic

Posted 02 July 2013 - 02:42 PM

Here is another topic on the subject that I found with a quick Google search:

http://www.vpforums....?showtopic=5038



#6 teppotee

teppotee

    Enthusiast

  • Members
  • PipPipPip
  • 382 posts
  • Location:Finland

  • Flag: Finland

  • Favorite Pinball: CV

Posted 03 July 2013 - 05:15 AM

I think the link is just for handling cabinet art within FP. Not real printouts for actual cabinets.

 

I started to really look into this yesterday and I think I'm on the right track. I downloaded vector templates for sideart here (the bally one):

http://arcadeartlibr...s.php?cat_id=24

 

Imported that to photoshop with 300dpi option (resulting in a really large file). After that I was able to remove the bally logos and continue with my own design in correct scale (in the beginning I thought of keeping the bally/midway logos but decided to go original all the way). So far it looks like the scale and quality is correct and I was even able to export a pdf for "high resolution printing" of the document.

 

Still it would be cool to see project files from other users as comparison.



#7 nickbuol

nickbuol

    Enthusiast

  • Members
  • PipPipPip
  • 268 posts
  • Location:Marion, IA

  • Flag: United States of America

  • Favorite Pinball: Theatre of Magic

Posted 03 July 2013 - 12:46 PM

Sorry.  I tried. :(

 

The link that you provided is probably a great start.  Just need something to be made that is blank with the black for everyone to use.  If someone doesn't beat me to it, I could probably do that with those files.  I am going out of town this afternoon until Friday, so I would be delayed.



#8 faralos

faralos

    VPF Veteran

  • Members
  • PipPipPipPipPipPip
  • 7,838 posts
  • Location:Eastern Pa,USA

  • Flag: United States of America

  • Favorite Pinball: Flash (Williams) 1979, Flash2 Updated




  • Trophies:

Posted 03 July 2013 - 01:40 PM

I just downloaded the  artwork from that link

okay these are the blackened out version of those images

Attached Files


Edited by faralos, 03 July 2013 - 01:41 PM.

"Don’t let the noise of others’ opinions drown out your own inner voice.
And most important, have the courage to follow your heart and intuition.”
----Steve Jobs


#9 Spellbot5000

Spellbot5000

    Hobbyist

  • Platinum Supporter
  • 39 posts

  • Flag: Canada

  • Favorite Pinball: Arabian Nights

Posted 04 July 2013 - 04:55 AM

For printed materials, you need to take several things into account. The main issue being, if you plan to use preexisting art assets, they need to be of a sufficient quality that they will look decent when blown up to cab size. Most media you find on the web, be it art, photos, drawings, or whatever, is saved at 72dpi, or 72 dots per inch. This is the standard dpi for images displayed on a computer screen. Print quality typically starts at 300dpi though, and goes up from there, with 600dpi being very popular for commercial work. What this means for us though is that an image that may look good at 72dpi, is going to be over 3 times smaller when printed out at 300dpi. So your 40" x 20" 72dpi side-art is going to actually print out at about 9.5" x 5"; obviously not what we're looking for.

 

So with that in mind, you need to make sure your art assets will print out to the right size at a minimum of 300dpi. Preexisting assets of this size and quality though can be hard to find, because they simply don't exist in most cases, and the ones that do are usually a part of someones collection and they won't want to part with them (and those that do may want money for them). The solution to this issue lies in creating new assets as a vector base image.

 

Almost all photos and art you'll find on the web are raster based images. This means the images are made up of discreet, individual pixels. If you try and blow up this art too much, you'll start to see the pixels, and this won't do for high-quality cab art. The alternative to raster images are vector images. Vector images use math to define the shape and colour of an image, so you can enlarge a vector image as much as you want, and the edges will still stay sharp and pixelation won't occur. In essence they are dpi independent. The downsides to vector images is that you can't create truly photorealistic images with them, so typically vector art is used when creating stylized, hand-drawn images. This usually isn't a problem for cab-art though, as most is in fact hand-drawn art that will convert very well to a vector image. File sizes are also much more manageable in vector images as well, as a high-quality raster image of the size needed for high-quality printing can go into the hundreds of megabytes, wheres an equivalent vector image could be less than 5 megabytes.

