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Dracula(TAB) VP9/VP8


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#1 TAB

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Posted 02 June 2009 - 06:29 PM

Dracula(TAB) VP9/VP8



Version: 1.1.1
Category: VPinMAME 9.x Recreations

Author(s): TAB

Description:
4:3 VPM Table
Not perfect graphics sad.gif

View File

Submitted by TAB, on Jun 2 2009, 02:29 PM

Edited by TAB, 11 June 2009 - 11:19 AM.


#2 Noah Fentz

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Posted 02 June 2009 - 07:10 PM

Shame there's no sound (yet), but I'm sure those geniuses on the VPM staff will have it figured out smile.gif

Looks great, TAB! Another fine work.

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#3 TAB

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Posted 02 June 2009 - 07:19 PM

Not happy about it at last sad.gif
But the sound is scripted wink.gif ???
Same board as Pinball.
By the way - having had only one guest today sad.gif

Edited by TAB, 02 June 2009 - 07:20 PM.


#4 rossicomputers

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Posted 02 June 2009 - 07:42 PM

Where's the SOUND.....



help me.....



Call 911.....

#5 TAB

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Posted 02 June 2009 - 07:47 PM

Scripted but not supported by pinmame

#6 destruk

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Posted 02 June 2009 - 08:31 PM

QUOTE (TAB @ Jun 2 2009, 01:47 PM) <{POST_SNAPBACK}>
Scripted but not supported by pinmame


The solenoid number for the chimes are broken for this game - so chime1/chime2/chime3/chime4 won't work. And you have the wrong dipswitch script in the table. It's different from Stern's Pinball.

'Stern Dracula
'added by Inkochnito
Sub editDips
Dim vpmDips : Set vpmDips = New cvpmDips
With vpmDips
.AddForm 700,400,"Dracula - DIP switches"
.AddChk 2,10,180,Array("Match feature",&H00100000)'dip 21
.AddChk 205,10,115,Array("Credits display",&H00080000)'dip 20
.AddFrame 2,30,190,"Maximum credits",&H00070000,Array("5 credits",0,"10 credits",&H00010000,"15 credits",&H00020000,"20 credits",&H00030000,"25 credits",&H00040000,"30 credits",&H00050000,"35 credits",&H00060000,"40 credits",&H00070000)'dip 17&18&19
.AddFrame 2,160,190,"Special award",&HC0000000,Array("100,000 points",0,"free ball",&H40000000,"free game",&H80000000,"free ball and free game",&HC0000000)'dip 31&32
.AddFrame 2,235,190,"High score to date",49152,Array("no award",0,"1 credit",&H00004000,"2 credits",32768,"3 credits",49152)'dip 15&16
.AddFrame 2,310,120,"High score feature",&H00000020,Array("extra ball",0,"replay",&H00000020)'dip 6
.AddFrame 205,30,190,"Balls per game",&H00000040,Array("3 balls",0,"5 balls",&H00000040)'dip 7
.AddFrame 205,76,190,"Special",&H00200000,Array("unlimited specials",0,"1 special per ball",&H00200000)'dip 22
.AddFrame 205,122,190,"Sound types",&H00400000,Array ("electronic chimes",0,"computer type sounds",&H00400000)'dip 23
.AddFrame 205,168,190,"Bottom lane special",&H00800000,Array("unlimited specials",0,"1 special per ball",&H00800000)'dip 24
.AddFrame 205,215,190,"Extra ball lane on after",&H01000000,Array("spotting 4 cats",0,"spotting 4 cat and 4 bats",&H01000000)'dip 25
.AddFrame 205,263,190,"Bonus advances bottom lane",&H02000000,Array("2 advances",0,"3 advances",&H02000000)'dip 26
.AddFrame 140,310,120,"Extra ball lite",&H04000000,Array("stays on",0,"alternates",&H04000000)'dip 27
.AddFrame 275,310,120,"Music option",&H00000080,Array("tunes",0,"melody",&H00000080)'dip 8
.AddLabel 50,382,300,20,"After hitting OK, press F3 to reset game with new settings."
.ViewDips
End With
End Sub
Set vpmShowDips = GetRef("editDips")

Replace the editdips script that's there now with the one above, run the table, press F6, select computer type sounds on the right, click ok, press F3. Then you'll get sound.
It's a good update TAB. Hopefully we can figure out why the chimes don't register a solenoid number for vpm.

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#7 Noah Fentz

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Posted 02 June 2009 - 08:54 PM

Yep, that works!

Nice one, destruk. I knew one of you VPM guys would have it figured out.

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#8 bolt

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Posted 02 June 2009 - 09:30 PM

Thanks Tab,

fantastic release and thanks Destruck for sound script, works fine.
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#9 Deep Stuff

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Posted 03 June 2009 - 05:04 AM

Very nice job. Thank you TAB! cool.gif

#10 TAB

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Posted 03 June 2009 - 05:24 AM

Thanks Destruk smile.gif
Updated to 1.1

#11 Vanblaricom0

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Posted 05 June 2009 - 02:19 AM

QUOTE
Not perfect graphics sad.gif


I think the graphics look great! biggrin.gif , and i'm not saying this just to sound good. Great gameplay. Thank you TAB! cool.gif

Edited by Vanblaricom0, 05 June 2009 - 02:21 AM.