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Independence Day FS VP9.9 [VP 9.x Cabinet FS]
Started By
Nealtron
, Nov 17 2010 08:07 AM
Nealtron Sega Independence Day ID4
103 replies to this topic
#42
Posted 20 November 2010 - 11:08 PM
You are getting graphic artifacts when the ball goes through the gate. It happened to me also. Go into the editor, and click on backdrop. Then adjust the X offset to move the playfield over to the left. I have mine set at -190.
Edited by moogster66, 20 November 2010 - 11:08 PM.
I don't mind being called a PINHEAD!
I'd rather have a bottle in front of me, than a frontal lobotomy!
I'd rather have a bottle in front of me, than a frontal lobotomy!
#43
Posted 21 November 2010 - 01:41 AM
QUOTE (moogster66 @ Nov 20 2010, 03:08 PM) <{POST_SNAPBACK}>
You are getting graphic artifacts when the ball goes through the gate. It happened to me also. Go into the editor, and click on backdrop. Then adjust the X offset to move the playfield over to the left. I have mine set at -190.
That fixed it. Thanks!
I did notice that when I get the ball up one of the ramps on the right, it actually rolls overtop the ship rather than under it.
#47
Posted 24 November 2010 - 10:06 PM
Great table Neal, keep up the good work.
Thanks for the updates - seem a long time ago since you started this one - worth the wait !!
Plays great and looks great also.
Cheers Buzz
ps Can`t wait for the JunkYard - gonna be a good Xmas this year !!
If you need at ester pm me, i would be honoured to test drive the FS version for you.
Thanks for the updates - seem a long time ago since you started this one - worth the wait !!
Plays great and looks great also.
Cheers Buzz
ps Can`t wait for the JunkYard - gonna be a good Xmas this year !!
If you need at ester pm me, i would be honoured to test drive the FS version for you.
Edited by pinball buzz, 24 November 2010 - 10:08 PM.
Pinball Buzz - Builder of pinball cabs since May 2008.
See my cab pictures here
http://www.flickr.co...s/94649948@N00/[/size][/size]
See my cab pictures here
http://www.flickr.co...s/94649948@N00/[/size][/size]
#48
Posted 24 January 2011 - 11:49 PM
Changes in UPDATE v1.3:
*Improved ramp performance
*Darker transparent ramp texture
*Increased flipper physics/ power
*Animated targets when hit
*Changed bumper force
*Numerous changes to field physics
*Ball no longer visible when passing behind Ship
*No errors when using a UVP
*Improved ramp performance
*Darker transparent ramp texture
*Increased flipper physics/ power
*Animated targets when hit
*Changed bumper force
*Numerous changes to field physics
*Ball no longer visible when passing behind Ship
*No errors when using a UVP
"You can't have everything. Where would you put it?"
#49
Posted 25 January 2011 - 12:01 AM
Thanks Nealtron! downloading now!
Best Regards,
Todd.
Best Regards,
Todd.
[proud owner of a Williams Solar Fire]
- It's called "The American Dream" because you have to be asleep to believe it.
George Carlin
- Truly great madness cannot be achieved without significant intelligence.
Henrik Tikkanen
- "Reality check, Michelle, Talk about composure, Total lack of. He's a man-- About-- 12 Feet Tall--"
Carrie Kelly
- It's called "The American Dream" because you have to be asleep to believe it.
George Carlin
- Truly great madness cannot be achieved without significant intelligence.
Henrik Tikkanen
- "Reality check, Michelle, Talk about composure, Total lack of. He's a man-- About-- 12 Feet Tall--"
Carrie Kelly
#53
Posted 25 January 2011 - 06:34 PM
QUOTE (Mark Vincent @ Jan 25 2011, 12:48 PM) <{POST_SNAPBACK}>
Love this table, Really Nice Work. Im still seeing a error on startup when When changing to UltraVP.BackglassServ in the script. Is there somewhere special this needs to be changed on this table?
Look at the first page of this topic for what I did to fix the message box coming up.
Edited by moogster66, 25 January 2011 - 06:34 PM.
I don't mind being called a PINHEAD!
I'd rather have a bottle in front of me, than a frontal lobotomy!
I'd rather have a bottle in front of me, than a frontal lobotomy!
