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Submitter
SUPPORT TOPIC File Information
- Submitted: May 03 2012 12:43 AM
- Last Updated: --
- File Size: 57.96MB
- Views: 4652
- Downloads: 802
-
Author(s):
Steve Maccoy
DebyDroid - Manufacturer: Original
- Year: 2012
- Permission to MOD?: Yes, with approval
Previous Versions
Download STEPHEN HAWKING TRIBUTE 1.1
3 Votes
0
This is our tribute to the man, your theories and ideas.This Table is much realistic simulation and fully build possibilities.
First of all, this table is a beta release and we appreciated if this is not mod at this time. After a final release, coming soon, We will talk about. I and DebyDroid is searching for inspirations in other tables to finally this project. My actual inspirations is FunHouse, Twiligth Zone, RoadGirls and Three Angels.
But some rules are basic for now:
-Three Balls only
-Initial Replay is 180.000.000
-Initial Record is 280.000.000
Increment Bonus Multiplier to extra ball and special is a simple rule.
To enable the Mystery Mode, hit Left Lock Kicker(Big Bang Hole) and hit Left Trigger to flash Mystery Mode for a couple of times.
The Lights in Right Quasar Tune start flash in progress.
If you hit de Hole Quasar, the light will be freezing on Points, Special or extra ball awards.
The Drop Target VUK (Thanks to VUK table) open The Hadrons Collider and the VUK Kicker go to the Hadrons and starts the multiball mode. The multiball mode lights Jackpot at the ramp and if you progress at de 50.000.000 bonus awards.
When you got the jackpot, the sequences of Hadrons are incremented and you will progress to Special award.
Three new targets start the Time Stopped Mode. This mode freezing the Spinning Disk to increase accuracy starts the Escapes Routines at the Left and Right. Three small lights indicates the number of times remaining. This times remaining is degree in the Left Out Lane and Right in Lane. When all lights turn off the Time will start.
20 new targets light the Quantum Mechanics Mode at the Wormhole. This Mode starts multiball and increment Multiplier Sequence.
For the best access to the multiplier, The High Gate is open if you hit the Right In Lane.
If you hit the open Gate. The Second Chance Mode starts at the Right Out Lane. The Second Chance provides a rescue to your current ball.
Targets and Trigger increment bonus is the secret to this table because the bonus multiplier not will be lost together current ball when it’s lost.
Many bonus and points are easy to get. Just Play and have a fun!
This table offers only three balls.
We accept suggestions and bug alerts.
Thanks to pinball lovers, Titan, Hawk Man, Cosmic, T2 and others table makers.
Thanks Taito for my 10's , 20's.
Thanks to my son and wife to support my addiction! Hehehe.
First of all, this table is a beta release and we appreciated if this is not mod at this time. After a final release, coming soon, We will talk about. I and DebyDroid is searching for inspirations in other tables to finally this project. My actual inspirations is FunHouse, Twiligth Zone, RoadGirls and Three Angels.
But some rules are basic for now:
-Three Balls only
-Initial Replay is 180.000.000
-Initial Record is 280.000.000
Increment Bonus Multiplier to extra ball and special is a simple rule.
To enable the Mystery Mode, hit Left Lock Kicker(Big Bang Hole) and hit Left Trigger to flash Mystery Mode for a couple of times.
The Lights in Right Quasar Tune start flash in progress.
If you hit de Hole Quasar, the light will be freezing on Points, Special or extra ball awards.
The Drop Target VUK (Thanks to VUK table) open The Hadrons Collider and the VUK Kicker go to the Hadrons and starts the multiball mode. The multiball mode lights Jackpot at the ramp and if you progress at de 50.000.000 bonus awards.
When you got the jackpot, the sequences of Hadrons are incremented and you will progress to Special award.
Three new targets start the Time Stopped Mode. This mode freezing the Spinning Disk to increase accuracy starts the Escapes Routines at the Left and Right. Three small lights indicates the number of times remaining. This times remaining is degree in the Left Out Lane and Right in Lane. When all lights turn off the Time will start.
20 new targets light the Quantum Mechanics Mode at the Wormhole. This Mode starts multiball and increment Multiplier Sequence.
For the best access to the multiplier, The High Gate is open if you hit the Right In Lane.
If you hit the open Gate. The Second Chance Mode starts at the Right Out Lane. The Second Chance provides a rescue to your current ball.
Targets and Trigger increment bonus is the secret to this table because the bonus multiplier not will be lost together current ball when it’s lost.
Many bonus and points are easy to get. Just Play and have a fun!
This table offers only three balls.
We accept suggestions and bug alerts.
Thanks to pinball lovers, Titan, Hawk Man, Cosmic, T2 and others table makers.
Thanks Taito for my 10's , 20's.
Thanks to my son and wife to support my addiction! Hehehe.
What's New in Version 1.1 (See full changelog)
- Added More difficult for your play and fixed some bugs wich i found.
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