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Masters of the Universe UNLIMITED Edition UPDATE1 (CAB Edition)


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#1 open6l

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Posted 01 August 2012 - 04:35 PM

Masters of the Universe UNLIMITED Edition UPDATE1 (CAB Edition)

img-41110-1343838918_thumb.jpg

Version: 1.0.0
Category: Future Pinball

Author(s): rom

Description:
CAB Version UPDATE1
An original Future Pinball table created by rom dedicated to the He-man series and the fantastic vintage Mattel toys.
INSTRUCTIONS SHEET is included in the download. You might want to read them carefully (it might be worth it).

IMPORTANT settings in the VIDEO/RENDERING options:
-Model quality MUST BE set to HIGH!
-Render ornaments must be CHECKED!
-Render game room must be UN-CHECKED!

Note: This table was created and tested using the original Future Pinball physics. So I do not guarantee flawless gameplay if you use other physics, but it was reported to play well on those physics too!

-KNOWN ISSUES:

It may happen sometimes (especially during the 9 ball multiball) that the game produces no new ball when it should.

POSSIBLE CAUSES:
1) Balls can't drain because they stick next to each other below the apron in front of the drain hole (happens if too many balls want to drain at the same time).
No problem here, try a little nudge and the balls should drain.
2) One or two balls are stuck in the kicker behind the spinner below Skeletor. (solution: press K on the keyboard)

Explanation what the HELP keys do:

PRESS K: If and ONLY IF a ball is stuck somewhere in a kicker press K on the keyboard. This will pulse all kickers once.
(it happened to me once during the 9 ball that 2 balls were stuck in the skeletor kicker behind the spinner)

VERY LAST RESORT:
ONLY IF nudging or pressing K will produce NO RESULT:
PRESS B: If and ONLY IF a ball can't be found or is completely stuck and can't be nudged free any more press B on the keyboard.
This will produce a new ball in the plunger lane and you can keep on playing to save your high score.
(never happened so far, just thought it might be useful….who knows)
(NOTE: This is no cheat button and WILL mess up the game if the ball is NOT stuck or lost)

QUICK HELP GUIDE:
No new ball:
-STEP 1: NUDGE;
…nothing happens then
-STEP 2: press K (you can press this key more than just once);
…nothing happens then (last resort)
-STEP 3: press B (only press ONCE)

Submitted by open6l, on Aug 1 2012, 12:35 PM


Edited by open6l, 11 May 2013 - 02:02 AM.

open6l___gaming.png


#2 Lynny

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Posted 02 August 2012 - 07:41 PM

Very pretty table, I will have to have a play on this one.. Nice job.


Peace,
Lynny

Peace,
Lynny

#3 Wiggly

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Posted 03 August 2012 - 04:51 AM

An amazing table, incredibly realistic and true to the franchise.

#4 coelbox

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Posted 07 June 2014 - 07:20 PM

After loading it Fututure Pinball, it was a desktop model.

Followed the instructions above. Nothing happens.

 

Tried some settings in Video/rendering options

1 Full screen

2 Rotation 270*

3 vertical Sync

 

What is the settings for full screen, to play it in Future Pinball.

Just like your play a full screen VPinball.


The loading time is around 80sec.

Is this normal for future pinball.

Vpinball Loading time is around 8sec



#5 The Loafer

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Posted 07 June 2014 - 07:44 PM

At pinsimdb.org, I believe there is a rom quick load version that takes less long to load. Depending on which version of FP you are using you either ensure you click on the little arcade box or you need to add I think /arcaderender to the future pinball.exe. Once that is enabled,then you can put 270 for the rotation then you will need to stretch the image to fill the screen. I will let you google that to figure out how to do it, but here's a hint: BAM is your friend and will simplify this.

#6 coelbox

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Posted 07 June 2014 - 08:27 PM

thanks for replying so quickly



#7 sansuken

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Posted 08 July 2019 - 03:58 AM

excelente tabla, gracias


cuando habra una actualizacion??