 

I'll post an example below. I created a Futurama themed MAME-cab several years ago, and I made all the art in Adobe Illustrator as a vector image. I imported scans of the inner DVD sleeves from one of the seasons of the show, stitched the images together, and then loaded them into Illustrator. I then used Illustrators tools to recreate the the art as vector lines and paint cells. It took a while, but the results were worth it. Now that it's a vector image, I could print it out as a 500 foot banner if I wanted, and the image would stay crisp and free of pixelation. I've also included a link to my original Illustrator file, so those with the software can take a look if they want.

 

Click To Download Illustrator File

 
control_panel.jpg
 
 
Now, saying all that, you have three options. One, create or find your raster based art at sufficient resolution and dpi suitable for printing. Two, teach yourself a vector image program and create your own art. Third, pay someone to create vector art for you. Each has their pros and cons, but each may serve you. I'd advocate teaching yourself a vector image program, as they're not overly complex, and the process is fun too!

Edited by Spellbot5000, 04 July 2013 - 04:58 AM.


#10 teppotee

teppotee

    Enthusiast

  • Members
  • PipPipPip
  • 382 posts
  • Location:Finland

  • Flag: Finland

  • Favorite Pinball: CV

Posted 04 July 2013 - 05:45 AM

Thanks for the detailed explanation!

 

After few days of studying the subject I have finally started to understand this a bit more.

 

My first mistake was to do the first versions with 72dpi :) -> so those went to the trash can. Now I have 300dpi version that has fonts and some other layers as vectors and BG as rasterized image (it was a ultra HD image but it still needed to be zoomed quite a bit to match the actual size).

 

I'm hoping that the scale is now correct... I have checked the rulers in Photoshop and PDF and it looks correct. Also in Photoshop I can select zoom level "print size" which should show the correct resolution when printed (at least that's what I think). And the results look good enough for me. However the project is really pushing the limits of my PC which only has 6 GB of memory...



#11 insomniac

insomniac

    Hobbyist

  • Members
  • PipPip
  • 34 posts

  • Flag: Finland

  • Favorite Pinball: Lord of the Rings, Judge Dredd, StarGate

Posted 28 April 2018 - 03:19 PM

Hi teppotee,

I am building my first (Tron Legacy) themed pinball cabinet.

 

Can you recommend a printing company for printing the decals?
 



#12 whynotpizza

whynotpizza

    Enthusiast

  • Members
  • PipPipPip
  • 385 posts

  • Flag: United States of America

  • Favorite Pinball: TRON Legacy

Posted 29 April 2018 - 01:20 AM

If you are reasonably good with Photoshop, definitely spend the time to do custom artwork yourself.

 

Took me a few weeks, many late nights, but came out great!

 

I did a Tron Legacy Theme.

 

(See attached)

 

Here is a good thread to get ideas and also download a few samples in Photoshop which provide excellent starting "templates". That's what I did to get size, layout, DPI, etc.

http://www.vpforums....topic=26497&hl=

 

For printing, Brad Bowman is the man! He did a great job printing mine and was excellent to work with! Highly recommended.

https://www.youtube....h?v=EKqTJ5sewV8

 

Good luck!   :)

 

Attached Files



#13 Armyaviation

Armyaviation

    Mr. Walnuts

  • Members
  • PipPipPipPip
  • 650 posts

  • Flag: United States of America

  • Favorite Pinball: TOTAN

Posted 29 April 2018 - 02:12 AM

http://www.vpforums....=60#entry403951

#14 insomniac

insomniac

    Hobbyist

  • Members
  • PipPip
  • 34 posts

  • Flag: Finland

  • Favorite Pinball: Lord of the Rings, Judge Dredd, StarGate

Posted 29 April 2018 - 10:57 AM

Thanks for the tips!

 

whynotpizza:

 

The Left side art looks awesome.

 

 

 

How large were the filesizes/resolution on the images that you used?

 

Most of the Tron Legacy images that i have found are quite low resolution.

 

Any ideas where to get Hi Res pictures?



#15 whynotpizza

whynotpizza

    Enthusiast

  • Members
  • PipPipPip
  • 385 posts

  • Flag: United States of America

  • Favorite Pinball: TRON Legacy

Posted 29 April 2018 - 12:26 PM

Use bing and google searching for high resolution images. You can find all sorts of decent files.

 

I snagged the largest images I could find.

 

Photoshop works well to lasso a high resolution image to layer into your design.

 

The final files in photoshop were pretty large when complete, but ultimately we just printed in 300 DPI.

 

Take the time to do it yourself, you will be happy you did!