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Black Knight (origjnal)--trying to change to 5 balls
Started By
NJ80sMusic
, Dec 10 2010 09:11 AM
8 replies to this topic
#2
Posted 10 December 2010 - 11:37 AM
QUOTE (NJ80sMusic @ Dec 10 2010, 04:11 AM) <{POST_SNAPBACK}>
Hi all. I am able to get to function/option 30, but from within these options, can't seem to make any changes (up/down). Any help would be appreciated. Thanks!
A screen shot of what you're looking at might help as well as the VP "original" version number of Black Knight you are talking about too. Unless you're talking about a real Black Knight pinball?
Best Regards,
Todd.
[proud owner of a Williams Solar Fire]
- It's called "The American Dream" because you have to be asleep to believe it.
George Carlin
- Truly great madness cannot be achieved without significant intelligence.
Henrik Tikkanen
- "Reality check, Michelle, Talk about composure, Total lack of. He's a man-- About-- 12 Feet Tall--"
Carrie Kelly
- It's called "The American Dream" because you have to be asleep to believe it.
George Carlin
- Truly great madness cannot be achieved without significant intelligence.
Henrik Tikkanen
- "Reality check, Michelle, Talk about composure, Total lack of. He's a man-- About-- 12 Feet Tall--"
Carrie Kelly
#3
Posted 10 December 2010 - 12:07 PM
QUOTE (NJ80sMusic @ Dec 10 2010, 04:11 AM) <{POST_SNAPBACK}>
Hi all. I am able to get to function/option 30, but from within these options, can't seem to make any changes (up/down). Any help would be appreciated. Thanks!
I am assuming you have followed the instructions for the Williams System 7 that is in my Balls per Game Adjustment for non-DMD tables thread. When you reach menu option 30 and then press 1 does anything happen? Look in the first player display before you press 1 and then after you press 1. Does that value change at all after you press 1?
This is of course taking into account you were wondering about changing the value on a VP table, not a real BK.
I will double check my VP version of BK to make sure that procedure is correct.
EDIT: Just checked this on my VP version of BK....it works. Will adjust the tutorial to say to look for the value in the first player display.
Edited by ta2686, 10 December 2010 - 12:17 PM.
Need to set or reset replay levels on a particular table? These guides will help you:
For Non-DMD tables: Guide to reset replay levels on non-DMD tables
For DMD tables: Guide to set replay levels on DMD tables
Need to change the number of balls per game on a particular table? These guides will help you:
For Non-DMD tables: Guide to set number of balls per game on non-DMD tables
For DMD tables: Guide to set number of balls per game on DMD tables
Need to adjust the volume on DMD based tables? This guide will help you:
Guide to adjust volume on DMD tables
An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:
Excel Spreadsheet of VPM emulated tables
For Non-DMD tables: Guide to reset replay levels on non-DMD tables
For DMD tables: Guide to set replay levels on DMD tables
Need to change the number of balls per game on a particular table? These guides will help you:
For Non-DMD tables: Guide to set number of balls per game on non-DMD tables
For DMD tables: Guide to set number of balls per game on DMD tables
Need to adjust the volume on DMD based tables? This guide will help you:
Guide to adjust volume on DMD tables
An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:
Excel Spreadsheet of VPM emulated tables
#4
Posted 10 December 2010 - 08:51 PM
@ta2686: I am talking about VP, not a real table. Sorry if I was unclear. My was that indeed, when I press "1" (the start button), it wasn't changing anything in the player one window, though I knew that it is supposed to. I knew that it was option 30 without even checking your other thread, because I had already downloaded a .PDF of the BK manual. I will actually take a lok at your thread, to see if I missed something obvious (which is entirely possible, since I did this in the middle fothe night).
Also, I know that the start button wasn't remapped on my keyboard, which was one of my initial theories, because pressing "1" in attract mode *does* start the game as normal. Maybe, if all else fails, I'll delete the config/nvram files for BK and see if that clears the issue, unless you or anyone else has another suggestion.
Thanks.
I am assuming you have followed the instructions for the Williams System 7 that is in my Balls per Game Adjustment for non-DMD tables thread. When you reach menu option 30 and then press 1 does anything happen? Look in the first player display before you press 1 and then after you press 1. Does that value change at all after you press 1?
