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Futurama


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#1 freneticamnesic

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Posted 17 August 2015 - 11:26 AM

Based on Stern's Star Trek (Pro)

I began this project months ago, with an original table layout, but didn't like the direction I was headed with it. Decided to use an existing layout on a table that I really enjoy and adapt the theme to work. It's gone well so far and started to come together in the last few days. Lodger has offered to help with scripting and scoring and without that help I'm a Zoidberg out of water. I'll be sending him a flippable table sometime soon so we can start putting the ideas together.

 

I'm going to build this around UltraDMD implementation as well.

 

For now I'll share some thoughts on the scoring, based very loosely on the Star Trek table

6 modes - you can see in the hexagonal lights near the bottom. The names may change if I get other ideas but right now:

Omicron Persei-8

Parasites Lost

Farnsworth Parabox

Slurm Factory

Problem With Popplers

Amazon Snu Snu

With a semi-wizard mode Hypnotoad

 

On Star Trek, these are stackable, so there's 18 missions (6x3). I'm going to try and keep it simple here, so just 1x on the modes with some mini modes mixed in, completion gets you to the wizard mode... 

The Planet Express light insers (6 of them) will be RGB lighting that light to the color of the current mode and are your indicators for mode progress, they blink, you hit the shot, solidify all 6 lights and you can move on to the next mode.

To get to the next mode, hit the orange flashing lights (left: kicker, right: behind upper flipper to shooter lane) and then you can select the next mode. This will be just like ST. You can also choose the next mode if you drain after completing the current mode

 

If you complete 3 modes in a row, you get a mini mode (maybe...) that you follow the red triangle lights to complete. We'll see how this goes.

 

If you hit the red triangles while they're blinking (they will just rotate, left to right, at a steady interval) it adds to your bonus, that's the green triangle lights, all the way up to 300,000. Each red triangle gets you 10,000 so the intensity of the green lights will have 5 steps, dim = 10k, bright = 50k...

 

Then hit the yellow light targets (I'll change them to blue) lights Nibbler ball lock (under the Planet Express ship)

Purple light targets enables mutant multi ball (the left scoop kicker is the goal)

 

I hope most of this is do-able. It's going to be an adventure. Futurama gives me a lot of source material and ideas to use so the challenge is going to be reigning them in.

 

wJtbtAJ.jpg

 

 



#2 STAT

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Posted 17 August 2015 - 11:34 AM

Looks very well ... but hope for the real Star Trek next Year(s) ;)



#3 hmueck

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Posted 17 August 2015 - 12:18 PM

What does the alien text on the playfield say? :)


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#4 freneticamnesic

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Posted 17 August 2015 - 12:21 PM

Something like

Ysktdykdhfluxy
Dkgskgdkyskyskyssfj
Dydihefvnkofdugigww
Fjfjdwgifkoesjuf

#5 Pinball999

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Posted 17 August 2015 - 01:48 PM

What does the alien text on the playfield say? :)


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#6 Knorr

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Posted 17 August 2015 - 02:42 PM

Where's the suicide booth? ;)

Edited by Knorr, 17 August 2015 - 02:44 PM.


#7 lodger

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Posted 17 August 2015 - 03:09 PM

Where's the suicide booth? ;)

That would make an interesting match screen


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#8 freneticamnesic

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Posted 17 August 2015 - 03:11 PM

see that's the problem! I go through so many ideas and think...I need 2 or 3 sequels to this thing! I could do a table based on a single episode and still have more content than I'd know what to do with...


actually thought about using the scene from the pilot where bender inserts the quarter on a string into the suicide booth as the animation when you enter coins too



#9 lodger

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Posted 17 August 2015 - 03:47 PM

It might be worth it to keep a running list of your ideas to revisit later. That way you can rule them in/out....they get hard to remember otherwise. The good part is that you're excited about the project... things get pretty mediocre when designers throw a bunch of vaguely related stuff together and call it a table


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#10 freneticamnesic

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Posted 17 August 2015 - 04:06 PM

