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White Water Future Pinball

White Water Fpl

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#1 1000

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Posted 05 March 2024 - 08:49 PM

Hello Everyone are you ready to play White Water It's almost ready

I've left the hood up So you can see all my handy work with the slides.

The next edition I will add the boulders to make it look like the real game.

But for now you can play the table and watch the ball go down and around the slides.

This was a very challenging table due to measuring the ball height and how high a kicker can go up to the second level then making all the adjustments for the slides to work correctly.

If you notice I even added another hill for the Insanity Falls Water Slide

I also made a simulated toilet flush by clocking a platform clockwise for the ball to fall through.

It was very interesting as I changed height to step down from 27mm.

I had a great time making this table and I hope you guys and girls are as excited to play this too.

Here are some Pics Enjoy.

Soon To Be Released: White Water

 

Here is the link: https://vpuniverse.c...ng-wet-edition/

Enjoy.

 

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futurepinball-%C2%A92008bspsoftwaredesig

 

futurepinball-%C2%A92008bspsoftwaredesig

 

futurepinball-%C2%A92008bspsoftwaredesig

 

futurepinball-%C2%A92008bspsoftwaredesig

 

futurepinball-%C2%A92008bspsoftwaredesig


Edited by 1000, 04 April 2024 - 11:24 PM.


#2 GeorgeH

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Posted 05 March 2024 - 10:05 PM

This looks really cool!

 

Your ramps look like they need a little help.  It is pretty tricky to get the color of a transparent ramp just right.  I have done quite a few myself so I thought I would offer some assistance.  I provide how I did 4 tables with transparent ramps as follows with the textures I used at the link bellow:

 

Avatar

Texture: AAtransparentPerfect.tga

Color: 255, 255, 255

Sphere Map: checked

Transparency: one click from the left

 

Attack From Mars and Medieval Madness

Texture: [ramp_final_lgt75].tga

Color: 207, 199, 177

Sphere Map: checked

Transparency: exact middle (Medieval Madness was one step to the left of middle)

 

Tales of the Arabian Nights

Texture: [ramp_final_lgt75].tga

Color: 255, 255, 255

Sphere Map: checked

Transparency: one click from the right

 

https://www.dropbox....9yelMyhlra?dl=0

 

Every table is a little different so you need to experiment.  The color changes things a lot.  The link includes 2 additional texture you might use in place of "[ramp_final_lgt75].tga". 


Edited by GeorgeH, 05 March 2024 - 10:05 PM.


#3 1000

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Posted 27 March 2024 - 11:51 PM

Thanks George for replying nice info do you use a blender to make the slides smooth looking. "mine seem square"


Edited by 1000, 04 April 2024 - 11:25 PM.


#4 GeorgeH

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Posted 28 March 2024 - 02:41 AM

I basically just edited existing textures that others have used. 







Also tagged with one or more of these keywords: White Water, Fpl