This is of course taking into account you were wondering about changing the value on a VP table, not a real BK.
I will double check my VP version of BK to make sure that procedure is correct.
EDIT: Just checked this on my VP version of BK....it works. Will adjust the tutorial to say to look for the value in the first player display.
Also, I know that the start button wasn't remapped on my keyboard, which was one of my initial theories, because pressing "1" in attract mode *does* start the game as normal. Maybe, if all else fails, I'll delete the config/nvram files for BK and see if that clears the issue, unless you or anyone else has another suggestion.
Thanks.
QUOTE (ta2686 @ Dec 10 2010, 07:07 AM) <{POST_SNAPBACK}>
QUOTE (NJ80sMusic @ Dec 10 2010, 04:11 AM) <{POST_SNAPBACK}>
Hi all. I am able to get to function/option 30, but from within these options, can't seem to make any changes (up/down). Any help would be appreciated. Thanks!
I am assuming you have followed the instructions for the Williams System 7 that is in my Balls per Game Adjustment for non-DMD tables thread. When you reach menu option 30 and then press 1 does anything happen? Look in the first player display before you press 1 and then after you press 1. Does that value change at all after you press 1?
This is of course taking into account you were wondering about changing the value on a VP table, not a real BK.
I will double check my VP version of BK to make sure that procedure is correct.
EDIT: Just checked this on my VP version of BK....it works. Will adjust the tutorial to say to look for the value in the first player display.
#5
Posted 10 December 2010 - 09:01 PM
I don't think that you did miss anything, as that was the information I used to create that tutorial (after checking it against the other System 7 tables made).
I think you had a good idea by deleting the nvram/config files and trying it again. If that doesn't work, one thing you can also check is to look at the script and see if S7.vbs is referenced. It should be at the top of the script, although I don't know which version of BK you are looking at.
I think you had a good idea by deleting the nvram/config files and trying it again. If that doesn't work, one thing you can also check is to look at the script and see if S7.vbs is referenced. It should be at the top of the script, although I don't know which version of BK you are looking at.
QUOTE (NJ80sMusic @ Dec 10 2010, 03:51 PM) <{POST_SNAPBACK}>
@ta2686: I am talking about VP, not a real table. Sorry if I was unclear. My was that indeed, when I press "1" (the start button), it wasn't changing anything in the player one window, though I knew that it is supposed to. I knew that it was option 30 without even checking your other thread, because I had already downloaded a .PDF of the BK manual. I will actually take a lok at your thread, to see if I missed something obvious (which is entirely possible, since I did this in the middle fothe night).
Also, I know that the start button wasn't remapped on my keyboard, which was one of my initial theories, because pressing "1" in attract mode *does* start the game as normal. Maybe, if all else fails, I'll delete the config/nvram files for BK and see if that clears the issue, unless you or anyone else has another suggestion.
Thanks.
I am assuming you have followed the instructions for the Williams System 7 that is in my Balls per Game Adjustment for non-DMD tables thread. When you reach menu option 30 and then press 1 does anything happen? Look in the first player display before you press 1 and then after you press 1. Does that value change at all after you press 1?
This is of course taking into account you were wondering about changing the value on a VP table, not a real BK.
I will double check my VP version of BK to make sure that procedure is correct.
EDIT: Just checked this on my VP version of BK....it works. Will adjust the tutorial to say to look for the value in the first player display.
Also, I know that the start button wasn't remapped on my keyboard, which was one of my initial theories, because pressing "1" in attract mode *does* start the game as normal. Maybe, if all else fails, I'll delete the config/nvram files for BK and see if that clears the issue, unless you or anyone else has another suggestion.
Thanks.
QUOTE (ta2686 @ Dec 10 2010, 07:07 AM) <{POST_SNAPBACK}>
QUOTE (NJ80sMusic @ Dec 10 2010, 04:11 AM) <{POST_SNAPBACK}>
Hi all. I am able to get to function/option 30, but from within these options, can't seem to make any changes (up/down). Any help would be appreciated. Thanks!