I'm harvesting gifs like a mad man, and I found an excellent website with more wav/mp3s than we'd ever need

I'm sizing the gifs when I get one I like so they'll fit the DMD too

I'll track game type and mode ideas on this thread, and I'm open to suggestions. I have loose ideas but narrowing it down and just coming up with ideas will be fun as well

 

My thought with some of the ones involving credits is just throw them all in there, and we can randomly pick one. I think I mentioned this to you yesterday but I'm running on little sleep right now. All the gifs and sounds could be tied together with eachother (Shut up and take my money!) (Now THAT'S walking around money) and just randomly called out, so when it comes to the gifs and sounds, there's nothing like too much content... I'll tie quotes down to the game modes and targeting but everything else should be fluid, so no one plays the same game twice.

 

I did have a great idea for the 3-in-a-row completion quick scoring mode... the lights go dark and the planet express ship shakes back and forth like it's under attack from Zap Brannigan and you have to defeat Zap. So many great quotes we can use there



#11 blashyrk

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Posted 17 August 2015 - 05:00 PM

Yay finally a Futurama table :D looks very promising

#12 Shoopity

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Posted 17 August 2015 - 05:30 PM

You know, with the advent of Primitives and the ability to make just about any object non collide-able, I've had a crazy idea for a while of having multiple tables in one.  Point is, you could have a ramp disappear (set the primitive visible to 0, and set the ramp object to not collide-able) and have a suicide booth in it's place (make the primitive visible and make a kicker enabled).  Then, you could have multiple episodes in one table.  Talk about a ton-o-work though.



#13 Trinity

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Posted 17 August 2015 - 06:31 PM

What a great idea Fren! You know there will be great lighting with Fren on the job.



#14 lio

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Posted 17 August 2015 - 06:54 PM

Nice! Looks really beautiful!



#15 gStAv

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Posted 17 August 2015 - 07:05 PM

Love the theme Fren! :)

Personally I love to see a more real take on it rather than a computer animated FX2 type of table. But that's just me :D

This is one thread I'm going to follow up close

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#16 pincade

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Posted 17 August 2015 - 11:11 PM

Great idea! One of my favourite theme. Thank you

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#17 stuzza

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Posted 17 August 2015 - 11:34 PM

That's cool!  Great theme for a pin.


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#18 mpad

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Posted 18 August 2015 - 10:59 AM

Cool, looking great even in this stage!

#19 STAT

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Posted 18 August 2015 - 02:07 PM

[dream=on] This Tableset would be also nice for a "Metal Gear" Theme, exactly the Crystalis for the Ship :wub: [dream=off]

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#20 cyberpez

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Posted 18 August 2015 - 02:57 PM

I'm harvesting gifs like a mad man, and I found an excellent website with more wav/mp3s than we'd ever need

I'm sizing the gifs when I get one I like so they'll fit the DMD too

I'll track game type and mode ideas on this thread, and I'm open to suggestions. I have loose ideas but narrowing it down and just coming up with ideas will be fun as well

 

My thought with some of the ones involving credits is just throw them all in there, and we can randomly pick one. I think I mentioned this to you yesterday but I'm running on little sleep right now. All the gifs and sounds could be tied together with eachother (Shut up and take my money!) (Now THAT'S walking around money) and just randomly called out, so when it comes to the gifs and sounds, there's nothing like too much content... I'll tie quotes down to the game modes and targeting but everything else should be fluid, so no one plays the same game twice.

 

I did have a great idea for the 3-in-a-row completion quick scoring mode... the lights go dark and the planet express ship shakes back and forth like it's under attack from Zap Brannigan and you have to defeat Zap. So many great quotes we can use there

 

Great idea for a theme!!!  Really looking forward to it.  I've not played the new Star Trek but your description for this table sounds awesome.

 

I like the idea for the random quotes.  I'm using that in the original table I'm working on.  It was pretty easy to set up if you want to take a look.  I've been adding in a dmd..  if you want a look at the latest version let me know.

 

What are you using to extract gifs and sound clips..?  for me thats been the most time consuming and convoluted part.