File Submitter: koadic
File Submitted: 11 Jun 2012
File Category: VP 9.x MOD Cabinet Tables (FULL SCREEN)
Author(s): jpsalas
rob046
koadic - layback mod, virtual ramp
Manufacturer: Gottlieb
Year: 1982
ROM: Link to ROM
Permission to MOD?: Yes, with approval
Haunted House VP912 v1.02 FS_Mod v6
Based on the Gottlieb table from 1982
Thanks:
- to JP, he's the man! for allowing me to upload my mod of his table
- also need to give a thanks to jimmyfingers, who's scripting with his momentum mod gave me a nudge in the right direction for coding my 'virtual' ramp...
And from the original table credits, can't forget:
- to inkochnito for the instruction cards.
- to bodydump for the 3 playfield redraws
- to kruge99 for the apron
- to rob046 for the physics adjustments, changes in the table, testing and more testing.
This is based off of v1.02 of JPSalas' recreation of Haunted House,
Changes made include the following:
- rebuilt the lower playfield to use a 'virtual' ramp to allow for a lower playfield
- lowered playfield from a height of 400 to 100 to achieve a better looking layback view
- made a few script changes including:
-- coding for virtual ramp
-- coded in MagnaSave buttons for lower and upper playfields (set UseMagnaSaves to true in top of table script)
-- coded in an alternate plunger, utilizing an Impulse Plunger, as I have experienced fewer tweaking issues when operating with an analog plunger (set UseImpulsePlunger to true in top of table script)
Main and Upper playfields have been more or less untouched, except for adjusting the height of the table.
Updates:
v2 - Small fix to resolve issue with ball getting stuck in the vertical up kicker as described HERE
v3 - fixed issue with ramp going to upper playfield where ball could drop through if moving slowly and adjusted some of the lower ramps to fix other ball drop issues.
v4 - reworked some of my custom script to make it easier to port to other tables; added option to disable the alpha ramps for the flippers (set ShowFlipperRamps to false at the top of the table script to disable the ramps, may help some ghosting issues)
v5 - changed ShowFlipperRamps to HideFlipperRamps and adjusted the associated code accordingly (just a personal preference), fixed an issue with the plunger animation, and fixed a bug with the trapdoor where when entering it from the left side, it might allow the ball to fall through regardless if it was lit.
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