I am assuming you have followed the instructions for the Williams System 7 that is in my Balls per Game Adjustment for non-DMD tables thread. When you reach menu option 30 and then press 1 does anything happen? Look in the first player display before you press 1 and then after you press 1. Does that value change at all after you press 1?
This is of course taking into account you were wondering about changing the value on a VP table, not a real BK.
I will double check my VP version of BK to make sure that procedure is correct.
EDIT: Just checked this on my VP version of BK....it works. Will adjust the tutorial to say to look for the value in the first player display.
Need to set or reset replay levels on a particular table? These guides will help you:
For Non-DMD tables: Guide to reset replay levels on non-DMD tables
For DMD tables: Guide to set replay levels on DMD tables
Need to change the number of balls per game on a particular table? These guides will help you:
For Non-DMD tables: Guide to set number of balls per game on non-DMD tables
For DMD tables: Guide to set number of balls per game on DMD tables
Need to adjust the volume on DMD based tables? This guide will help you:
Guide to adjust volume on DMD tables
An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:
Excel Spreadsheet of VPM emulated tables
For Non-DMD tables: Guide to reset replay levels on non-DMD tables
For DMD tables: Guide to set replay levels on DMD tables
Need to change the number of balls per game on a particular table? These guides will help you:
For Non-DMD tables: Guide to set number of balls per game on non-DMD tables
For DMD tables: Guide to set number of balls per game on DMD tables
Need to adjust the volume on DMD based tables? This guide will help you:
Guide to adjust volume on DMD tables
An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:
Excel Spreadsheet of VPM emulated tables
#6
Posted 10 December 2010 - 09:07 PM
I just put my contacts in. Holy typos--sorry about that! 
Yes, S7.vbs is referenced in the script. I'm using Black Knight version vp9 2.1.
Yes, S7.vbs is referenced in the script. I'm using Black Knight version vp9 2.1.
QUOTE (ta2686 @ Dec 10 2010, 04:01 PM) <{POST_SNAPBACK}>
I don't think that you did miss anything, as that was the information I used to create that tutorial (after checking it against the other System 7 tables made).
I think you had a good idea by deleting the nvram/config files and trying it again. If that doesn't work, one thing you can also check is to look at the script and see if S7.vbs is referenced. It should be at the top of the script, although I don't know which version of BK you are looking at.
I think you had a good idea by deleting the nvram/config files and trying it again. If that doesn't work, one thing you can also check is to look at the script and see if S7.vbs is referenced. It should be at the top of the script, although I don't know which version of BK you are looking at.
QUOTE (NJ80sMusic @ Dec 10 2010, 03:51 PM) <{POST_SNAPBACK}>
@ta2686: I am talking about VP, not a real table. Sorry if I was unclear. My problem was that, indeed, when I press "1" (the start button), it wasn't changing anything in the player one window, though I knew that it is supposed to. I knew that it was option 30 without even checking your other thread, because I had already downloaded a .PDF of the BK manual. I will actually take a look at your thread, to see if I missed something obvious (which is entirely possible, since I did this in the middle for the night).
Also, I know that the start button wasn't remapped on my keyboard, which was one of my initial theories, because pressing "1" in attract mode *does* start the game as normal. Maybe, if all else fails, I'll delete the config/nvram files for BK and see if that clears the issue, unless you or anyone else has another suggestion.
Thanks.
I am assuming you have followed the instructions for the Williams System 7 that is in my Balls per Game Adjustment for non-DMD tables thread. When you reach menu option 30 and then press 1 does anything happen? Look in the first player display before you press 1 and then after you press 1. Does that value change at all after you press 1?
This is of course taking into account you were wondering about changing the value on a VP table, not a real BK.
I will double check my VP version of BK to make sure that procedure is correct.
EDIT: Just checked this on my VP version of BK....it works. Will adjust the tutorial to say to look for the value in the first player display.
Also, I know that the start button wasn't remapped on my keyboard, which was one of my initial theories, because pressing "1" in attract mode *does* start the game as normal. Maybe, if all else fails, I'll delete the config/nvram files for BK and see if that clears the issue, unless you or anyone else has another suggestion.
Thanks.
