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The Flintstones VP91x v1.02


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#1 jpsalas

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Posted 24 February 2011 - 10:19 AM

The Flintstones VP91x v1.02



Version: 1.0.2
Category: VPinMAME 9.x Recreations

Author(s): jpsalas

Description:
Based on the table by Williams from 1994
This table needs VP9.1.1 to run.
It is angle independent so change it as you please smile.gif

1.01 updated 25 Feb 2011
- fixed some lane animations (thanks Axioma)
- now it is possible to nudge the ball out of the middle lower ramp if it gets stuck there.
- tried to fix a slow ball getting stuck on the left ramp. But I'm not sure if it is better now.
- added missing light decal (thanks Flying Dutchman)

1.02 Updated 11 March 2011
- Fixed ball getting stuck on the left ramp

View File

Submitted by jpsalas, on Feb 24 2011, 06:19 AM

Edited by jpsalas, 11 March 2011 - 10:20 AM.

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vp.jpg

 

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#2 alessio

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Posted 24 February 2011 - 10:26 AM

This table in fantastic, very really!
JP THE BEST !!!!!!!!!!!!!!!!!!!!!


#3 Hanson

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Posted 24 February 2011 - 10:27 AM

Thank you very much JP for this wonderful release dblthumb.gif.





#4 Wizards_Hat

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Posted 24 February 2011 - 11:02 AM

Thank you JP for another wonderful table dblthumb.gif
I really don't know how you manage to churn so many fantastic recreations out.

Regards,
Dan.
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#5 Sabbat

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Posted 24 February 2011 - 02:22 PM

Beautiful looking ramps, thank you JP!!!
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#6 bolt

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Posted 24 February 2011 - 02:52 PM

Thank you very much for this awesome table.

Posted Image

#7 serpiko

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Posted 24 February 2011 - 03:24 PM

I just tested family flintstones
yes, li is super fast and super nice.
new plastic ramps are very realistic.
thank you jp
ps:I slightly modify the slope to make the game a little harder.

Edited by serpiko, 24 February 2011 - 03:26 PM.


#8 destruk

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Posted 24 February 2011 - 05:13 PM

Amazing! Thanks!!!

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#9 mwong168

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Posted 24 February 2011 - 05:49 PM

JP, I noticed in this new release and your previous versions of this table you are missing the flap diverter for the smart ramps. It would be nice to see the animation of the diverter going up or staying down but I guess you can also tell when Barney says "Go for the strike" it is going to the right flipper smile.gif

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#10 Sabbat

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Posted 24 February 2011 - 06:12 PM

Diverter seems to be there and working just fine here.


I did have a problem though JP. My ball got stuck on the lower ramp, it didn't have enough power to make it out of the exit and rolled back down. I tilted and tryed my best to nudge it out of there but couldn't


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#11 mwong168

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Posted 24 February 2011 - 06:29 PM

QUOTE (Sabbat @ Feb 24 2011, 01:12 PM) <{POST_SNAPBACK}>
Diverter seems to be there and working just fine here.


Weird in your screen shot I see it but if you check the screen shot from post #1 it is not there. Also on the real table if the ball doesn't have enough momentum and rolls back it just falls and drains cause the lip is smaller there.


#12 jpsalas

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Posted 24 February 2011 - 06:55 PM

Yes, the ramp should be thinner there. But in VP the ball may fall out of the ramp when it shouldn't do that. So I made the ramp without the inner wall, but a simple nudge won't make the ball fall out, you need to press the T key, and that will make the ball fall out, but you may tilt.

Edited by jpsalas, 24 February 2011 - 06:56 PM.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#13 mystereo

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Posted 24 February 2011 - 09:42 PM

JP,
I want to thank you for ALL of your releases and updates today. I grabbed them all and I am enjoying them. Very nice work on the ramps. The Flintstones table looks especially nice. clapping.gif otvclap.gif Worship.gif yahoo.gif cool.gif


#14 dave the cool

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Posted 25 February 2011 - 12:09 AM

Awsome table!

There is only one problem though, the ball goes right through the rubbers, and ends up under the plastics...

same thing happens with your Elvira table..

Does anyone know how to fix this?


#15 Noah Fentz

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Posted 25 February 2011 - 12:34 AM

QUOTE (dave the cool @ Feb 24 2011, 07:09 PM) <{POST_SNAPBACK}>
Awsome table!

There is only one problem though, the ball goes right through the rubbers, and ends up under the plastics...

same thing happens with your Elvira table..

Does anyone know how to fix this?


Download VP 9.1.1.

IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


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#16 dave the cool

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Posted 25 February 2011 - 01:12 AM

QUOTE (Noah Fentz @ Feb 24 2011, 08:34 PM) <{POST_SNAPBACK}>
QUOTE (dave the cool @ Feb 24 2011, 07:09 PM) <{POST_SNAPBACK}>
Awsome table!

There is only one problem though, the ball goes right through the rubbers, and ends up under the plastics...

same thing happens with your Elvira table..

Does anyone know how to fix this?


Download VP 9.1.1.


Actually, that is what I am using. I just can't seem to figure out this problem... think.gif


#17 Noah Fentz

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Posted 25 February 2011 - 01:17 AM

Interesting.

I had no problem at all.

unknw.gif

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#18 BigBoss

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Posted 25 February 2011 - 01:19 AM

QUOTE (dave the cool @ Feb 24 2011, 04:09 PM) <{POST_SNAPBACK}>
Awsome table!

There is only one problem though, the ball goes right through the rubbers, and ends up under the plastics...

same thing happens with your Elvira table..

Does anyone know how to fix this?

Sounds like you're using the initial release of vp 9.1.1 rather than the updated one. Redownload it. I believe this was fixed in a compilation issue.

#19 dave the cool

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Posted 25 February 2011 - 01:25 AM

QUOTE (BigBoss @ Feb 24 2011, 09:19 PM) <{POST_SNAPBACK}>
QUOTE (dave the cool @ Feb 24 2011, 04:09 PM) <{POST_SNAPBACK}>
Awsome table!

There is only one problem though, the ball goes right through the rubbers, and ends up under the plastics...

same thing happens with your Elvira table..

Does anyone know how to fix this?

Sounds like you're using the initial release of vp 9.1.1 rather than the updated one. Redownload it. I believe this was fixed in a compilation issue.


I will try it out!

EDIT: Yep, that seemed to of solved it... thanks BigBoss!!

Edited by dave the cool, 25 February 2011 - 01:36 AM.



#20 Noah Fentz

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Posted 25 February 2011 - 01:58 AM

I thought that was 9.1.0

think.gif

IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
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