#58
Posted 25 May 2011 - 09:52 PM
I'd really like to incorporate the alpha ramps, but they don't appear correctly on my system. Not sure if it's the graphics card or what. However, I'd like to release an updated version 2.0 with better looking plastics, more lighting effects, a different 4x3 viewing angle, and GI- once I complete Who Dunnit and Junk Yard. I've learned a lot building my two follow-up tables and think I can do a better job, visually, with this table. Maybe at that point I'll look into getting the alpha ramps to work too.
"You can't have everything. Where would you put it?"
#59
Posted 21 July 2011 - 09:23 PM
QUOTE
moogster66Nov 20 2010, 05:37 PM
QUOTE (DJ Wheels @ Nov 20 2010, 02:06 AM)
Excellent table! Nice work Nealtron.
-I am getting the same error with my homemade UVP.
QUOTE (BarryS @ Nov 17 2010, 11:56 PM)
QUOTE (moogster66 @ Nov 17 2010, 09:37 AM)
QUOTE (kruge99 @ Nov 17 2010, 12:16 PM)
QUOTE (moogster66 @ Nov 17 2010, 12:14 PM)
Thanks for the release. I am still getting an error when I use a UVP with this table. Anyone else tried a UVP with any luck?
What UVP? did you make it yourself or is it one you downloaded?
It's one I made. The UVP comes up, but I get a VBScript error "object doesn't support this property or method".
I am getting the exact same error. Never had that error before...
comment out line 153 of the script. put an apostrophe at the beginning of the line so it looks like this: 'If Err Then MsgBox Err.Description
QUOTE (DJ Wheels @ Nov 20 2010, 02:06 AM)
Excellent table! Nice work Nealtron.
-I am getting the same error with my homemade UVP.
QUOTE (BarryS @ Nov 17 2010, 11:56 PM)
QUOTE (moogster66 @ Nov 17 2010, 09:37 AM)
QUOTE (kruge99 @ Nov 17 2010, 12:16 PM)
QUOTE (moogster66 @ Nov 17 2010, 12:14 PM)
Thanks for the release. I am still getting an error when I use a UVP with this table. Anyone else tried a UVP with any luck?
What UVP? did you make it yourself or is it one you downloaded?
It's one I made. The UVP comes up, but I get a VBScript error "object doesn't support this property or method".
I am getting the exact same error. Never had that error before...
comment out line 153 of the script. put an apostrophe at the beginning of the line so it looks like this: 'If Err Then MsgBox Err.Description
i would like to say thank you for the comment on getting the table from that ' error and thank you for the fix
Join Me At
====>>> http://www.youtube.com/user/JMONHEYMON <<<<---New released layouts updated frequently < last update April 5th >
HEYMON IT'S JMON!
May we live forever in pinball Let's keep the ball rollin!
(ед〉 JMON 〉де)
====>>> http://www.youtube.com/user/JMONHEYMON <<<<---New released layouts updated frequently < last update April 5th >
HEYMON IT'S JMON!
May we live forever in pinball Let's keep the ball rollin!
(ед〉 JMON 〉де)
#60
Posted 26 August 2014 - 05:32 AM
Well... I hadn't even thought about this table in a very long time. When I fired it up yesterday to compare it to my WIPs, I was not satisfied with it. So I spent today updating the file and I am much happier with how it looks and plays now.
CHANGES INCLUDE:
CHANGES IN UPDATE v2.0:
*OPTIMIZED for VP9.9
*Uses ALPHA RAMPS For Better Appearance
*Balls Enter and TRAVEL RAMPS More Easily
*Improved PHYSICS & GAMEPLAY
*Updated SUBWAY SCRIPT
*ALIEN HEAD Back Entry Now Works
*ALIEN HEAD Animates Faster
*Fixed ALIEN HEAD Trigger Misfire
*Timer Used to SIMULATE DYNAMIC LIGHTING Effects
*Updated SOUND EFFECTS
*ANIMATED SLINGSHOTS
*BALL LAUNCH Will Randomly Hit Each of Three Drop-Slots
*Adjusted FLIPPER COLORS
*Numerous Other Adjustments
The old 1.3 file is still available in case v2.0 isn't to your liking. I would have liked to update the lighting details a bit, but I can't locate the original files I used. Oh well, guess I gotta move on ; )
Report any bugs you find and I'll see what I can do to eliminate them. Plays fine on my system though after much testing.
Let me know if the UVP works on this version! I heard that it did not on the previous release, but I don't have dual monitors to test that out. And if it's not, and you know how to fix it, message me please.
"You can't have everything. Where would you put it?"
Also tagged with one or more of these keywords: Nealtron, Sega, Independence Day, ID4
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