QUOTE (ta2686 @ Dec 10 2010, 07:07 AM) <{POST_SNAPBACK}>
QUOTE (NJ80sMusic @ Dec 10 2010, 04:11 AM) <{POST_SNAPBACK}>
Hi all. I am able to get to function/option 30, but from within these options, can't seem to make any changes (up/down). Any help would be appreciated. Thanks!
I am assuming you have followed the instructions for the Williams System 7 that is in my Balls per Game Adjustment for non-DMD tables thread. When you reach menu option 30 and then press 1 does anything happen? Look in the first player display before you press 1 and then after you press 1. Does that value change at all after you press 1?
This is of course taking into account you were wondering about changing the value on a VP table, not a real BK.
I will double check my VP version of BK to make sure that procedure is correct.
EDIT: Just checked this on my VP version of BK....it works. Will adjust the tutorial to say to look for the value in the first player display.
#7
Posted 10 December 2010 - 09:23 PM
Found the answer....
The reels JP used for the match/ball in play display are reversed. By that I mean the first digit is in the second position, and vice versa. You have to go into the editor, go into the backdrop and reverse the position of those two reels. Right now, when you are seeing option 30 in that display it is really option 03.
I was looking at my adjusted version of the table on my other machine earlier, just downloaded it to the machine I'm using now and noticed the reversed reel position again.
Sorry about that!
The reels JP used for the match/ball in play display are reversed. By that I mean the first digit is in the second position, and vice versa. You have to go into the editor, go into the backdrop and reverse the position of those two reels. Right now, when you are seeing option 30 in that display it is really option 03.
I was looking at my adjusted version of the table on my other machine earlier, just downloaded it to the machine I'm using now and noticed the reversed reel position again.
Sorry about that!
QUOTE (NJ80sMusic @ Dec 10 2010, 04:07 PM) <{POST_SNAPBACK}>
I just put my contacts in. Holy typos--sorry about that! 
Yes, S7.vbs is referenced in the script. I'm using Black Knight version vp9 2.1.
Yes, S7.vbs is referenced in the script. I'm using Black Knight version vp9 2.1.
QUOTE (ta2686 @ Dec 10 2010, 04:01 PM) <{POST_SNAPBACK}>
I don't think that you did miss anything, as that was the information I used to create that tutorial (after checking it against the other System 7 tables made).
I think you had a good idea by deleting the nvram/config files and trying it again. If that doesn't work, one thing you can also check is to look at the script and see if S7.vbs is referenced. It should be at the top of the script, although I don't know which version of BK you are looking at.
I think you had a good idea by deleting the nvram/config files and trying it again. If that doesn't work, one thing you can also check is to look at the script and see if S7.vbs is referenced. It should be at the top of the script, although I don't know which version of BK you are looking at.
QUOTE (NJ80sMusic @ Dec 10 2010, 03:51 PM) <{POST_SNAPBACK}>
@ta2686: I am talking about VP, not a real table. Sorry if I was unclear. My problem was that, indeed, when I press "1" (the start button), it wasn't changing anything in the player one window, though I knew that it is supposed to. I knew that it was option 30 without even checking your other thread, because I had already downloaded a .PDF of the BK manual. I will actually take a look at your thread, to see if I missed something obvious (which is entirely possible, since I did this in the middle for the night).
Also, I know that the start button wasn't remapped on my keyboard, which was one of my initial theories, because pressing "1" in attract mode *does* start the game as normal. Maybe, if all else fails, I'll delete the config/nvram files for BK and see if that clears the issue, unless you or anyone else has another suggestion.
Thanks.
I am assuming you have followed the instructions for the Williams System 7 that is in my Balls per Game Adjustment for non-DMD tables thread. When you reach menu option 30 and then press 1 does anything happen? Look in the first player display before you press 1 and then after you press 1. Does that value change at all after you press 1?
This is of course taking into account you were wondering about changing the value on a VP table, not a real BK.
I will double check my VP version of BK to make sure that procedure is correct.
EDIT: Just checked this on my VP version of BK....it works. Will adjust the tutorial to say to look for the value in the first player display.
