sub target_hit if (light1.state=BulbOff) then light1.state=BulbOn light2.state=BulbOff exit sub end if if (light1.state=BulbOn) then light1.state=BulbOff light2.state=BulbOn end if end sub
sub rotatelight lighttempstate=ligh1.state ligh1.state=ligh2.state light2.state=light3.state light3.state=light4.state . . . light9.state=light10.state light10.state=lighttempstate end sub
sub target_hit if (light1.state=BulbOff) then light1.state=BulbOn light2.state=BulbOff exit sub end if if (light1.state=BulbOn) then light1.state=BulbOff light2.state=BulbOn end if end sub