Another update on Dirty Harry. I think its pretty much full working. If there are any bugs left please let me know.
Edited by Knorr, 23 September 2015 - 01:13 AM.
Posted 23 September 2015 - 01:11 AM
Another update on Dirty Harry. I think its pretty much full working. If there are any bugs left please let me know.
Edited by Knorr, 23 September 2015 - 01:13 AM.
Posted 23 September 2015 - 03:27 AM
version 1.5 of DH I have the ball stuck every time it hits this spot. The only thing I changed was the cabinet settings to suit my personal view. Using VPX 2194
DH 1.5 ball stuck.jpg 73.89KB 22 downloads
Looking really good with a ton of cool lights. thanks for the update
Posted 23 September 2015 - 04:15 AM
version 1.5 of DH I have the ball stuck every time it hits this spot. The only thing I changed was the cabinet settings to suit my personal view. Using VPX 2194
Looking really good with a ton of cool lights. thanks for the update
I will look at it later (now i´m at work). Just to be sure, you didn´t changed the zscale? Please also try with the previous vpx.exe. I didn´t checked the new one...
Posted 23 September 2015 - 10:31 AM
Posted 23 September 2015 - 12:45 PM
Works great on my slow system, 60 fps+ almost all the time. There is a huge slowdown when the ball is inside the lower right wire ramp, right after I plunge the ball. Other than that, it's great.
Select Primitive52 in the editor (lower right ramp model) and under physics turn "collidable" off and let me know if slowdown goes away.
Posted 23 September 2015 - 01:04 PM
It does, it's completely gone. Any functionalty loss? Didn't see any.
As there doesn't seem to be a freeplay option for this gottlieb system, I found an old trick from this post
http://www.vpforums....=20451&p=187145
Now I have a pseudo free play
Posted 23 September 2015 - 01:45 PM
Small update - was drunk again when doing a final check of things on the table.
Made both mesh ramps non collidable.
https://mega.nz/#!CR...BqIL05PsjSjs7xI
Posted 23 September 2015 - 10:18 PM
Hi Dozer,
Thanks for the table, very cool!
I do have a problem that looks like a cloudy film over the whole playfield, I've seen it on other VPX tables also, and unchecking Reflect elements on the playfield in the editor clears it up..
But I can't see the reflection of the chopper..
Any idea what causes this or a fix to clean it up another way?
Rich
Posted 23 September 2015 - 10:34 PM
Hi Dozer,
Thanks for the table, very cool!
I do have a problem that looks like a cloudy film over the whole playfield, I've seen it on other VPX tables also, and unchecking Reflect elements on the playfield in the editor clears it up..
But I can't see the reflection of the chopper..
Any idea what causes this or a fix to clean it up another way?
Rich
Posted 23 September 2015 - 10:34 PM
Hi Dozer,
Thanks for the table, very cool!
I do have a problem that looks like a cloudy film over the whole playfield, I've seen it on other VPX tables also, and unchecking Reflect elements on the playfield in the editor clears it up..
But I can't see the reflection of the chopper..
Any idea what causes this or a fix to clean it up another way?
Rich
image.jpeg
lol
LOL
Posted 23 September 2015 - 10:45 PM
Hi Dozer,
Thanks for the table, very cool!
I do have a problem that looks like a cloudy film over the whole playfield, I've seen it on other VPX tables also, and unchecking Reflect elements on the playfield in the editor clears it up..
But I can't see the reflection of the chopper..
Any idea what causes this or a fix to clean it up another way?
Rich
image.jpeg
lol
lol
Tried the Windex, didn't work....
I know others have had reported this problem on other tables, does anyone know what's causing this. Is it a VPX issue or video card /settings issue?
Posted 23 September 2015 - 11:03 PM
Rich are you using PinballX as your frontend?.... I have had this and when I reload PinX is clears up,,,,,
No, actually I ran it on my desktop PC without a front end, but the video card 9800gso is a little older on this system.
I'm going to try loading in my Cab which has much newer/faster hardware and see if that makes a difference.
I always download and test on my desktop first.
Thanks
Update:
Tried it on my cab and it works fine with reflections enabled.
Went back to desktop PC and restored NVidea 3d settings to defaults, restarted PC and now the reflections setting works there as well (without the cloudy film).
Maybe that Windex had a delayed reaction... lol
Edited by RYSr, 24 September 2015 - 12:04 AM.
Posted 24 September 2015 - 01:24 AM
Hello,everyone
I have a probleme with rescue911 and JD the table load but
if i put the flipper button right and left i recieve the message problem aflip1.speed
anybody can help me :)please
When you downloaded VP10, it came with new vbscripts, you need to install these to play VP10 tables