Also, I know that the start button wasn't remapped on my keyboard, which was one of my initial theories, because pressing "1" in attract mode *does* start the game as normal. Maybe, if all else fails, I'll delete the config/nvram files for BK and see if that clears the issue, unless you or anyone else has another suggestion.
Thanks.
QUOTE (ta2686 @ Dec 10 2010, 07:07 AM) <{POST_SNAPBACK}>
QUOTE (NJ80sMusic @ Dec 10 2010, 04:11 AM) <{POST_SNAPBACK}>
Hi all. I am able to get to function/option 30, but from within these options, can't seem to make any changes (up/down). Any help would be appreciated. Thanks!
I am assuming you have followed the instructions for the Williams System 7 that is in my Balls per Game Adjustment for non-DMD tables thread. When you reach menu option 30 and then press 1 does anything happen? Look in the first player display before you press 1 and then after you press 1. Does that value change at all after you press 1?
This is of course taking into account you were wondering about changing the value on a VP table, not a real BK.
I will double check my VP version of BK to make sure that procedure is correct.
EDIT: Just checked this on my VP version of BK....it works. Will adjust the tutorial to say to look for the value in the first player display.
Edited by ta2686, 10 December 2010 - 09:24 PM.
Need to set or reset replay levels on a particular table? These guides will help you:
For Non-DMD tables: Guide to reset replay levels on non-DMD tables
For DMD tables: Guide to set replay levels on DMD tables
Need to change the number of balls per game on a particular table? These guides will help you:
For Non-DMD tables: Guide to set number of balls per game on non-DMD tables
For DMD tables: Guide to set number of balls per game on DMD tables
Need to adjust the volume on DMD based tables? This guide will help you:
Guide to adjust volume on DMD tables
An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:
Excel Spreadsheet of VPM emulated tables
For Non-DMD tables: Guide to reset replay levels on non-DMD tables
For DMD tables: Guide to set replay levels on DMD tables
Need to change the number of balls per game on a particular table? These guides will help you:
For Non-DMD tables: Guide to set number of balls per game on non-DMD tables
For DMD tables: Guide to set number of balls per game on DMD tables
Need to adjust the volume on DMD based tables? This guide will help you:
Guide to adjust volume on DMD tables
An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:
Excel Spreadsheet of VPM emulated tables
#8
Posted 10 December 2010 - 09:28 PM
AHA! Whew, thank you so much for spotting that. Now I can play with 5 balls **AND** I am know I'm not crazy. I kept saying to myself, "I swear that I'm doing this correctly..."
Have a nice weekend!
Have a nice weekend!
QUOTE (ta2686 @ Dec 10 2010, 04:23 PM) <{POST_SNAPBACK}>
Found the answer....
The reels JP used for the match/ball in play display are reversed. By that I mean the first digit is in the second position, and vice versa. You have to go into the editor, go into the backdrop and reverse the position of those two reels. Right now, when you are seeing option 30 in that display it is really option 03.
I was looking at my adjusted version of the table on my other machine earlier, just downloaded it to the machine I'm using now and noticed the reversed reel position again.
Sorry about that!
The reels JP used for the match/ball in play display are reversed. By that I mean the first digit is in the second position, and vice versa. You have to go into the editor, go into the backdrop and reverse the position of those two reels. Right now, when you are seeing option 30 in that display it is really option 03.
I was looking at my adjusted version of the table on my other machine earlier, just downloaded it to the machine I'm using now and noticed the reversed reel position again.
Sorry about that!
QUOTE (NJ80sMusic @ Dec 10 2010, 04:07 PM) <{POST_SNAPBACK}>
I just put my contacts in. Holy typos--sorry about that!
Yes, S7.vbs is referenced in the script. I'm using Black Knight version vp9 2.1.
Yes, S7.vbs is referenced in the script. I'm using Black Knight version vp9 2.1.
QUOTE (ta2686 @ Dec 10 2010, 04:01 PM) <{POST_SNAPBACK}>
I don't think that you did miss anything, as that was the information I used to create that tutorial (after checking it against the other System 7 tables made).
I think you had a good idea by deleting the nvram/config files and trying it again. If that doesn't work, one thing you can also check is to look at the script and see if S7.vbs is referenced. It should be at the top of the script, although I don't know which version of BK you are looking at.
