I uploaded version 1.1 of Whirlwind with a lot of fixes and even some additions:
biggest additions:
- Fleep: Added PlayfieldRollVolumeDial and RamopsRollVolumeDial to allow playfield and ramps rolling sound volume in global sound options
- leojreimroc: new VR backglass, thanks to new image provided by Sheltemke
- Flupper: new LUT text display, which is also visible in VR
- Flupper: easter egg added, rolling text starts after 30 seconds
- Flupper: added "making off" PDF, which is essentially the same as my posts in this
WIP thread
Lot's of fixes:
- Fleep: Reworked flipper coil logic to have more dynamic loudness and added new dampened flipper up sounds that engaged if there are nearby ball(s)
- Fleep: Left and Right orbit lanes ball roll sound volume readjusted
- Fleep: Left and Right Cellars enter sound loudness is now dynamic and depend on ball velocity
- Fleep: Readjusted ramp lifter/down coils loudness
- Fleep: 1 Bank and 3 Bank Drop Target coil release samples reprocessed
- Fleep: Added additional sounds for Inner Lane Ball Guide Hits and readjust loudness
- Fleep: Plastic Ramps rolling and enter loudness calibration
- Fleep: AC Solenoid loudness readjusted
- Fleep: Other minor sound script changes
- Fleep: Reprocessed and repositioned locking kicker sounds
- Fleep: Reprocessed plunger pull sound to correlate with the actual plunger speed
- Fleep: Plunger pull sound now stops when plugner released
- Rothbauerw: Adjusted plunger release speed to 86, it does make it around the loop occasionally.
- Rothbauerw: Adjusted Wall001 to feed the loop more smoothly on plunge
- Rothbauerw: Check to see if all three balls are in trough before running credits. Resets if all three balls are not in trough.
- Rothbauerw: Reset credits when SolRelease is fired or ball is drained
- Rothbauerw: Staged flippers added with a script option
- Rothbauerw: added ramp ceiling on upper ramp to prevent ball loss
- Rawd fixed a misalignment of the VR walls
- Flupper: doubled droptarget drop and release speed, in sync with the sounds
- Flupper: Fixed missing screws
- Flupper: Fixed depth bias issues in the bottom right flasher dome
- Flupper: Fixed colored dots on the bumper tops in VR
- Flupper: Screen space reflect set default to off for better performance (in table options)
- Flupper: Fixed 2 mixed up backglass lights (500k and quick multiball) in VR
- Flupper: Better suggested VR settings in the second settings screenshot