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WIP: Visual Pinball in Unity
Started By
freezy
, Feb 13 2020 11:55 AM
813 replies to this topic
#582
Posted 27 November 2020 - 04:24 PM
I vote for #1. Looks much better.
Gesendet von meinem CMR-W09 mit Tapatalk
Gesendet von meinem CMR-W09 mit Tapatalk
Rajo Joey - My front-end-files; Hundreds of Audio- and Videorecordings in high quality for Playfield (4k/60FPS) and Backglass (HD), Wheels & POV-Files: The Media-Post
https://www.facebook...02697096474910/
#585
Posted 27 November 2020 - 08:07 PM
I vote for both. Why build one when you can build two for twice the cost?
How about no logo?
just a sign that says
except swap batteries for Logo
If you feel the need to empty your wallet in my direction, i dont have any way to receive it anyways
If you really want to get rid of money you can donate to this
#587
Posted 04 December 2020 - 03:06 PM
@freezy
I want to try Unity with VPE, but get some error messages after installing.
I follow the documentation.
Installed Unity Hub 2.4.2, installed Unity 2020.1.16f1.4933 Personal, downloaded VPE-zip from Github, add VPE package.
There is no menu entry for VPE and some messages.
I have deinstalled everything and install new; same problem. There is no VPE menu.
Zwischenablagebild.jpg 61.15KB 13 downloads
Rajo Joey - My front-end-files; Hundreds of Audio- and Videorecordings in high quality for Playfield (4k/60FPS) and Backglass (HD), Wheels & POV-Files: The Media-Post
https://www.facebook...02697096474910/
#588
Posted 04 December 2020 - 03:11 PM
Hmm did you create a new "3D" project or a "High Definition RP" project? Which Unity version?
EDIT: Sorry, saw the Unity version in your post Try 2020.2, we've recently dropped 2020.1.
EDIT2: Hmm and I remember updating the doc for 2020.2. Wonder where that went.. Will do later!
Edited by freezy, 04 December 2020 - 03:14 PM.
#589
Posted 04 December 2020 - 03:57 PM
Hmm did you create a new "3D" project or a "High Definition RP" project? Which Unity version?
EDIT: Sorry, saw the Unity version in your post Try 2020.2, we've recently dropped 2020.1.
EDIT2: Hmm and I remember updating the doc for 2020.2. Wonder where that went.. Will do later!
Thanks. Yes, I created a HDRP project. I install tomorrow the 2020.2 version. And I wait until the doc is updated.
Can I deinstall 2020.1 after install 2020.2 or are there some necessary things?
Rajo Joey - My front-end-files; Hundreds of Audio- and Videorecordings in high quality for Playfield (4k/60FPS) and Backglass (HD), Wheels & POV-Files: The Media-Post
https://www.facebook...02697096474910/
#591
Posted 04 December 2020 - 04:47 PM
I couldn't get the project to import until I (fortunately) noticed that commit mentioning the version shift last week
Everything seems to work now and I'm excited to learn Unity now and finally hopefully get involved in the table mod community.. Could never get into the current editor - I was one of the potential users scared away by the current tools you mention in your docs!
Keep up the fantastic work everyone!!! I'll try to catch up..
Hmm did you create a new "3D" project or a "High Definition RP" project? Which Unity version?
EDIT: Sorry, saw the Unity version in your post Try 2020.2, we've recently dropped 2020.1.
EDIT2: Hmm and I remember updating the doc for 2020.2. Wonder where that went.. Will do later!
#592
Posted 04 December 2020 - 05:24 PM
Cool! There will be a few more changes soon in terms of project setup. Let us know how it goes!
#596
Posted 07 December 2020 - 07:38 PM
Even with that glitch table looks better than other versions of MM in VPX.
Not sure if you noticed, but that's kinda offending. No need to insult VPX and/or the creators of the table (it's AFM by the way). I'm sure you didn't mean to insult anyone. Just re-read your comments before posting, that's the only advice I can give you
#597
Posted 07 December 2020 - 08:04 PM
I didn't want to offend anyone, screenshots and videos from VPE even in this early version just shows how much obsolete is VPX rendering engine in comparison with Unity. Wrote MM by mistake because a while ago i was just playing on this table on VPX 10.7
Edited by hitman2304, 07 December 2020 - 08:24 PM.
#600
Posted 07 December 2020 - 10:14 PM
VPX may be older, but I'd not call the renderer for it obsolete at all. In many ways it is superior as it is more specific to the task and is highly performant. While VPE may have some prettier aspects to it, it comes with a not insignificant cost. I was only recently able to achieve frame rates that were comparable to VPX in the Universal Rendering Pipeline in Unity, and with a significant amount of effort. The HDRP pipeline in Unity is no where close. The best I've managed with it so far is around 30fps at 4k. 170fps at 4k for URP. All of that on a 2080 super on an i7 at 3ghz. I can get that or better frame rates on an obsolete card in VPX so my hat is off to the team working on VPX. The renderer there is pretty awesome from my view point.
@blindpeser: not as pretty as some of the others and very wip....but here is something new at least.
@blindpeser: not as pretty as some of the others and very wip....but here is something new at least.