Undeclared Dims and CreateObject statements that are placed outside of Subs and Functions,
and statements and calls to non-existent Objects and COM Objects that are placed within Subs and Functions, or TYPOS placed within Subs and Functions of calls to existent Objects that return a "Type Mismatch: Name" or "ActiveX cannot create Object", or an "Object Required " error then crash the Editor on clicking O.K.
Editor > Insert > ActiveX Object: Saved .vpt files that contain a working embedded ActiveX COM Object prior to saving will not reopen and will instead crash the Editor when trying to reopen the .vpt file.
Note: There are TWO Options > ActiveX > Misc. entries appearing in the Options Menu after placing an ActiveX Object on the Table1.Backdrop.
The internal Visual Pinball > VBATestLib name for this Object is IComControl, but the Options Menu Title name as displayed at the top is ActiveX (Type Mismatch by Name or Object Required (wrong Object name) error?).
unclewilly reports that the Preferences > Video settings for resolution limiting will not save the full screen/Window Mode setting.
Old Bug: When you place a Light set to the top Surface of a dropping Wall (set to Has Hit Event and Can Drop), the Light is rendered under the Wall instead of on top of the Wall.
Don't know if it's just my system, and I didn't notice this earlier, so it could still be me, but...
Open a Table Script and write anything, foo, etc., just to pull up an error.
When the Player closes on error (Type Mismatch: "foo"), the editor crashes.
Insert > ActiveX Object is still corrupting saved tables that, after saving the table, the table.vpt file can no longer be opened, and trying to open a saved .vpt that contains an ActiveX Object crashes the editor.
Edited by sleepy, 12 February 2011 - 01:56 PM.




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