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Submitter
SUPPORT TOPIC File Information
- Submitted: Jul 14 2018 05:13 AM
- Last Updated: Oct 04 2023 04:00 PM
- File Size: 23.38MB
- Views: 61307
- Downloads: 19,169
- Author(s): jpsalas
- Manufacturer: Stern
- Year: 2011
- IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, without approval
Previous Versions
Download JP's Transformers (Stern 2011) 5.0.2
94 VotesTransformers Stern SAM
23
Based on the Stern table Transformers Pro from 2011.
Playfield & plastics all redrawn by me.
Thanks to ROM/Slamt1lt for letting me use their models from their FP table.
The table uses the Pro version of the rom. Download it from Stern's web site and rename it to tf_180.zip
Notes:
The table's layout and the playfield graphics should be as close as possible to the Stern's table. The plastics images are only similar. There is an option in the script to use Wire ramps, if you prefer that look.
I also changed Megatron figure using a robot model, and I also changed some flashers from the original table.
The gameplay is as close as possible as to what I have seen in the papa video. Even the ramp hits using a back flip can be done, both left and right. They are difficult shots, but they can be done.
So, full gameplay, but a little different looks
Playfield & plastics all redrawn by me.
Thanks to ROM/Slamt1lt for letting me use their models from their FP table.
The table uses the Pro version of the rom. Download it from Stern's web site and rename it to tf_180.zip
Notes:
The table's layout and the playfield graphics should be as close as possible to the Stern's table. The plastics images are only similar. There is an option in the script to use Wire ramps, if you prefer that look.
I also changed Megatron figure using a robot model, and I also changed some flashers from the original table.
The gameplay is as close as possible as to what I have seen in the papa video. Even the ramp hits using a back flip can be done, both left and right. They are difficult shots, but they can be done.
So, full gameplay, but a little different looks
What's New in Version 5.0.2 (See full changelog)
- 5.0.2 Updated 04.10.2023
- - Replaced broken 2x and 3x lamps :) Thanks to coreduo0099 for showing me those broken lamps :)
- 5.0.1 Updated 16.09.2023
- - Fixed left ramp done trigger, which was not active due to removing the old ramps, and it was left on the floor.
- 5.0.0 Updated 30.08.2023
- - adjusted bumpers so the ball don't spend too much time there, thanks X Vector for the tips.
- -adjusted slingshots and uopdated physics to my VPX rev 3 physics.
- -Updated for VPX8 (the table will not work fine on older VPX versions). Which includes:, removed displaytimer and the fading lights routine, animated objects using internal VPX8 animate, updated LUT with 10 shades and also 10 warmer colors, changed the lights, changed the flashers to be more bright and linked to lights for fade effects, changed the Gi and added new 3D figures.
- 4.0.0 Updated 15.10.2022
- - Updated to my VPX7 physics
- - added option for wire ramps
- - separated insert images from the playfield
- - Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL).
- - Updated my mechanical set of sounds to a more "under the glass" sound.
- - Changed the Environment image to enhance a little the object shadows.
- - Some small script updates, like the Rolling sound and PlaySoundAt routines.
- 3.0 Updated 16.10.2020
- Updated script, physics & graphics:
- - added the arcade physics 3.0
- - made optional modulated solenoids, default is off. The change must be done in the script, set the Const UseVPMModSol = True
- - enhanced the images if they were not already 4k (or close enough :) ).
- - removed workarounds for the vpinmame droptargets as they fully support SSF (hit sounds) with the latest vpinmame.
- - new rolling routine that now includes the ball shadow, the ball drop sound from Rothbauer and my ball speed control.
- - Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table.
- - added sideblades
- - some extra collision sounds.
- 2.0.0 Updated 04.01.2020
- - new physics
- - new environment image for better looking metals
- - new sounds with SSF support.
- - some changes in the graphics, like rotating allspark.
- 1.1.0 Updated 30.07.2018
- -fixed Tilt not working.
- -increased the strength of the Megatron kicker as suggested by jesperpark
- -fixed possible ball stucks after hitting Optimus Prime
- -adjusted bumper strength as suggested by hauntfreaks.
- -the "rampMOD" version includes ROM ramps from his FP table.
- 1.0.0 Released 14.07.2018
Screenshots
thanks Jp! and thanks you too Guizzo!!!
Great !
Thanks JP
Big THX!!!!!!!!!!!!!
What a wonderful surprise.
Thank you for sharing oh great master.
Exelenteeeeeeee!!!!
Thanks JP!
If someone could update this with G1 cartoon artwork, that would be sooooo awesome!
big thanks for the great table, good job team Jps
gracias de nuevo,majo. va de miedo
y tambien a carlos guizzo
pd:ya he encontrado el modo secreto de scarface despues de varias horas de juego.esta muy currado
Awesome! Thanks a lot!
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super cool again. Thanks JP!