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Back To the Future VP911
Started By
jpsalas
, Mar 05 2011 05:22 PM
31 replies to this topic
#25
Posted 07 March 2011 - 12:24 PM
hi sast05,
Normal ....but is not a problem.
when we separated in height should also be wide.
you see in the picture
the wall containing the inscription delorean is too high.
have lights that make this default.
in fact we must shift the table down by acting on y offset.
1.12 is too important for this type of view.
should not spacing for get a oval ball.
it must be that x and y is proportional.
exp:
inclinaison: 63
field of view: 33
layback: 0
xy rotation: 360
x scale: 1,27
y scale: 1,25
x offset: 0
y offset: 32
QUOTE
Changing x and y scaling to 1.12 fixed the graphical glitch on my system as well.
Perhaps JP knows the root cause of the problem!
Perhaps JP knows the root cause of the problem!
Normal ....but is not a problem.
when we separated in height should also be wide.
you see in the picture
the wall containing the inscription delorean is too high.
have lights that make this default.
in fact we must shift the table down by acting on y offset.
1.12 is too important for this type of view.
should not spacing for get a oval ball.
it must be that x and y is proportional.
exp:
inclinaison: 63
field of view: 33
layback: 0
xy rotation: 360
x scale: 1,27
y scale: 1,25
x offset: 0
y offset: 32
Edited by serpiko, 07 March 2011 - 12:25 PM.
#27
Posted 08 March 2011 - 12:01 PM
QUOTE (sast05 @ Mar 6 2011, 04:20 PM) <{POST_SNAPBACK}>
Changing x and y scaling to 1.12 fixed the graphical glitch on my system as well.
Perhaps JP knows the root cause of the problem!
Perhaps JP knows the root cause of the problem!
Hi,
first post. Great site! Loving it!
How/where do I change the x and y scaling in the editor? I also have the graphics glitch.
BR,
Andy
QUOTE (Sacred Heart @ Mar 8 2011, 12:53 PM) <{POST_SNAPBACK}>
QUOTE (sast05 @ Mar 6 2011, 04:20 PM) <{POST_SNAPBACK}>
Changing x and y scaling to 1.12 fixed the graphical glitch on my system as well.
Perhaps JP knows the root cause of the problem!
Perhaps JP knows the root cause of the problem!
Hi,
first post. Great site! Loving it!
How/where do I change the x and y scaling in the editor? I also have the graphics glitch.
BR,
Andy
Never mind, I now know how to use the search button.
#29
Posted 14 March 2011 - 05:44 PM
JPSalas, you are not only very fast and talented, it is also so much love you put into your tables. The playability is always extremely good!
If you ever come to Austria / Vienna, I will do everything i can to make your stay so enjoyable as possible. Endless thanks!
If you ever come to Austria / Vienna, I will do everything i can to make your stay so enjoyable as possible. Endless thanks!
Edited by Ceto, 14 March 2011 - 05:45 PM.
#32
Posted 12 December 2013 - 05:21 PM
The match feature is active by default - so if you close VP, delete the nvram file, and open the table again to play, match will be on.
As far as percentages go though, even at '10%' it does not mean it will match 1 in 10 times - it could match 5 times in a row after 500 games.
If the end-game animation with the lightning bolt showing a match number appears, then match is working.
Build a fire, vipers love the heat.