Jump to content



Changes in Whirlwind 4K 1.1

Version 1.1
  • - Fleep: Reworked flipper coil logic to have more dynamic loudness and added new dampened flipper up sounds that engaged if there are nearby ball(s)
  • - Fleep: Added PlayfieldRollVolumeDial and RamopsRollVolumeDial to allow playfield and ramps rolling sound volume in global sound options
  • - Fleep: Left and Right orbit lanes ball roll sound volume readjusted
  • - Fleep: Left and Right Cellars enter sound loudness is now dynamic and depend on ball velocity
  • - Fleep: Readjusted ramp lifter/down coils loudness
  • - Fleep: 1 Bank and 3 Bank Drop Target coil release samples reprocessed
  • - Fleep: Added additional sounds for Inner Lane Ball Guide Hits and readjust loudness
  • - Fleep: Plastic Ramps rolling and enter loudness calibration
  • - Fleep: AC Solenoid loudness readjusted
  • - Fleep: Other minor sound script changes
  • - Fleep: Reprocessed and repositioned locking kicker sounds
  • - Fleep: Reprocessed plunger pull sound to correlate with the actual plunger speed
  • - Fleep: Plunger pull sound now stops when plugner released
  • - leojreimroc: new VR backglass, thanks to new image provided by Sheltemke
  • - Rothbauerw: Adjusted plunger release speed to 86, it does make it around the loop occasionally.
  • - Rothbauerw: Adjusted Wall001 to feed the loop more smoothly on plunge
  • - Rothbauerw: Check to see if all three balls are in trough before running credits. Resets if all three balls are not in trough.
  • - Rothbauerw: Reset credits when SolRelease is fired or ball is drained
  • - Rothbauerw: Staged flippers added with a script option
  • - Rothbauerw: added ramp ceiling on upper ramp to prevent ball loss
  • - Rawd fixed a misalignment of the VR walls
  • - Flupper: doubled droptarget drop and release speed, in sync with the sounds
  • - Flupper: Fixed missing screws
  • - Flupper: Fixed depth bias issues in the bottom right flasher dome
  • - Flupper: Fixed colored dots on the bumper tops in VR
  • - Flupper: Screen space reflect set default to off for better performance (in table options)
  • - Flupper: new LUT text display, which is also visible in VR
  • - Flupper: easter egg added, rolling text starts after 30 seconds without a key press
  • - Flupper: Fixed 2 mixed up backglass lights (500k and quick multiball) in VR
  • - Flupper: Better suggested VR settings in the second settings screenshot
  • - Flupper: added "making off" PDF, which is essentially the same as the WIP thread on VPForums
Version 1.1
  • - Fleep: Reworked flipper coil logic to have more dynamic loudness and added new dampened flipper up sounds that engaged if there are nearby ball(s)
  • - Fleep: Added PlayfieldRollVolumeDial and RamopsRollVolumeDial to allow playfield and ramps rolling sound volume in global sound options
  • - Fleep: Left and Right orbit lanes ball roll sound volume readjusted
  • - Fleep: Left and Right Cellars enter sound loudness is now dynamic and depend on ball velocity
  • - Fleep: Readjusted ramp lifter/down coils loudness
  • - Fleep: 1 Bank and 3 Bank Drop Target coil release samples reprocessed
  • - Fleep: Added additional sounds for Inner Lane Ball Guide Hits and readjust loudness
  • - Fleep: Plastic Ramps rolling and enter loudness calibration
  • - Fleep: AC Solenoid loudness readjusted
  • - Fleep: Other minor sound script changes
  • - Fleep: Reprocessed and repositioned locking kicker sounds
  • - Fleep: Reprocessed plunger pull sound to correlate with the actual plunger speed
  • - Fleep: Plunger pull sound now stops when plugner released
  • - leojreimroc: new VR backglass, thanks to new image provided by Sheltemke
  • - Rothbauerw: Adjusted plunger release speed to 86, it does make it around the loop occasionally.
  • - Rothbauerw: Adjusted Wall001 to feed the loop more smoothly on plunge
  • - Rothbauerw: Check to see if all three balls are in trough before running credits. Resets if all three balls are not in trough.
  • - Rothbauerw: Reset credits when SolRelease is fired or ball is drained
  • - Rothbauerw: Staged flippers added with a script option
  • - Rothbauerw: added ramp ceiling on upper ramp to prevent ball loss
  • - Rawd fixed a misalignment of the VR walls
  • - Flupper: doubled droptarget drop and release speed, in sync with the sounds
  • - Flupper: Fixed missing screws
  • - Flupper: Fixed depth bias issues in the bottom right flasher dome
  • - Flupper: Fixed colored dots on the bumper tops in VR
  • - Flupper: Screen space reflect set default to off for better performance (in table options)
  • - Flupper: new LUT text display, which is also visible in VR
  • - Flupper: easter egg added, rolling text starts after 30 seconds without a key press
  • - Flupper: Fixed 2 mixed up backglass lights (500k and quick multiball) in VR
  • - Flupper: Better suggested VR settings in the second settings screenshot
  • - Flupper: added "making off" PDF, which is essentially the same as the WIP thread on VPForums
Version 1.0
No changes have been recorded in this version