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Submitter
SUPPORT TOPIC File Information
- Submitted: Feb 19 2017 02:29 AM
- Last Updated: Apr 15 2019 02:55 AM
- File Size: 166.35MB
- Views: 65297
- Downloads: 20,563
-
Author(s):
***See description below for detailed credits***
wrd1972
shoopity
JP Salas
cyberpex
rothbauerw
32assassin
Dark
Ninuzzu
vanlion
clarkkent
arngrim
Flupper
Schreibi34 - Manufacturer: Williams
- Year: 1990
- IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, with approval
Previous Versions
Download Funhouse (Williams 1990) 2.0b
61 VotesFunhouse 1990 Williams Rudy Dummy Lawlor puppet talking
33
Welcome to the VP10 version of Funhouse - made by Williams in 1990. A true classic pinball with every single image and detail modeled straight from my real Funhouse machine. After two years plus of development, Rudy is waiting to kick your ass! No stone left un-turned on this recreation folks. If its in the real machine, then you will find it in this table.
Thanks to Shoopity for allowing me to complete his awesome Funhouse WIP and extra thanks to Cyberpez for the tons of excellent 3D work and Rothbauerw for the complex scripting assistance. These guys worked some serious overtime on this table and I cant thank them enough for their contributions. Well done guys. These guys deserve major props and the table would not be what it is without them.
Be sure to check out the many options available for the table including the add-on playfield toys and various Rudy visual and sound enhancements. The random Rudy punch sounds are very amusing and will keep you laughing.
***Requires ROM FH_905H and VP10.6 Beta Minimum.***
Note: The PF reflections have been disabled purposely because this table is resource hungry and can negatively impact performance on lesser powerful machines. Every attempt has been made to optimize the table to run on lesser powerful systems.
***The very talented FH development team.***
Original VP10 beta by "Shoopity" and completed by "wrd1972"
Original content borrowed from "JPsalas"
VP9 table Additional scripting by "cyberpez", "rothbauerw", "32assassin"
Plastics prims by "cyberpez"
Playfield toy, marble ball and faceless Rudy mods by "Cyberpez"
Creepy Rudy artwork by "Rothbauerw"
Clear ramps by "dark"
Wire ramps by "ninuzzu"
Subway by "ninuzzu"
Rudy face prims by "vanlion"
Mystery mirror by "cyberpez"
PF lighting by "wrd1972"
Flashers and bulbs by "wrd1972"
Physics by "wrd1972"
PF image refresh by "clarkkent"
DT view scoring reels and background by "32assissin"
DOF by "arngrim"
Schreibi34
Thanks to Shoopity for allowing me to complete his awesome Funhouse WIP and extra thanks to Cyberpez for the tons of excellent 3D work and Rothbauerw for the complex scripting assistance. These guys worked some serious overtime on this table and I cant thank them enough for their contributions. Well done guys. These guys deserve major props and the table would not be what it is without them.
Be sure to check out the many options available for the table including the add-on playfield toys and various Rudy visual and sound enhancements. The random Rudy punch sounds are very amusing and will keep you laughing.
***Requires ROM FH_905H and VP10.6 Beta Minimum.***
Note: The PF reflections have been disabled purposely because this table is resource hungry and can negatively impact performance on lesser powerful machines. Every attempt has been made to optimize the table to run on lesser powerful systems.
***The very talented FH development team.***
Original VP10 beta by "Shoopity" and completed by "wrd1972"
Original content borrowed from "JPsalas"
VP9 table Additional scripting by "cyberpez", "rothbauerw", "32assassin"
Plastics prims by "cyberpez"
Playfield toy, marble ball and faceless Rudy mods by "Cyberpez"
Creepy Rudy artwork by "Rothbauerw"
Clear ramps by "dark"
Wire ramps by "ninuzzu"
Subway by "ninuzzu"
Rudy face prims by "vanlion"
Mystery mirror by "cyberpez"
PF lighting by "wrd1972"
Flashers and bulbs by "wrd1972"
Physics by "wrd1972"
PF image refresh by "clarkkent"
DT view scoring reels and background by "32assissin"
DOF by "arngrim"
Schreibi34
What's New in Version 2.0b (See full changelog)
- 2.0b
- -Added additional shields to prevent stuck balls
- -Revised Rudy texture
- 2.0a
- -Fixed missing materials
- -Fixed areas where launched balls might get stuck
- -Other visual enhancements
- 2.0 - Total rebuild of most areas of the table. (no longer available)
- -New lighting
- -New physics
- -Countless 3D model enhancements
Screenshots
OMG!!! Dare I say PERFECT? My favorite table rendered perfectly. A stupendous job. Thank you so very much for this masterpiece. You are truly an artist. Thanks to all involved.
Thankí's
On some occasions the ball gets stuck in the top left after the clock reaches midnight and it (the ball) does not eject. Anyone else have this problem?
I have made a change to address the issue you described. Will release ASAP.
This table looks good as hell!!
Been waiting for this one! Thank you, thank you, thank you!
Question (with solution now : I notice that the right flipper changes Rudy's face and the left flipper turns on an off arcade background sounds. Is there a way to turn off these features while the game is being played?
wrd1972 was right. Go to setting-- keys-- and change the mangasave buttons to keys that are not your normal left and right flipper keys-- I would image that many people without dedicated mangasave buttons have the default set like I did. Hope this helps! Thanks wrd1972!
The arcade sounds and the face change are mapped to the magnasave buttons. It sounds like you might have your buttons mapped differently. Might the ms buttons mistakingly be tied to the flippers? Take a look at your settings and see if that might be the issue.
Howdy! This is Garry, aka the guy who hung around your FunHouse all day at the Louisville Arcade Expo. Just got a chance to try this out, and I have to say, it is freaking AMAZING! It looks fantastic, the physics feel dead on, and all the little details are perfectly intact. This is better than the Pinball Arcade's version by a country mile!
This definitely makes me want to check out your other tables. Excellent work!
Loving this version so far, except for one thing- the right kicker always ejects the ball so where it touches right sling shot- it should eject straight down onto the right flipper where you can either catch it, or attempt to let it dead bounce over to the left. Otherwise, great job.
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5 Stars!! Unbelievable!!
Thanks for all the work you put into this. It is appreciated.