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Stardust (Williams 1971)[Visual Pinball X]


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#1 jpsalas

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Posted 27 February 2020 - 07:16 PM

Posted Image


File Name: Stardust (Williams 1971)

File Submitter: jpsalas

File Submitted: 27 Feb 2020

File Category: VPX Recreations

Author(s): jpsalas
STAT
Manufacturer: Williams
Year: 1971
Permission to MOD?: Yes, with approval


Based on the table by Williams from 1971.
 
Table and graphics by me.
Thanks to STAT for the directB2S.
Thanks to leeoneil for the DOF config. Check the script for extra DOF effects that you can enable.
 
This table is dedicated to my friend RetroM4n. And thanks for all his help in finding more info about the table and for testing it.
 
The directb2s is fully working ;)


Click here to download this file


These are my tables, sorted by date, all them playable with VPX 7 or newer:

vp.jpg

After 18 years making tables, it is time to take a rest and let new authors do their thing.

I guess at last I'll play some more pinball :). But I'm sure I'll make some table updates from time to time :)


#2 Albert

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Posted 27 February 2020 - 07:26 PM

A dream comes true. I always hoped that someday this table would appear in VPX, but i thought the possibility were rather low.

 

A classic game with Christian Marche artwork.

 

Memories are made of this... (Well, some of my memories, at least.)



#3 jpsalas

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Posted 27 February 2020 - 07:51 PM

It was nice to redraw all these pointed people :D


These are my tables, sorted by date, all them playable with VPX 7 or newer:

vp.jpg

After 18 years making tables, it is time to take a rest and let new authors do their thing.

I guess at last I'll play some more pinball :). But I'm sure I'll make some table updates from time to time :)


#4 HiRez00

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Posted 27 February 2020 - 07:58 PM

Great job, man!

 

Can't wait to play it later today. Love the EM's!

 

Thank you.

 

Do you happen to have the title and stars layers PNG so someone can make a hyperpin / pinballx wheel for it?


Edited by HiRez00, 27 February 2020 - 08:00 PM.

-HiRez00


#5 jpsalas

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Posted 27 February 2020 - 08:08 PM

Great job, man!

 

Can't wait to play it later today. Love the EM's!

 

Thank you.

 

Do you happen to have the title and stars layers PNG so someone can make a hyperpin / pinballx wheel for it?

 

All I have is in the table. All the graphics are in high resolution.

 

I have just checked the backglass, and I did merge several layers, so the images are not easy to separate.


Edited by jpsalas, 27 February 2020 - 08:13 PM.

These are my tables, sorted by date, all them playable with VPX 7 or newer:

vp.jpg

After 18 years making tables, it is time to take a rest and let new authors do their thing.

I guess at last I'll play some more pinball :). But I'm sure I'll make some table updates from time to time :)


#6 Thalamus

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Posted 27 February 2020 - 08:21 PM

Another table that is all new to me. Thank you very much JP, Stat and RetroM4n. Downloading now :)


From now on. I won't help anyone here at VPF. Please ask Noah why that is.


#7 STAT

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Posted 27 February 2020 - 08:31 PM

Word Logo here: https://www.vpforums...&showfile=14726

#8 bord

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Posted 27 February 2020 - 08:44 PM

Great job as usual, JP!



#9 tmpc

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Posted 27 February 2020 - 09:01 PM

Very nice, Thanks



#10 32assassin

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Posted 27 February 2020 - 09:20 PM

here is a 4k+ redraw

 

Attached File  Stardust Dark.png   184.83KB   5 downloads


My Files
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#11 humanoide

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Posted 28 February 2020 - 12:04 AM

wow!

magnificent  :otvclap:

thanks 



#12 rockhouse

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Posted 28 February 2020 - 09:34 AM

plays superb thanks jp  RetroM4n stat 32 assassin and anyone else 

involved in another e.m gem :otvclap:  :otvclap: 



#13 HiRez00

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Posted 28 February 2020 - 02:22 PM

Very fun table ... it's great playing these old EMs that look brand-spankin' new.

 

Great job to everyone involved.

