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  • Submitted: May 09 2020 05:24 AM
  • Last Updated: May 09 2020 05:24 AM
  • File Size: 12.08MB
  • Views: 10374
  • Downloads: 2,664
  • Author(s): Destruk VP8 Original
    Dboyrecords VP9
    Edizzle VP9
    Deval VPX conversion
  • Manufacturer: Sega
  • Year: 1996
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Yes, without approval

Download Space Jam 1.0

* * * * * 15 Votes
VP8/Vp9 to VPX conversion



Screenshots
This is Destruk's (VP8), Dboyrecords (VP9) and Edizzle's (VP9) Space Jam tables that i used as reference while converting it over to VPX
 
Destruk's original table can be found here https://www.vpforums...s&showfile=2042
 
Dboyrecords original table can be found here https://www.vpforums...&showfile=10697
 
Edizzle's original table can be found here https://www.vpforums...&showfile=10860




cool deval  this will keep the 3D version JPJ and the PP team that is underway waiting

Thank You soo much i Love that machine :)

Nice

First of all thank you very much for this nice table and for having shared your time doing it.

 

is just my cabinet GPU or the table is blurry?

 

I had to remove the "playfield" from the material field of the table and aprons, leaving those fields empty it looks great.

 

Note that this happens only using my NVIDIA GTX1060 cabinet GPU, while if I test this table on my HP desktop PC the image is  clear.

 

Have a great day.

 

Massimo

Can anybody help please,i dont have a score display what am i missing? Ive been into FN f1 and enables show dmd etc...

Can anybody help please,i dont have a score display what am i missing? Ive been into FN f1 and enables show dmd etc...

 

Same here, no score showing and I can't figure out how to get the dmd on the backglass. Tried F1 and changed all of the settings. Anybody shed some light on this?

Photo
galahad1966
Jun 03 2020 02:00 AM

Thank you for this wonderful table and your hard work! ;)

 

Greetz,

Galahad.

Photo
galahad1966
Jun 03 2020 06:10 AM

Hello again,

 

Made a desktop version of your wonderful table.

Bunch of lights and some led added at locations to spice it up a bit.

And my usual DMD/Backglass overlay.
https://youtu.be/9j2pW5xE9Ms

 

Greetz,

Galahad.

Thanks

If anyone updates this, the plunger shot should feed the right flipper, not bounce over to the left; and the left-most popper shouldn't have any plastic above it.  Missed shots that fall into the poppers should hit them, not funnel on down.


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