I think you had a good idea by deleting the nvram/config files and trying it again. If that doesn't work, one thing you can also check is to look at the script and see if S7.vbs is referenced. It should be at the top of the script, although I don't know which version of BK you are looking at.
QUOTE (NJ80sMusic @ Dec 10 2010, 03:51 PM) <{POST_SNAPBACK}>
@ta2686: I am talking about VP, not a real table. Sorry if I was unclear. My problem was that, indeed, when I press "1" (the start button), it wasn't changing anything in the player one window, though I knew that it is supposed to. I knew that it was option 30 without even checking your other thread, because I had already downloaded a .PDF of the BK manual. I will actually take a look at your thread, to see if I missed something obvious (which is entirely possible, since I did this in the middle for the night).
Also, I know that the start button wasn't remapped on my keyboard, which was one of my initial theories, because pressing "1" in attract mode *does* start the game as normal. Maybe, if all else fails, I'll delete the config/nvram files for BK and see if that clears the issue, unless you or anyone else has another suggestion.
Thanks.
I am assuming you have followed the instructions for the Williams System 7 that is in my Balls per Game Adjustment for non-DMD tables thread. When you reach menu option 30 and then press 1 does anything happen? Look in the first player display before you press 1 and then after you press 1. Does that value change at all after you press 1?
This is of course taking into account you were wondering about changing the value on a VP table, not a real BK.
I will double check my VP version of BK to make sure that procedure is correct.
EDIT: Just checked this on my VP version of BK....it works. Will adjust the tutorial to say to look for the value in the first player display.
Also, I know that the start button wasn't remapped on my keyboard, which was one of my initial theories, because pressing "1" in attract mode *does* start the game as normal. Maybe, if all else fails, I'll delete the config/nvram files for BK and see if that clears the issue, unless you or anyone else has another suggestion.
Thanks.
QUOTE (ta2686 @ Dec 10 2010, 07:07 AM) <{POST_SNAPBACK}>
QUOTE (NJ80sMusic @ Dec 10 2010, 04:11 AM) <{POST_SNAPBACK}>
Hi all. I am able to get to function/option 30, but from within these options, can't seem to make any changes (up/down). Any help would be appreciated. Thanks!
I am assuming you have followed the instructions for the Williams System 7 that is in my Balls per Game Adjustment for non-DMD tables thread. When you reach menu option 30 and then press 1 does anything happen? Look in the first player display before you press 1 and then after you press 1. Does that value change at all after you press 1?
This is of course taking into account you were wondering about changing the value on a VP table, not a real BK.
I will double check my VP version of BK to make sure that procedure is correct.
EDIT: Just checked this on my VP version of BK....it works. Will adjust the tutorial to say to look for the value in the first player display.
Edited by NJ80sMusic, 10 December 2010 - 10:13 PM.
#9
Posted 10 December 2010 - 09:50 PM
I have posted a link to this thread in the BK support topic to have JP look into this and remedy this issue.
Glad that I could be of some small assistance to you!
Glad that I could be of some small assistance to you!
Edited by ta2686, 10 December 2010 - 09:51 PM.
Need to set or reset replay levels on a particular table? These guides will help you:
For Non-DMD tables: Guide to reset replay levels on non-DMD tables
For DMD tables: Guide to set replay levels on DMD tables
Need to change the number of balls per game on a particular table? These guides will help you:
For Non-DMD tables: Guide to set number of balls per game on non-DMD tables
For DMD tables: Guide to set number of balls per game on DMD tables
Need to adjust the volume on DMD based tables? This guide will help you:
Guide to adjust volume on DMD tables
An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:
Excel Spreadsheet of VPM emulated tables
For Non-DMD tables: Guide to reset replay levels on non-DMD tables
For DMD tables: Guide to set replay levels on DMD tables
Need to change the number of balls per game on a particular table? These guides will help you:
For Non-DMD tables: Guide to set number of balls per game on non-DMD tables
For DMD tables: Guide to set number of balls per game on DMD tables
Need to adjust the volume on DMD based tables? This guide will help you:
Guide to adjust volume on DMD tables
An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:
Excel Spreadsheet of VPM emulated tables


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