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  • Submitted: Aug 23 2015 08:04 PM
  • Last Updated: Aug 23 2015 08:04 PM
  • File Size: 16.88MB
  • Views: 4352
  • Downloads: 646
  • Author(s): Loserman76
    GNance
    Mike Farmer
  • Manufacturer: Alvin G
  • Year: 1973
  • IPDB Link:
  • Permission to MOD?: Yes, with approval

Download Hot Shot (Gottlieb 1973) 3.0

* * * * * 2 Votes



Screenshots
**** REQUIRES VP 9.9x *****
'*
'*
'*        Gottlieb's Hot Shot (1973)
'*        Table build/scripted by Loserman76
'*        Image redraws/touchups/fixes/new options menu/playtesting by GNance
'*        Original images by Mike Farmer
'*        http://www.ipdb.org/...ine.cgi?id=1247
'*
'*  Thanks to the following for their contributions (whether they know it or not!)
'*  If I have missed anyone, let me know as this table would not exist without the
'*  folks in the community. 
'*
'*  JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
'*  EalaDubhSidhe - table object templates
'*  Black - HS save/load routines
'*  Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
'*  Inkochnito - scorecards/instruction cards
'*  Pinuck - Gottlieb chimes and score motor routines
'*  Herweh - directB2S designer and tools
'*  JimmyFingers - rolling ball and additional sound routines
'*
The options menu is now available by holding down the left flipper key for about 2 seconds when a game is not in progress. Once opened, left flipper moves between the different menu items and the right flipper goes through that item's available choices.
For this table, I am using my new method for enabling/disabling the dB2S backglass. By default the backglass is disabled. The easy way to enable it is this method:
1.Launch table and then exit. It will auto-create a file in the USER folder of VPinball named "LMEMTables.txt"
2.Open this file in notepad and change the "0" to a "1" and save.
3.Next time you launch, the backglass will launch.
Or for the die hards out there, create a text file in the USER folder named LMEMTables.txt and put a "1" (no quotes) on the first line and save it.

What's New in Version 3.0 (See full changelog)

  • This is a long needed update to my original release of Hot Shot. Lots of new stuff I felt it should be a completely separate release from the original:
  • Primitives!
  • Better pop bumper image
  • New rubbers
  • New lighting
  • New Post-It high score
  • New Options Menu!
  • Animated slingshots
  • lots of code fixes




So nice! Thanks for the update. I love the post-it highscore function. :D

Thanks for the updated tables!

How were the Balls Programmed for this and the other Games? If Ball 1 or 2 are in Play, are they in order 1,2,3 along with 4,5? Trying to figure out Codes for Pinball Arcade. All the Modern Games, I figured out how to get a Always on Ball 1 Code, but the older Tables like this Table, or Elvira+PartyMonsters and a cpl more, I can not figure out for some reason. Seems I only have the Address, and the 5th overall Digit in the Address. Seems all the Codes I have Found that work on other Tables have D as the 5th Digit. 

Except for Ripley's Believe it or Not. Some reason that is locked on Ball 2, when it should be 1.

 

Edit: Never mind. Found Big Shot/Hot Shot. Seems that Table does not follow the Ball Counting like the Later Modern Tables. Ball 1 is 5, Ball 2 is 4, 3, 2, 1. But found it :D . Now time to get the others

Hello, someone would have a big shot table that runs on vp915. Thank you


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