 

New wheel logo for anyone who needs it - thanks to STAT for the clean version of the title.

 

 

stardust-williams-new.png

 

Attached Files


-HiRez00


#14 Mike DA Spike

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Posted 28 February 2020 - 04:00 PM

Thanks JP
Can't wait to check this on the cab tomorrow !

331ddabcc742f0ba74791e946eb0f791.gif Try PinballX Database manager as a replacement of PinballX's game list manager
With special thanks to Scutters 


#15 Albert

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Posted 28 February 2020 - 04:11 PM

The "Same Player Shoots Again" lamp doesn't work.

 

Fix:

 

Sub AwardExtraBall()
If NOT bExtraBallWonThisBall Then
'PlaySound "fx_knocker"
ExtraBallsAwards(CurrentPlayer) = ExtraBallsAwards(CurrentPlayer) + 1
bExtraBallWonThisBall = True
ShootAgainR.SetValue 1
light012.state =1 < ADD THIS LINE
If B2SOn then
Controller.B2SSetShootAgain 1
end if
Else
Addscore 5000
END If
End Sub

Sub EndOfBall2()
'debug.print "EndOfBall2"
Tilted = False
Tilt = 0
TiltReel.SetValue 0
If B2SOn then
Controller.B2SSetTilt 0
end if
DisableTable False
' win extra ball?
If(ExtraBallsAwards(CurrentPlayer) > 0)Then
'debug.print "Extra Ball"
' if so then give it
ExtraBallsAwards(CurrentPlayer) = ExtraBallsAwards(CurrentPlayer)- 1
' turn off light if no more extra balls
If(ExtraBallsAwards(CurrentPlayer) = 0)Then
ShootAgainR.SetValue 0
light012.state =0 < ADD THIS LINE
If B2SOn then
Controller.B2SSetShootAgain 0
end if
End If
(...)
End Sub



#16 jpsalas

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Posted 28 February 2020 - 08:08 PM

Thanks Albert, I forgot the playfield light! :)


These are my tables, sorted by date, all them playable with VPX 7 or newer:

vp.jpg

After 18 years making tables, it is time to take a rest and let new authors do their thing.

I guess at last I'll play some more pinball :). But I'm sure I'll make some table updates from time to time :)


#17 rothbauerw

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Posted 28 February 2020 - 08:33 PM

Great table!  I love this era and another well done table!



#18 Albert

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Posted 28 February 2020 - 09:26 PM

JPSalas,

 

on the real machine, when the arrow bonus is collected, the bonus is given with a countdown of the bonus lights, and then the ball is kicked out of the saucer.

 

Here the bonus is given without this routine. The ball is kicked out, and the bonus light stays on.

 

I've seen that you indeed scripted the real behavior (Sub CollectBonus, BonusCountTimer_Timer, Sub UpdateBonusLights), but these subrotines aren't called.

 

What is the reason for this?



#19 Thalamus

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Posted 28 February 2020 - 09:40 PM

Hmm. Have a feeling that we'll get a update ;) And thank you Albert.


From now on. I won't help anyone here at VPF. Please ask Noah why that is.


#20 jpsalas

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  • Favorite Pinball: I like both new and old, but I guess I prefer modern tables with some rules and goals to achieve.



Posted 29 February 2020 - 04:08 AM

JPSalas,

 

on the real machine, when the arrow bonus is collected, the bonus is given with a countdown of the bonus lights, and then the ball is kicked out of the saucer.

 

Here the bonus is given without this routine. The ball is kicked out, and the bonus light stays on.

 

I've seen that you indeed scripted the real behavior (Sub CollectBonus, BonusCountTimer_Timer, Sub UpdateBonusLights), but these subrotines aren't called.

 

What is the reason for this?

 

I added that first, but I mean I saw the videos and the bonus didn't count down, that's why I removed it. I guess I need to watch the videos closely :)


These are my tables, sorted by date, all them playable with VPX 7 or newer:

vp.jpg

After 18 years making tables, it is time to take a rest and let new authors do their thing.

I guess at last I'll play some more pinball :). But I'm sure I'll make some table updates from time to time :)